Player Matchup

Skadi
Skadi
DocKnight0
Skadi
Level 46
God Stats
3W - 1L
1,756 SR
Queue Stats
47W - 41L
1,517 Elo+
Solo
Hun Batz
Hun Batz
FLdave
Hun Batz
Level 79
God Stats
27W - 15L
1,559 SR
Queue Stats
232W - 246L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Kingfish117
Cabrakan
Level 69
God Stats
22W - 16L
1,596 SR
Queue Stats
281W - 294L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Lenzo777
Baron Samedi
Level 183
God Stats
19W - 19L
1,437 SR
Queue Stats
254W - 259L
1,417 Elo+
Solo
Fenrir
Fenrir
Val-R-01
Fenrir
Level 145
God Stats
21W - 12L
1,603 SR
Queue Stats
340W - 338L
1,467 Elo+
Solo
Team Averages
Level 104
1,590 SR
1,450 Elo+

VS

Team Averages
Level 81
1,515 SR
1,331 Elo+
Nut
Nut
KingSupercuts
Nut
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,213 Elo+
Party 1
Zhong Kui
Zhong Kui
OctoJack95
Zhong Kui
Level 121
God Stats
9W - 10L
1,502 SR
Queue Stats
81W - 86L
1,420 Elo+
Solo
Chang'e
Chang'e
TheeDoll
Chang'e
Level 82
God Stats
3W - 1L
1,931 SR
Queue Stats
77W - 87L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Yuffìe
Aphrodite
Level 107
God Stats
4W - 15L
1,208 SR
Queue Stats
8W - 21L
1,213 Elo+
Party 1
Maman Brigitte
Maman Brigitte
kosmickoala9810
Maman Brigitte
Level 69
God Stats
15W - 16L
1,434 SR
Queue Stats
235W - 241L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 4 / 5
11,448
572
16,669
12,342
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
FLdave
Hun Batz
19
7 / 0 / 10
11,851
593
14,187
13,530
5,973
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Kingfish117
Cabrakan
13
1 / 2 / 7
8,242
412
3,713
7,204
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Lenzo777
Baron Samedi
18
10 / 3 / 4
11,856
593
13,734
13,439
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Val-R-01
Fenrir
16
6 / 5 / 5
10,544
527
10,317
24,476
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,883
494
8,175
14,246
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
OctoJack95
Zhong Kui
15
4 / 7 / 1
10,421
521
13,765
19,048
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
TheeDoll
Chang'e
16
4 / 5 / 4
9,927
496
10,375
16,935
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
Yuffìe
Aphrodite
15
1 / 2 / 3
9,603
480
8,073
16,203
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maman Brigitte
kosmickoala9810
Maman Brigitte
16
1 / 10 / 4
9,585
479
11,739
20,233
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
28
Kills
14
14
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
4
5
1.63
W
Hun Batz
FLdave
Hun Batz
7
0
10
12
L
4
4
2
1.25
W
Cabrakan
Kingfish117
Cabrakan
1
2
7
2.25
W
Baron Samedi
Lenzo777
Baron Samedi
10
3
4
4
L
Zhong Kui
OctoJack95
Zhong Kui
4
7
1
0.64
L
Chang'e
TheeDoll
Chang'e
4
5
4
1.2
W
Fenrir
Val-R-01
Fenrir
6
5
5
1.7
L
Aphrodite
Yuffìe
Aphrodite
1
2
3
1.25
L
Maman Brigitte
kosmickoala9810
Maman Brigitte
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
52,127
70,991
Taken
86,665
36,608
Mitigated
36,502
14,318
Healing
34,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,669
5,546
0
649
12,342
4,167
794
3,988
8,354
0
101,337
W
Hun Batz
FLdave
Hun Batz
14,187
3,201
0
1,686
13,530
5,973
0
7,752
5,778
0
100,355
L
8,175
3,589
0
2,317
14,246
4,959
781
1,257
12,861
0
71,540
W
Cabrakan
Kingfish117
Cabrakan
3,713
567
0
708
7,204
5,684
0
4,059
3,145
9,975
0
W
Baron Samedi
Lenzo777
Baron Samedi
13,734
689
946
1,881
13,439
8,091
1,968
9,481
3,958
76,116
0
L
Zhong Kui
OctoJack95
Zhong Kui
13,765
2,902
119
7,215
19,048
11,619
1,007
3,688
14,670
53,245
8,150
L
Chang'e
TheeDoll
Chang'e
10,375
879
840
3,653
16,935
5,715
743
3,669
13,100
67,518
0
W
Fenrir
Val-R-01
Fenrir
10,317
1,775
214
8,234
24,476
12,693
486
17,671
6,805
0
52,225
L
Aphrodite
Yuffìe
Aphrodite
8,073
1,495
5,262
9,765
16,203
8,731
325
2,200
13,734
50,105
0
L
Maman Brigitte
kosmickoala9810
Maman Brigitte
11,739
787
139
4,733
20,233
5,478
678
6,529
13,536
68,538
2,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
49,419
502
Minions Killed
487
0
Camps Cleared
0
2,038,867
Distance Traveled
1,873,695
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,448
572
162
8
0
401,945
0
W
Hun Batz
11,851
593
136
7
0
462,639
6
L
Nut
9,883
494
124
6
0
393,628
1
W
Cabrakan
8,242
412
13
1
0
423,699
16
W
Baron Samedi
11,856
593
124
6
0
372,228
0
L
Zhong Kui
10,421
521
96
5
0
334,981
2
L
Chang'e
9,927
496
100
5
0
377,769
0
W
Fenrir
10,544
527
67
3
0
378,356
0
L
Aphrodite
9,603
480
69
3
0
374,963
7
L
Maman Brigitte
9,585
479
98
5
0
392,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role