Player Matchup

Ao Kuang
Ao Kuang
Asthmatx
Ao Kuang
Level 108
God Stats
3W - 7L
1,378 SR
Queue Stats
113W - 123L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Blimpway
Ah Puch
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
28W - 42L
1,396 Elo+
Party 1
Horus
Horus
Melted Poptarts
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 133L
1,392 Elo+
Party 1
Chiron
Chiron
RougeWarrior273
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
King Arthur
King Arthur
TheSkeaton20
King Arthur
Level 138
God Stats
1W - 2L
1,502 SR
Queue Stats
154W - 181L
1,397 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,379 Elo+

VS

Team Averages
Level 71
1,632 SR
1,434 Elo+
Sylvanus
Sylvanus
PrettyKitten319
Sylvanus
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
25W - 37L
1,374 Elo+
Party 2
Shiva
Shiva
Sephiroth61
Shiva
Level 106
God Stats
3W - 0L
1,850 SR
Queue Stats
188W - 178L
1,484 Elo+
Solo
Rama
Rama
TheHppyCmper
Rama
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
33W - 55L
1,362 Elo+
Party 2
Hachiman
Hachiman
dayowulf
Hachiman
Level 59
God Stats
3W - 0L
1,897 SR
Queue Stats
65W - 63L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
iEZblutch
Hun Batz
Level 145
God Stats
3W - 3L
1,360 SR
Queue Stats
124W - 147L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asthmatx
Ao Kuang
11
0 / 5 / 7
6,640
664
3,788
10,070
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Blimpway
Ah Puch
16
6 / 2 / 3
8,567
857
19,379
7,963
2,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 8
7,863
786
9,721
14,730
13,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 6
8,118
812
10,687
8,690
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheSkeaton20
King Arthur
13
1 / 5 / 7
7,036
704
6,634
14,277
14,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 2 / 4
8,706
871
5,706
13,344
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 14
7,753
775
8,524
13,566
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 7
8,077
808
3,567
9,835
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
dayowulf
Hachiman
16
4 / 1 / 10
8,939
894
13,835
10,297
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
iEZblutch
Hun Batz
16
7 / 2 / 10
9,796
980
20,762
11,039
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
11
Kills
17
17
Deaths
11
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Asthmatx
Ao Kuang
0
5
7
0.7
L
Ah Puch
Blimpway
Ah Puch
6
2
3
3.75
L
2
2
8
3
W
Sylvanus
4
2
4
3
L
2
3
6
1.67
W
0
4
14
1.75
W
2
2
7
2.75
L
King Arthur
TheSkeaton20
King Arthur
1
5
7
0.9
W
Hachiman
dayowulf
Hachiman
4
1
10
9
W
Hun Batz
iEZblutch
Hun Batz
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,209
Damage
52,394
55,730
Taken
58,081
40,326
Mitigated
36,217
18,799
Healing
30,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Asthmatx
Ao Kuang
3,788
613
648
1,014
10,070
6,072
0
855
9,139
7,477
0
L
Ah Puch
Blimpway
Ah Puch
19,379
620
1,306
1,532
7,963
2,852
0
387
7,539
31,435
521
L
9,721
2,944
2,714
6,277
14,730
13,789
0
2,637
11,667
2,955
11,567
W
Sylvanus
5,706
649
9,844
6,471
13,344
11,373
105
6,032
7,312
6,699
264
L
10,687
2,457
1,071
1,513
8,690
2,683
0
202
8,373
0
29,044
W
8,524
1,247
1,402
1,983
13,566
11,532
0
5,328
8,238
61
12,994
W
3,567
3,076
547
2,736
9,835
3,487
812
4,410
5,425
0
11,642
L
King Arthur
TheSkeaton20
King Arthur
6,634
256
1,049
1,675
14,277
14,930
0
1,477
12,689
0
10,001
W
Hachiman
dayowulf
Hachiman
13,835
8,762
2,333
3,232
10,297
4,213
1,141
4,161
6,136
0
31,505
W
Hun Batz
iEZblutch
Hun Batz
20,762
2,514
658
1,124
11,039
5,612
1,607
4,747
6,292
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
43,271
108
Minions Killed
127
0
Camps Cleared
0
917,999
Distance Traveled
909,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,640
664
12
1
0
171,397
0
L
Ah Puch
8,567
857
26
3
0
186,982
0
L
Horus
7,863
786
14
1
0
201,732
0
W
Sylvanus
8,706
871
5
1
0
168,311
0
L
Chiron
8,118
812
47
5
0
170,571
0
W
Shiva
7,753
775
14
1
0
180,378
0
W
Rama
8,077
808
25
3
0
181,695
0
L
King Arthur
7,036
704
9
1
0
187,317
0
W
Hachiman
8,939
894
44
4
0
172,746
0
W
Hun Batz
9,796
980
39
4
0
206,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role