Player Matchup

Khepri
Khepri
EvilOne1025
Khepri
Level 29
God Stats
6W - 6L
1,465 SR
Queue Stats
78W - 96L
1,426 Elo+
Party 1
Neith
Neith
GlobalUltOP
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
hignog
Kukulkan
Level 63
God Stats
15W - 9L
1,655 SR
Queue Stats
223W - 227L
1,471 Elo+
Party 1
Team Averages
Level 33
1,540 SR
1,473 Elo+

VS

Team Averages
Level 50
1,648 SR
1,478 Elo+
Kukulkan
Kukulkan
Link_floyd69
Kukulkan
Level 45
God Stats
2W - 1L
1,902 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Chaac
Chaac
RaspyBeast05
Chaac
Level 57
God Stats
9W - 17L
1,421 SR
Queue Stats
218W - 224L
1,442 Elo+
Party 2
Bastet
Bastet
Stars4145
Bastet
Level 48
God Stats
2W - 3L
1,623 SR
Queue Stats
136W - 154L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 8
8,280
753
1,985
9,700
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 1 / 4
10,611
965
10,402
6,588
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
hignog
Kukulkan
16
4 / 0 / 5
9,743
886
11,775
5,173
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Link_floyd69
Kukulkan
11
1 / 4 / 2
7,419
674
4,254
6,284
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
8,192
745
7,536
11,495
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Stars4145
Bastet
13
2 / 3 / 2
8,207
746
5,064
10,194
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
8
1.33
W
8
1
4
10
L
Kukulkan
Link_floyd69
Kukulkan
1
4
2
0.5
L
1
5
1
0.3
L
Bastet
Stars4145
Bastet
2
3
2
1
W
Kukulkan
hignog
Kukulkan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
16,854
21,461
Taken
27,973
13,904
Mitigated
12,774
2,991
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,985
203
0
345
9,700
9,535
201
740
8,960
7,846
2,329
W
10,402
3,553
0
1,788
6,588
2,257
1,592
2,554
4,034
0
39,363
L
Kukulkan
Link_floyd69
Kukulkan
4,254
358
172
1,333
6,284
1,919
0
1,658
4,410
16,054
0
L
7,536
1,483
0
1,413
11,495
7,307
0
4,851
5,991
0
28,203
L
Bastet
Stars4145
Bastet
5,064
1,236
0
682
10,194
3,548
0
5,267
4,093
0
24,465
W
Kukulkan
hignog
Kukulkan
11,775
1,088
0
858
5,173
2,112
560
972
4,201
41,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
23,818
169
Minions Killed
111
0
Camps Cleared
0
589,222
Distance Traveled
540,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,280
753
29
3
0
173,482
0
W
Neith
10,611
965
63
6
0
202,827
2
L
Kukulkan
7,419
674
30
3
0
133,860
0
L
Chaac
8,192
745
43
4
0
196,120
0
L
Bastet
8,207
746
38
3
0
210,367
0
W
Kukulkan
9,743
886
77
7
0
212,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role