Player Matchup

Nemesis
Nemesis
Abucadabra
Nemesis
Level 100
God Stats
0W - 1L
1,136 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Cerberus
Cerberus
Cukyy02
Cerberus
Level 127
God Stats
6W - 5L
1,669 SR
Queue Stats
50W - 53L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
DivineAbba
Xbalanque
Level 156
God Stats
2W - 6L
1,395 SR
Queue Stats
197W - 199L
1,483 Elo+
Solo
Ra
Ra
GoldenGall0
Ra
Level 152
God Stats
0W - 1L
1,355 SR
Queue Stats
58W - 59L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HOLY_FIRE_4
Cu Chulainn
Level 146
God Stats
5W - 9L
1,468 SR
Queue Stats
628W - 610L
1,523 Elo+
Solo
Team Averages
Level 136
1,405 SR
1,554 Elo+

VS

Team Averages
Level 135
1,673 SR
1,542 Elo+
Hachiman
Hachiman
BlackTarXan
Hachiman
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 90L
1,618 Elo+
Party 2
Ymir
Ymir
Hollow_Ghost-X
Ymir
Level 153
God Stats
2W - 0L
1,712 SR
Queue Stats
162W - 156L
1,467 Elo+
Party 3
Ra
Ra
LikeaHawk
Ra
Level 127
God Stats
5W - 2L
1,697 SR
Queue Stats
173W - 126L
1,614 Elo+
Party 2
Bellona
Bellona
NanigansFx
Bellona
Level 99
God Stats
4W - 0L
1,905 SR
Queue Stats
159W - 151L
1,459 Elo+
Party 3
Nemesis
Nemesis
TPB LEGIT4170
Nemesis
Level 164
God Stats
29W - 36L
1,549 SR
Queue Stats
443W - 429L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abucadabra
Nemesis
9
0 / 1 / 1
5,076
461
1,956
6,619
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Cukyy02
Cerberus
8
0 / 3 / 1
5,211
474
2,952
7,870
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
DivineAbba
Xbalanque
9
0 / 3 / 0
4,958
451
5,376
7,450
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 0
6,829
621
4,873
4,789
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
HOLY_FIRE_4
Cu Chulainn
11
2 / 1 / 0
6,489
590
7,819
7,594
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackTarXan
Hachiman
11
4 / 0 / 1
6,515
592
7,419
6,676
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
1 / 0 / 4
5,781
526
2,037
8,135
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 1
6,886
626
4,069
4,709
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NanigansFx
Bellona
10
0 / 2 / 1
5,360
487
3,677
9,549
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
11
1 / 1 / 2
5,486
499
4,430
6,819
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abucadabra
Nemesis
0
1
1
0.5
W
Hachiman
BlackTarXan
Hachiman
4
0
1
4.5
L
Cerberus
Cukyy02
Cerberus
0
3
1
0.17
L
Xbalanque
DivineAbba
Xbalanque
0
3
0
0
L
1
0
0
1
L
Cu Chulainn
HOLY_FIRE_4
Cu Chulainn
2
1
0
2
W
1
0
4
3
W
2
0
1
2.5
W
Bellona
NanigansFx
Bellona
0
2
1
0.25
W
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
21,632
34,322
Taken
35,888
14,811
Mitigated
18,727
9,948
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abucadabra
Nemesis
1,956
550
0
972
6,619
2,206
0
325
6,294
0
41,224
W
Hachiman
BlackTarXan
Hachiman
7,419
3,213
0
4,152
6,676
2,084
47
1,038
5,638
0
47,430
L
Cerberus
Cukyy02
Cerberus
2,952
97
0
2,490
7,870
3,640
0
3,263
4,529
14,292
1,290
L
Xbalanque
DivineAbba
Xbalanque
5,376
1,199
0
1,584
7,450
1,837
116
347
7,103
0
34,683
L
4,873
691
248
2,499
4,789
1,496
0
1,814
2,975
62,211
0
L
Cu Chulainn
HOLY_FIRE_4
Cu Chulainn
7,819
1,212
0
2,155
7,594
5,632
0
275
7,319
504
47,452
W
2,037
550
0
2,624
8,135
5,242
0
2,800
5,238
17,296
0
W
4,069
378
1,168
2,085
4,709
1,364
0
2,142
2,289
64,285
1,637
W
Bellona
NanigansFx
Bellona
3,677
1,525
0
3,065
9,549
7,995
0
344
9,205
0
33,848
W
Nemesis
4,430
1,497
0
1,657
6,819
2,042
0
1,299
5,354
0
37,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
30,028
360
Minions Killed
346
0
Camps Cleared
0
1,177,016
Distance Traveled
1,125,601
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,076
461
64
6
0
282,203
0
W
Hachiman
6,515
592
72
7
0
194,309
1
L
Cerberus
5,211
474
32
3
0
215,938
0
L
Xbalanque
4,958
451
53
5
0
201,621
0
L
Ra
6,829
621
136
12
0
252,917
1
L
Cu Chulainn
6,489
590
75
7
0
224,337
2
W
Ymir
5,781
526
20
2
0
208,547
0
W
Ra
6,886
626
123
11
0
238,307
0
W
Bellona
5,360
487
65
6
0
220,731
0
W
Nemesis
5,486
499
66
6
0
263,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role