Player Matchup

Bellona
Bellona
ChancellorTrebor
Bellona
Level 93
God Stats
7W - 4L
1,551 SR
Queue Stats
93W - 89L
1,517 Elo+
Solo
Raijin
Raijin
LADYZZZMAN217
Raijin
Level 154
God Stats
1W - 1L
1,392 SR
Queue Stats
32W - 24L
1,577 Elo+
Party 1
Skadi
Skadi
QueenOfBad
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,539 Elo+
Party 2
Janus
Janus
Rebellion775
Janus
Level 149
God Stats
2W - 2L
1,351 SR
Queue Stats
47W - 40L
1,574 Elo+
Party 1
Athena
Athena
Seymore009
Athena
Level 139
God Stats
6W - 3L
1,561 SR
Queue Stats
157W - 174L
1,439 Elo+
Party 2
Team Averages
Level 121
1,471 SR
1,529 Elo+

VS

Team Averages
Level 66
1,493 SR
1,408 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ABAMCO
Nu Wa
Level 79
God Stats
9W - 7L
1,637 SR
Queue Stats
267W - 246L
1,553 Elo+
Solo
Arachne
Arachne
Captainwaffle69
Arachne
Level 3
God Stats
2W - 6L
1,281 SR
Queue Stats
8W - 11L
1,272 Elo+
Party 3
Hades
Hades
LuminatiGames
Hades
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,211 Elo+
Party 3
Loki
Loki
Meat90210
Loki
Level 63
God Stats
8W - 11L
1,546 SR
Queue Stats
284W - 274L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,986
797
2,205
4,905
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 1 / 2
4,329
866
1,852
2,281
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
7
2 / 0 / 0
4,403
881
1,899
976
220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 1
4,022
804
677
2,315
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Seymore009
Athena
7
1 / 1 / 2
4,260
852
1,579
4,117
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 1
4,005
801
2,776
4,273
1,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
ABAMCO
Nu Wa
7
0 / 2 / 2
3,715
743
1,591
2,431
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
3,514
703
1,030
2,763
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
2 / 0 / 0
4,132
826
981
1,806
827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
3
0 / 2 / 0
2,794
559
949
2,199
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Nu Wa
ABAMCO
Nu Wa
0
2
2
0.5
L
0
1
1
0.5
W
1
1
0
1
W
1
1
2
2
L
2
0
0
2
L
Loki
0
2
0
0
W
Skadi
2
0
0
2
W
2
0
1
2.5
W
Athena
Seymore009
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,212
Damage
7,327
14,594
Taken
13,472
5,473
Mitigated
4,033
6,244
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,776
658
0
2,015
4,273
1,327
0
618
3,376
20,151
0
L
Nu Wa
ABAMCO
Nu Wa
1,591
246
0
406
2,431
653
0
1,621
672
16,498
0
L
1,030
1,030
0
708
2,763
786
0
646
2,066
0
15,886
W
2,205
770
0
1,919
4,905
2,449
0
2,533
2,372
0
18,402
W
1,852
406
0
952
2,281
498
0
1,385
747
18,420
775
L
981
348
60
1,297
1,806
827
0
314
1,492
7,332
0
L
Loki
949
50
0
500
2,199
440
0
471
1,728
0
6,969
W
Skadi
1,899
811
0
299
976
220
596
267
689
0
24,243
W
677
140
0
1,699
2,315
477
0
96
2,199
17,355
0
W
Athena
Seymore009
Athena
1,579
413
0
1,375
4,117
1,829
0
878
3,239
10,811
2,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,000
Gold Earned
18,160
179
Minions Killed
139
0
Camps Cleared
0
571,561
Distance Traveled
514,264
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,005
801
40
8
0
108,463
4
L
Nu Wa
3,715
743
43
9
0
109,566
0
L
Arachne
3,514
703
35
7
0
131,884
0
W
Bellona
3,986
797
40
8
0
123,205
2
W
Raijin
4,329
866
34
7
0
101,267
0
L
Hades
4,132
826
11
2
0
112,920
1
L
Loki
2,794
559
10
2
0
51,431
0
W
Skadi
4,403
881
34
7
0
102,681
0
W
Janus
4,022
804
43
9
0
122,144
0
W
Athena
4,260
852
28
6
0
122,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role