Player Matchup

Izanami
Izanami
FelipePrinces
Izanami
Level 90
God Stats
9W - 7L
1,495 SR
Queue Stats
172W - 152L
1,497 Elo+
Party 1
Martichoras
Martichoras
JoseeCares
Martichoras
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 70L
1,453 Elo+
Party 1
Awilix
Awilix
Martincares16
Awilix
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 125L
1,470 Elo+
Party 1
Geb
Geb
XMISFIT99X
Geb
Level 100
God Stats
186W - 171L
1,537 SR
Queue Stats
250W - 240L
1,481 Elo+
Solo
Danzaburou
Danzaburou
graphic_urchin44
Danzaburou
Level 49
God Stats
34W - 36L
1,500 SR
Queue Stats
159W - 148L
1,456 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,471 Elo+

VS

Team Averages
Level 86
1,476 SR
1,382 Elo+
Izanami
Izanami
AnthonyCR17
Izanami
Level 78
God Stats
0W - 2L
1,286 SR
Queue Stats
147W - 156L
1,367 Elo+
Solo
Surtr
Surtr
Balsaklunch
Surtr
Level 107
God Stats
143W - 139L
1,577 SR
Queue Stats
573W - 567L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
Sigyn2779
Sylvanus
Level 103
God Stats
43W - 41L
1,512 SR
Queue Stats
429W - 428L
1,474 Elo+
Party 2
Mulan
Mulan
THEkiller481
Mulan
Level 114
God Stats
81W - 67L
1,498 SR
Queue Stats
153W - 161L
1,333 Elo+
Party 3
Baron Samedi
Baron Samedi
brandyrompeorto
Baron Samedi
Level 29
God Stats
25W - 30L
1,509 SR
Queue Stats
130W - 156L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 0 / 2
9,385
722
4,630
6,383
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
JoseeCares
Martichoras
12
3 / 1 / 3
7,261
559
7,082
7,476
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 3 / 4
8,223
633
5,544
9,699
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
6,866
528
3,779
9,198
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
graphic_urchin44
Danzaburou
14
4 / 4 / 2
8,559
658
6,346
9,497
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnthonyCR17
Izanami
11
0 / 3 / 2
6,041
465
3,231
8,672
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 5 / 1
7,227
556
7,977
11,669
8,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Sigyn2779
Sylvanus
6
0 / 3 / 0
4,908
378
1,870
5,266
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 0
6,936
534
5,385
10,164
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
brandyrompeorto
Baron Samedi
10
0 / 3 / 1
5,960
458
3,970
7,374
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
9
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnthonyCR17
Izanami
0
3
2
0.33
L
5
5
1
1.1
W
Izanami
4
0
2
5
W
Martichoras
JoseeCares
Martichoras
3
1
3
4.5
W
5
3
4
2.33
L
Sylvanus
Sigyn2779
Sylvanus
0
3
0
0
L
4
3
0
1.33
W
1
1
2
2
L
Baron Samedi
brandyrompeorto
Baron Samedi
0
3
1
0.17
W
Danzaburou
graphic_urchin44
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
22,433
42,253
Taken
43,145
17,456
Mitigated
20,482
12,587
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnthonyCR17
Izanami
3,231
1,904
0
2,782
8,672
2,645
0
1,911
6,761
0
36,228
L
7,977
2,635
0
3,351
11,669
8,842
0
0
11,669
1,656
35,621
W
Izanami
4,630
2,868
0
3,315
6,383
2,216
2,277
2,275
4,108
0
72,577
W
Martichoras
JoseeCares
Martichoras
7,082
1,002
0
2,168
7,476
2,507
323
1,713
5,763
0
46,596
W
5,544
2,236
0
1,468
9,699
3,782
0
390
9,309
0
46,579
L
Sylvanus
Sigyn2779
Sylvanus
1,870
726
420
1,556
5,266
1,899
0
1,044
4,222
11,280
5,306
L
5,385
786
0
5,047
10,164
4,184
0
824
9,340
0
49,571
W
3,779
70
0
2,853
9,198
5,875
140
1,221
7,977
26,079
0
L
Baron Samedi
brandyrompeorto
Baron Samedi
3,970
340
0
1,156
7,374
2,912
0
0
7,374
31,482
0
W
Danzaburou
graphic_urchin44
Danzaburou
6,346
2,134
0
2,783
9,497
3,076
135
883
8,614
0
56,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
31,072
443
Minions Killed
296
0
Camps Cleared
0
1,371,936
Distance Traveled
1,063,587
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,041
465
61
5
0
263,856
5
L
Surtr
7,227
556
60
5
0
171,152
0
W
Izanami
9,385
722
137
11
0
274,848
0
W
Martichoras
7,261
559
100
8
0
236,746
0
W
Awilix
8,223
633
73
6
0
315,669
0
L
Sylvanus
4,908
378
25
2
0
122,269
0
L
Mulan
6,936
534
94
7
0
274,274
0
W
Geb
6,866
528
21
2
0
312,412
7
L
Baron Samedi
5,960
458
56
4
0
232,036
2
W
Danzaburou
8,559
658
112
9
0
232,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role