Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ArtOYan
Discordia
Level 106
God Stats
2W - 0L
1,539 SR
Queue Stats
133W - 128L
1,514 Elo+
Solo
Sylvanus
Sylvanus
LiL Dragger
Sylvanus
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
533W - 529L
1,492 Elo+
Party 2
Atlas
Atlas
RektByDawn
Atlas
Level 128
God Stats
14W - 6L
1,578 SR
Queue Stats
105W - 109L
1,489 Elo+
Party 2
Vulcan
Vulcan
TheCrazyZach
Vulcan
Level 83
God Stats
10W - 5L
1,737 SR
Queue Stats
306W - 306L
1,476 Elo+
Party 2
Team Averages
Level 118
1,614 SR
1,494 Elo+

VS

Team Averages
Level 77
1,424 SR
1,440 Elo+
The Morrigan
The Morrigan
Hypnosis5683
The Morrigan
Level 84
God Stats
5W - 5L
1,567 SR
Queue Stats
184W - 198L
1,520 Elo+
Party 1
Terra
Terra
Imuxes
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,296 Elo+
Solo
Scylla
Scylla
ToeSuckin
Scylla
Level 102
God Stats
5W - 13L
1,283 SR
Queue Stats
330W - 329L
1,481 Elo+
Solo
Persephone
Persephone
gruond
Persephone
Level 24
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Chernobog
Chernobog
weskerkt
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
8 / 0 / 8
7,850
1,308
8,896
3,805
1,279
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ArtOYan
Discordia
12
4 / 2 / 11
7,492
1,249
6,717
5,330
1,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LiL Dragger
Sylvanus
12
2 / 1 / 13
7,395
1,233
2,507
6,516
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
12
4 / 2 / 7
7,432
1,239
6,018
8,681
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
11
0 / 0 / 8
6,369
1,062
5,386
3,117
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hypnosis5683
The Morrigan
12
1 / 2 / 4
5,914
986
3,933
4,937
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Terra
Imuxes
Terra
10
1 / 5 / 1
5,779
963
3,390
10,652
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
ToeSuckin
Scylla
12
3 / 4 / 2
6,468
1,078
3,879
5,276
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
gruond
Persephone
8
0 / 5 / 2
5,345
891
2,379
4,774
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
weskerkt
Chernobog
10
0 / 2 / 3
5,418
903
4,608
5,408
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
18
Kills
5
5
Deaths
18
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
8
12
W
Discordia
ArtOYan
Discordia
4
2
11
4.75
L
The Morrigan
Hypnosis5683
The Morrigan
1
2
4
1.5
L
Terra
Imuxes
Terra
1
5
1
0.3
W
Sylvanus
LiL Dragger
Sylvanus
2
1
13
8.5
W
Atlas
4
2
7
3.75
W
Vulcan
0
0
8
4
L
Scylla
ToeSuckin
Scylla
3
4
2
1
L
Persephone
gruond
Persephone
0
5
2
0.2
L
Chernobog
weskerkt
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
18,189
27,449
Taken
31,047
18,319
Mitigated
9,399
11,654
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,896
365
1,811
1,061
3,805
1,279
694
874
2,889
20,635
0
W
Discordia
ArtOYan
Discordia
6,717
194
529
246
5,330
1,741
551
3,760
1,461
12,164
1,007
L
The Morrigan
Hypnosis5683
The Morrigan
3,933
562
224
1,364
4,937
1,862
0
4,225
437
7,610
502
L
Terra
Imuxes
Terra
3,390
215
1,429
1,077
10,652
3,770
0
9,586
799
6,610
0
W
Sylvanus
LiL Dragger
Sylvanus
2,507
437
4,020
2,868
6,516
5,488
135
2,031
4,406
5,111
1,146
W
Atlas
6,018
1,805
423
696
8,681
8,762
0
3,632
4,976
13,780
200
W
Vulcan
5,386
272
0
0
3,117
1,049
562
2,355
690
18,839
0
L
Scylla
ToeSuckin
Scylla
3,879
43
441
266
5,276
1,271
0
4,741
419
13,146
0
L
Persephone
gruond
Persephone
2,379
54
0
156
4,774
1,084
0
4,425
144
5,335
299
L
Chernobog
weskerkt
Chernobog
4,608
1,650
482
1,206
5,408
1,412
0
4,827
475
0
12,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
28,924
82
Minions Killed
71
0
Camps Cleared
0
693,676
Distance Traveled
558,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,850
1,308
24
4
0
147,278
0
W
Discordia
7,492
1,249
16
3
0
134,119
0
L
The Morrigan
5,914
986
9
2
0
93,116
0
L
Terra
5,779
963
6
1
0
133,440
0
W
Sylvanus
7,395
1,233
7
1
0
122,330
0
W
Atlas
7,432
1,239
9
2
0
125,936
0
W
Vulcan
6,369
1,062
26
4
0
164,013
0
L
Scylla
6,468
1,078
27
5
0
88,010
0
L
Persephone
5,345
891
8
1
0
120,250
0
L
Chernobog
5,418
903
21
4
0
123,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role