Player Matchup

Pele
Pele
ADuckLord
Pele
Level 93
God Stats
2W - 2L
1,304 SR
Queue Stats
45W - 87L
1,370 Elo+
Party 1
Khepri
Khepri
ItsJustNikki
Khepri
Level 80
God Stats
1W - 0L
1,539 SR
Queue Stats
13W - 46L
1,264 Elo+
Party 1
Ishtar
Ishtar
Retrotwo28
Ishtar
Level 107
God Stats
2W - 3L
1,565 SR
Queue Stats
85W - 139L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
crickyeet
Kukulkan
Level 104
God Stats
4W - 11L
1,437 SR
Queue Stats
38W - 91L
1,319 Elo+
Party 1
Surtr
Surtr
hjake
Surtr
Level 146
God Stats
2W - 3L
1,160 SR
Queue Stats
41W - 104L
1,312 Elo+
Party 1
Team Averages
Level 106
1,401 SR
1,331 Elo+

VS

Team Averages
Level 165
1,552 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Exumpt
Terra
Level 118
God Stats
7W - 14L
1,423 SR
Queue Stats
358W - 326L
1,466 Elo+
Party 2
Artemis
Artemis
GoldenRaider212
Artemis
Level 119
God Stats
11W - 5L
1,742 SR
Queue Stats
218W - 187L
1,533 Elo+
Party 2
Arachne
Arachne
LacedCatnip
Arachne
Level 158
God Stats
19W - 17L
1,545 SR
Queue Stats
268W - 253L
1,451 Elo+
Solo
Ix Chel
Ix Chel
SkibidiSkaði
Ix Chel
Level 174
God Stats
26W - 24L
1,549 SR
Queue Stats
696W - 674L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
6 / 0 / 1
6,385
639
3,577
6,127
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Khepri
7
0 / 1 / 3
4,865
487
2,051
4,756
2,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
Retrotwo28
Ishtar
9
0 / 3 / 1
5,074
507
3,391
5,997
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
crickyeet
Kukulkan
9
0 / 2 / 2
5,652
565
2,906
3,028
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
hjake
Surtr
12
4 / 0 / 3
7,035
704
5,652
6,777
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 0
5,105
511
3,329
5,964
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Exumpt
Terra
9
1 / 1 / 2
5,428
543
2,229
7,995
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 1
5,548
555
6,568
6,467
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
LacedCatnip
Arachne
6
0 / 3 / 1
4,226
423
1,533
5,555
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
12
2 / 1 / 0
6,313
631
2,013
5,441
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Pele
6
0
1
6.5
L
Terra
Exumpt
Terra
1
1
2
2
L
3
2
1
1.75
W
Khepri
0
1
3
1.5
L
Arachne
LacedCatnip
Arachne
0
3
1
0.17
W
Ishtar
Retrotwo28
Ishtar
0
3
1
0.17
L
Ix Chel
2
1
0
2
W
Kukulkan
crickyeet
Kukulkan
0
2
2
0.5
W
Surtr
hjake
Surtr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
15,672
26,685
Taken
31,422
11,262
Mitigated
13,056
7,142
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,329
71
0
1,251
5,964
1,850
0
890
4,682
35,338
0
W
Pele
3,577
1,097
0
1,425
6,127
2,265
0
702
5,425
0
39,260
L
Terra
Exumpt
Terra
2,229
606
1,767
3,157
7,995
5,644
0
1,645
6,236
22,076
394
L
6,568
2,452
0
1,086
6,467
2,017
0
929
5,538
0
38,444
W
Khepri
2,051
224
0
1,876
4,756
2,792
0
1,253
3,503
6,645
1,063
L
Arachne
LacedCatnip
Arachne
1,533
1,074
0
895
5,555
1,798
0
183
5,247
0
13,321
W
Ishtar
Retrotwo28
Ishtar
3,391
1,448
0
1,200
5,997
1,653
0
892
5,105
0
33,395
L
Ix Chel
2,013
346
88
3,442
5,441
1,747
0
1,089
4,288
46,805
2,152
W
Kukulkan
crickyeet
Kukulkan
2,906
117
0
0
3,028
973
0
1,936
1,092
37,161
827
W
Surtr
hjake
Surtr
5,652
1,707
0
2,641
6,777
3,579
0
2,674
4,103
678
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
26,620
321
Minions Killed
314
0
Camps Cleared
0
1,086,049
Distance Traveled
966,035
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,105
511
66
7
0
223,935
4
W
Pele
6,385
639
77
8
0
263,903
2
L
Terra
5,428
543
50
5
0
207,112
0
L
Artemis
5,548
555
65
7
0
192,784
4
W
Khepri
4,865
487
7
1
0
207,993
1
L
Arachne
4,226
423
27
3
0
141,478
0
W
Ishtar
5,074
507
70
7
0
199,230
0
L
Ix Chel
6,313
631
106
11
0
200,726
0
W
Kukulkan
5,652
565
76
8
0
209,751
4
W
Surtr
7,035
704
91
9
0
205,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role