Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
 
Thor
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
ItzPopz
Anubis
Gold II
Level 219
God Stats
14W - 9L
1,695 SR
Queue Stats
299W - 310L
1,583 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
NagiShinoa
Sun Wukong
Gold V
Level 166
God Stats
1W - 0L
1,449 SR
Queue Stats
10W - 4L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,529 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,539 SR
1,565 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
ApplePanda01
Ymir
Gold V
Level 149
God Stats
2W - 4L
1,482 SR
Queue Stats
14W - 16L
1,530 MMR
Solo
Susano
Susano
Gold IV
SusanoWreckedYou
Susano
Gold IV
Level 149
God Stats
50W - 38L
1,629 SR
Queue Stats
343W - 352L
1,610 MMR
Solo
Heimdallr
Heimdallr
Gold IV
paulpro37
Heimdallr
Gold IV
Level 126
God Stats
1W - 8L
1,500 SR
Queue Stats
31W - 38L
1,558 MMR
Party 1
Chaac
Chaac
Gold III
software123
Chaac
Gold III
Level 153
God Stats
8W - 8L
1,584 SR
Queue Stats
17W - 21L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 1
3,509
702
1,885
5,085
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
 
Thor
6
1 / 0 / 1
3,501
700
827
3,263
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
5
0 / 1 / 1
3,257
651
2,489
2,826
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ItzPopz
Anubis
8
4 / 1 / 0
4,700
940
1,558
1,931
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NagiShinoa
Sun Wukong
7
0 / 2 / 2
3,845
769
2,220
4,172
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
RavanaAthenaUllrArtemis

VS

Bans
BacchusCthulhuSurtrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 1 / 0
2,583
517
0
571
60
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,338
668
1,459
5,060
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 0
3,663
733
1,590
2,952
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
paulpro37
Heimdallr
6
0 / 0 / 1
3,222
644
2,487
3,767
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
2 / 1 / 0
3,808
762
2,558
3,764
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
4
4
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Thor
 
Thor
1
0
1
1.5
W
Chiron
 
Chiron
0
1
1
0.5
L
Janus
 
Janus
0
1
0
0
L
1
1
0
1
W
Anubis
ItzPopz
Anubis
4
1
0
4
W
Sun Wukong
NagiShinoa
Sun Wukong
0
2
2
0.5
L
1
2
0
0.5
L
Heimdallr
paulpro37
Heimdallr
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,979
Damage
8,094
17,277
Taken
16,114
6,415
Mitigated
4,814
6,181
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,885
501
990
2,389
5,085
2,459
0
693
4,392
10,896
0
W
Thor
 
Thor
827
180
0
310
3,263
1,045
0
71
3,192
0
14,440
W
Chiron
 
Chiron
2,489
1,235
454
552
2,826
855
0
695
2,087
0
20,900
L
Janus
 
Janus
0
0
0
0
571
60
0
258
289
2,224
0
L
1,459
571
763
1,673
5,060
1,670
0
1,168
3,892
10,226
0
W
Anubis
ItzPopz
Anubis
1,558
96
0
750
1,931
521
0
0
1,931
21,800
1,093
W
Sun Wukong
NagiShinoa
Sun Wukong
2,220
440
0
736
4,172
1,535
0
0
4,172
0
18,642
L
1,590
499
0
1,146
2,952
508
0
897
1,915
0
11,722
L
Heimdallr
paulpro37
Heimdallr
2,487
1,488
0
1,163
3,767
934
0
717
3,050
0
16,270
L
2,558
648
0
1,284
3,764
1,642
0
183
3,444
0
17,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,812
Gold Earned
16,614
172
Minions Killed
109
0
Camps Cleared
0
568,493
Distance Traveled
422,714
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,509
702
21
4
0
85,825
1
W
Thor
3,501
700
31
6
0
132,229
0
W
Chiron
3,257
651
28
6
0
120,288
0
L
Janus
2,583
517
8
2
0
23,390
0
L
Ymir
3,338
668
14
3
0
89,515
2
W
Anubis
4,700
940
50
10
0
111,029
2
W
Sun Wukong
3,845
769
42
8
0
119,122
0
L
Susano
3,663
733
26
5
0
101,414
0
L
Heimdallr
3,222
644
31
6
0
104,177
0
L
Chaac
3,808
762
30
6
0
104,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role