Player Matchup

Danzaburou
Danzaburou
Pelangocho
Danzaburou
Level 174
God Stats
6W - 1L
1,687 SR
Queue Stats
535W - 564L
1,485 Elo+
Solo
Surtr
Surtr
Shagorza
Surtr
Level 153
God Stats
3W - 4L
1,489 SR
Queue Stats
153W - 147L
1,503 Elo+
Party 2
Agni
Agni
knobchuck
Agni
Level 182
God Stats
6W - 4L
1,366 SR
Queue Stats
323W - 320L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
treebranch1
Hou Yi
Level 145
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 9L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
x502x BloodbErd
Guan Yu
Level 159
God Stats
1W - 0L
1,723 SR
Queue Stats
262W - 244L
1,507 Elo+
Party 2
Team Averages
Level 163
1,594 SR
1,513 Elo+

VS

Team Averages
Level 118
1,521 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
WarHammerWolfGuy
Charon
Level 146
God Stats
8W - 8L
1,467 SR
Queue Stats
551W - 574L
1,397 Elo+
Solo
Hercules
Hercules
Yeezy
Hercules
Level 148
God Stats
4W - 4L
1,639 SR
Queue Stats
161W - 180L
1,606 Elo+
Solo
Merlin
Merlin
tcndarkness
Merlin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pelangocho
Danzaburou
16
6 / 1 / 7
10,034
912
9,288
8,516
3,981
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Shagorza
Surtr
15
5 / 1 / 15
9,150
832
11,036
15,165
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
17
3 / 1 / 12
10,207
928
7,244
8,224
3,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
16
5 / 2 / 11
9,690
881
11,081
9,570
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 13
9,341
849
3,369
15,113
9,208
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 4 / 4
8,601
782
11,857
11,352
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
12
4 / 7 / 3
7,721
702
9,687
10,910
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 7 / 3
6,757
614
9,750
14,514
18,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Yeezy
Hercules
1
0 / 3 / 0
2,648
241
0
1,744
389
Merlin
16
2 / 1 / 2
7,851
714
8,243
5,654
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
22
Kills
7
7
Deaths
22
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
L
Loki
 
Loki
4
7
3
0.79
W
Danzaburou
Pelangocho
Danzaburou
6
1
7
9.5
W
Surtr
Shagorza
Surtr
5
1
15
12.5
L
0
7
3
0.21
L
Hercules
Yeezy
Hercules
0
3
0
0
W
Agni
3
1
12
9
L
Merlin
2
1
2
3
W
Hou Yi
5
2
11
5.25
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
39,537
56,588
Taken
44,174
34,583
Mitigated
29,734
35,827
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,857
714
2,748
4,287
11,352
5,356
0
2,268
8,963
27,959
0
L
Loki
 
Loki
9,687
1,292
45
1,148
10,910
3,553
0
1,653
8,992
0
17,594
W
Danzaburou
Pelangocho
Danzaburou
9,288
4,631
896
2,380
8,516
3,981
1,556
4,861
3,512
0
26,735
W
Surtr
Shagorza
Surtr
11,036
3,280
1,907
3,563
15,165
14,002
1,005
5,678
9,358
1,503
13,603
L
9,750
614
112
510
14,514
18,242
0
3,040
11,093
19,244
0
L
Hercules
Yeezy
Hercules
0
0
0
0
1,744
389
0
289
1,311
0
0
W
Agni
7,244
432
2,020
2,129
8,224
3,418
1,439
4,807
3,417
30,610
352
L
Merlin
8,243
491
729
1,524
5,654
2,194
0
1,060
4,444
24,295
358
W
Hou Yi
11,081
4,460
933
2,223
9,570
3,974
2,855
6,080
3,427
0
29,236
W
3,369
413
12,080
7,696
15,113
9,208
395
7,858
7,065
0
5,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
33,578
130
Minions Killed
112
0
Camps Cleared
0
1,124,423
Distance Traveled
690,006
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,601
782
51
5
0
186,120
0
L
Loki
7,721
702
13
1
0
172,063
0
W
Danzaburou
10,034
912
43
4
0
204,273
6
W
Surtr
9,150
832
9
1
0
248,837
0
L
Charon
6,757
614
9
1
0
156,095
0
L
Hercules
2,648
241
0
0
0
0
0
W
Agni
10,207
928
50
5
0
225,185
0
L
Merlin
7,851
714
39
4
0
175,728
0
W
Hou Yi
9,690
881
25
2
0
209,341
0
W
Guan Yu
9,341
849
3
0
0
236,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role