Player Matchup

Nemesis
Nemesis
Battlehardt
Nemesis
Level 245
God Stats
23W - 24L
1,528 SR
Queue Stats
590W - 572L
1,507 Elo+
Party 3
Ares
Ares
KarlMarrxxx
Ares
Level 157
God Stats
0W - 1L
1,588 SR
Queue Stats
109W - 88L
1,572 Elo+
Party 1
Thor
Thor
MGKPUSESPLSH
Thor
Level 267
God Stats
22W - 28L
1,474 SR
Queue Stats
666W - 642L
1,511 Elo+
Party 3
Agni
Agni
MrMimesNuts
Agni
Level 154
God Stats
2W - 3L
1,565 SR
Queue Stats
140W - 154L
1,495 Elo+
Party 3
Hachiman
Hachiman
jumpingbean314
Hachiman
Level 186
God Stats
6W - 5L
1,617 SR
Queue Stats
233W - 199L
1,571 Elo+
Party 1
Team Averages
Level 202
1,555 SR
1,531 Elo+

VS

Team Averages
Level 146
1,562 SR
1,515 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AustTheHeister
King Arthur
Level 84
God Stats
14W - 9L
1,618 SR
Queue Stats
279W - 255L
1,490 Elo+
Party 2
Mercury
Mercury
Mr_doritoman
Mercury
Level 159
God Stats
30W - 31L
1,564 SR
Queue Stats
240W - 213L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
NobleCreasent12
Jormungandr
Level 144
God Stats
32W - 19L
1,619 SR
Queue Stats
109W - 100L
1,546 Elo+
Solo
Ix Chel
Ix Chel
Shadomoon
Ix Chel
Level 187
God Stats
3W - 1L
1,511 SR
Queue Stats
222W - 187L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battlehardt
Nemesis
11
2 / 3 / 1
6,969
581
6,682
13,667
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,626
469
5,011
8,254
6,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 0
6,830
569
4,168
10,212
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
5,605
467
2,045
7,094
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
0 / 1 / 0
5,983
499
4,568
5,860
1,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 0 / 1
6,965
580
4,716
4,250
1,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
AustTheHeister
King Arthur
13
1 / 3 / 1
7,329
611
7,699
11,231
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Mr_doritoman
Mercury
13
4 / 0 / 4
7,157
596
4,963
6,538
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NobleCreasent12
Jormungandr
11
0 / 0 / 5
5,979
498
5,814
10,802
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Shadomoon
Ix Chel
13
6 / 2 / 3
7,777
648
7,268
6,225
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
King Arthur
AustTheHeister
King Arthur
1
3
1
0.5
L
Nemesis
Battlehardt
Nemesis
2
3
1
0.83
L
0
1
1
0.5
L
3
2
0
1.5
L
0
6
2
0.17
W
Mercury
Mr_doritoman
Mercury
4
0
4
6
W
Jormungandr
NobleCreasent12
Jormungandr
0
0
5
2.5
W
Ix Chel
Shadomoon
Ix Chel
6
2
3
3.75
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
30,460
45,087
Taken
39,046
20,659
Mitigated
17,486
15,515
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,716
3,306
0
1,944
4,250
1,049
183
660
3,590
0
53,343
W
King Arthur
AustTheHeister
King Arthur
7,699
1,079
0
3,027
11,231
6,639
0
0
10,615
0
55,062
L
Nemesis
Battlehardt
Nemesis
6,682
2,614
0
4,952
13,667
7,375
0
400
13,217
0
44,042
L
5,011
327
0
2,236
8,254
6,457
0
3,686
4,474
18,353
1,344
L
4,168
1,209
0
4,571
10,212
3,086
0
3,024
7,120
0
55,037
L
2,045
144
0
1,117
7,094
2,089
0
4,558
2,210
28,305
561
W
Mercury
Mr_doritoman
Mercury
4,963
2,127
0
470
6,538
2,272
0
554
5,944
0
52,386
W
Jormungandr
NobleCreasent12
Jormungandr
5,814
1,973
0
3,581
10,802
5,692
52
3,664
7,099
36,831
3,723
W
Ix Chel
Shadomoon
Ix Chel
7,268
888
735
1,328
6,225
1,834
45
1,705
4,520
39,685
566
L
Hachiman
4,568
2,969
0
2,639
5,860
1,652
0
543
5,317
0
49,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
35,207
376
Minions Killed
444
0
Camps Cleared
0
1,234,238
Distance Traveled
1,276,988
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,965
580
96
8
0
233,157
0
W
King Arthur
7,329
611
103
9
0
245,756
2
L
Nemesis
6,969
581
98
8
0
241,336
2
L
Ares
5,626
469
11
1
0
252,200
4
L
Thor
6,830
569
98
8
0
250,539
0
L
Agni
5,605
467
66
6
0
239,716
1
W
Mercury
7,157
596
87
7
0
328,860
3
W
Jormungandr
5,979
498
67
6
0
243,454
0
W
Ix Chel
7,777
648
91
8
0
225,761
5
L
Hachiman
5,983
499
103
9
0
250,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role