Player Matchup

Thanatos
Thanatos
CH0KEL0RD
Thanatos
Level 51
God Stats
33W - 29L
1,588 SR
Queue Stats
258W - 205L
1,572 Elo+
Party 1
Janus
Janus
DakotaW_01
Janus
Level 123
God Stats
14W - 8L
1,562 SR
Queue Stats
195W - 163L
1,522 Elo+
Party 2
Loki
Loki
ILuvCorn
Loki
Level 68
God Stats
11W - 12L
1,441 SR
Queue Stats
191W - 177L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
poolbeast
Hou Yi
Level 112
God Stats
2W - 0L
1,534 SR
Queue Stats
119W - 98L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
xGrimetime
Amaterasu
Level 122
God Stats
5W - 1L
1,759 SR
Queue Stats
154W - 137L
1,565 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,543 Elo+

VS

Team Averages
Level 101
1,609 SR
1,480 Elo+
Scylla
Scylla
BlondeInstant
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,409 Elo+
Solo
Izanami
Izanami
Yggdmillenia
Izanami
Level 154
God Stats
12W - 6L
1,726 SR
Queue Stats
294W - 265L
1,491 Elo+
Solo
Achilles
Achilles
carl00r2
Achilles
Level 129
God Stats
7W - 10L
1,505 SR
Queue Stats
155W - 142L
1,524 Elo+
Solo
Maui
Maui
iamdom24
Maui
Level 69
God Stats
2W - 3L
1,604 SR
Queue Stats
335W - 325L
1,463 Elo+
Solo
Hou Yi
Hou Yi
whotookwaters
Hou Yi
Level 123
God Stats
1W - 2L
1,711 SR
Queue Stats
240W - 205L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CH0KEL0RD
Thanatos
11
4 / 1 / 0
5,949
595
3,736
7,607
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
12
1 / 0 / 1
6,116
612
5,003
3,503
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
0 / 1 / 2
5,124
512
1,740
5,800
2,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
poolbeast
Hou Yi
9
0 / 1 / 2
4,704
470
2,692
5,604
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
xGrimetime
Amaterasu
11
1 / 2 / 2
6,398
640
5,129
11,551
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,587
559
1,225
3,491
1,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yggdmillenia
Izanami
11
2 / 2 / 0
6,032
603
3,452
5,755
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
carl00r2
Achilles
8
0 / 0 / 2
4,731
473
1,185
5,426
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
7
0 / 1 / 2
5,161
516
2,200
6,947
4,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 0
6,685
669
8,370
9,844
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Thanatos
CH0KEL0RD
Thanatos
4
1
0
4
W
Janus
1
0
1
1.5
W
Loki
0
1
2
1
L
Izanami
Yggdmillenia
Izanami
2
2
0
1
L
Achilles
carl00r2
Achilles
0
0
2
1
L
Maui
0
1
2
1
W
Hou Yi
poolbeast
Hou Yi
0
1
2
1
L
3
2
0
1.5
W
Amaterasu
xGrimetime
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
16,432
34,065
Taken
31,463
17,299
Mitigated
12,503
14,750
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,225
347
0
1,134
3,491
1,363
0
1,808
1,461
40,311
505
W
Thanatos
CH0KEL0RD
Thanatos
3,736
906
0
5,978
7,607
3,004
0
420
7,187
0
45,166
W
Janus
5,003
0
0
370
3,503
1,041
0
1,222
2,281
52,131
0
W
Loki
1,740
123
0
1,456
5,800
2,984
0
767
5,033
0
20,592
L
Izanami
Yggdmillenia
Izanami
3,452
1,905
0
2,169
5,755
1,812
0
0
5,755
0
51,179
L
Achilles
carl00r2
Achilles
1,185
237
0
2,832
5,426
1,571
0
1,238
4,082
0
21,933
L
Maui
2,200
471
0
1,789
6,947
4,448
0
905
5,980
14,550
0
W
Hou Yi
poolbeast
Hou Yi
2,692
888
0
1,611
5,604
1,651
0
1,073
4,531
0
30,658
L
8,370
3,579
0
3,391
9,844
3,309
0
628
9,182
0
50,792
W
Amaterasu
xGrimetime
Amaterasu
5,129
1,829
0
5,335
11,551
8,619
0
65
11,486
0
44,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
28,196
350
Minions Killed
326
0
Camps Cleared
0
1,067,892
Distance Traveled
1,008,119
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,587
559
88
9
0
198,360
0
W
Thanatos
5,949
595
79
8
0
234,134
2
W
Janus
6,116
612
98
10
0
225,082
1
W
Loki
5,124
512
39
4
0
218,485
0
L
Izanami
6,032
603
98
10
0
188,455
0
L
Achilles
4,731
473
41
4
0
221,930
2
L
Maui
5,161
516
16
2
0
216,407
4
W
Hou Yi
4,704
470
45
5
0
203,723
0
L
Hou Yi
6,685
669
83
8
0
182,967
0
W
Amaterasu
6,398
640
89
9
0
186,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role