Player Matchup

Osiris
Osiris
 
Osiris
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dravock
Atlas
Level 98
God Stats
0W - 3L
1,218 SR
Queue Stats
159W - 172L
1,398 Elo+
Party 1
Charybdis
Charybdis
tashia_jones
Charybdis
Level 95
God Stats
1W - 3L
1,337 SR
Queue Stats
178W - 182L
1,390 Elo+
Party 1
Agni
Agni
trony-QC
Agni
Level 126
God Stats
2W - 2L
1,535 SR
Queue Stats
125W - 116L
1,504 Elo+
Party 2
Tyr
Tyr
willithepoo2004
Tyr
Level 122
God Stats
1W - 1L
1,666 SR
Queue Stats
36W - 35L
1,515 Elo+
Party 2
Team Averages
Level 134
1,451 SR
1,461 Elo+

VS

Team Averages
Level 148
1,548 SR
1,486 Elo+
Ares
Ares
KapkanReptar
Ares
Level 120
God Stats
4W - 2L
1,461 SR
Queue Stats
193W - 178L
1,525 Elo+
Solo
Hades
Hades
Leviacker
Hades
Level 148
God Stats
7W - 2L
1,769 SR
Queue Stats
274W - 178L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
Moeite
Zhong Kui
Level 155
God Stats
2W - 2L
1,337 SR
Queue Stats
88W - 110L
1,457 Elo+
Solo
Nemesis
Nemesis
TiveriusPascal
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 183L
1,498 Elo+
Party 3
Sobek
Sobek
UnseenCloud6399
Sobek
Level 162
God Stats
9W - 4L
1,673 SR
Queue Stats
1,047W - 1,083L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 4 / 3
8,887
635
13,545
12,858
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
Dravock
Atlas
2
0 / 0 / 1
3,584
256
0
327
93
Charybdis
tashia_jones
Charybdis
2
0 / 0 / 1
3,584
256
0
488
122
Agni
20
1 / 2 / 5
9,488
678
11,426
7,443
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 2
9,028
645
9,151
22,585
13,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
11,221
802
11,052
15,302
18,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
Leviacker
Hades
18
2 / 2 / 7
10,697
764
7,575
9,770
6,522
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Moeite
Zhong Kui
18
4 / 2 / 5
10,922
780
9,017
8,512
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 7
10,239
731
9,375
14,106
12,407
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 3 / 7
9,163
655
3,073
13,262
8,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
10
10
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
3
1.38
L
Atlas
Dravock
Atlas
0
0
1
0.5
W
2
2
8
3
W
Hades
Leviacker
Hades
2
2
7
2.75
W
Zhong Kui
Moeite
Zhong Kui
4
2
5
3.25
W
2
1
7
5.5
W
0
3
7
1.17
L
Charybdis
tashia_jones
Charybdis
0
0
1
0.5
L
Agni
1
2
5
1.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
40,092
43,701
Taken
60,952
33,380
Mitigated
52,048
12,751
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,545
1,605
396
2,275
12,858
15,162
0
7,677
4,364
0
28,908
L
Atlas
Dravock
Atlas
0
0
0
0
327
93
0
327
0
0
0
W
11,052
994
807
3,505
15,302
18,166
325
4,526
10,647
21,581
0
W
Hades
Leviacker
Hades
7,575
508
2,042
4,006
9,770
6,522
2,203
1,629
7,668
26,253
2,221
W
Zhong Kui
Moeite
Zhong Kui
9,017
363
166
2,406
8,512
6,698
1,949
2,073
6,267
27,796
892
W
9,375
322
1,551
5,706
14,106
12,407
1,521
1,960
11,550
0
21,170
W
3,073
85
1,823
4,333
13,262
8,255
162
1,238
11,116
13,497
1,242
L
Charybdis
tashia_jones
Charybdis
0
0
0
0
488
122
0
488
0
0
0
L
Agni
11,426
486
393
959
7,443
4,775
0
5,169
1,948
33,190
0
L
9,151
910
1,001
7,727
22,585
13,228
0
14,898
6,123
0
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
52,242
102
Minions Killed
159
0
Camps Cleared
0
746,769
Distance Traveled
1,141,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,887
635
29
2
0
246,462
0
L
Atlas
3,584
256
0
0
0
275
0
W
Ares
11,221
802
28
2
0
269,044
0
W
Hades
10,697
764
44
3
0
173,442
0
W
Zhong Kui
10,922
780
43
3
0
264,201
0
W
Nemesis
10,239
731
23
2
0
207,134
0
W
Sobek
9,163
655
21
2
0
227,603
0
L
Charybdis
3,584
256
0
0
0
1,672
0
L
Agni
9,488
678
49
4
0
248,213
0
L
Tyr
9,028
645
24
2
0
250,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role