Player Matchup

Arachne
Arachne
Diamond IV
GPsycho xII
Arachne
Diamond IV
Level 154
God Stats
4W - 0L
1,739 SR
Queue Stats
134W - 73L
2,019 MMR
Party 1
Poseidon
Poseidon
Gold V
HSI DECEPTICON
Poseidon
Gold V
Level 107
God Stats
126W - 178L
1,532 SR
Queue Stats
149W - 248L
1,402 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
InZaNe xII
Tsukuyomi
Diamond III
Level 154
God Stats
1W - 0L
1,301 SR
Queue Stats
137W - 71L
2,123 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,524 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,649 SR
1,692 MMR
Fafnir
Fafnir
Diamond V
 
Fafnir
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver I
PapiChupapi
Medusa
Silver I
Level 141
God Stats
1W - 1L
1,688 SR
Queue Stats
62W - 82L
1,399 MMR
Solo
Tyr
Tyr
Diamond III
TheStoneHashira
Tyr
Diamond III
Level 160
God Stats
27W - 14L
1,760 SR
Queue Stats
282W - 190L
2,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GPsycho xII
Arachne
18
4 / 3 / 8
12,195
871
14,462
14,438
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
19
4 / 4 / 9
12,576
898
11,679
8,541
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
InZaNe xII
Tsukuyomi
19
6 / 3 / 8
12,841
917
16,735
16,804
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuKuzenboKumbhakarnaAchillesSerqet

VS

Bans
Ne ZhaDiscordiaAgniHeraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 3 / 7
10,727
766
8,281
17,283
26,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
16
2 / 7 / 7
10,365
740
8,371
14,044
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
6 / 4 / 3
11,167
798
12,029
15,775
24,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
10
10
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
7
1.83
W
Arachne
GPsycho xII
Arachne
4
3
8
2.67
W
Poseidon
4
4
9
2.13
W
Tsukuyomi
InZaNe xII
Tsukuyomi
6
3
8
3.33
L
Medusa
2
7
7
0.79
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
28,681
39,783
Taken
47,102
23,884
Mitigated
56,715
14,563
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,281
1,458
0
3,669
17,283
26,878
126
5,215
11,380
21,089
2,199
W
Arachne
GPsycho xII
Arachne
14,462
10,011
0
6,212
14,438
11,052
416
2,393
11,386
0
51,665
W
Poseidon
11,679
1,728
0
2,060
8,541
2,742
2,422
1,795
6,335
50,547
0
W
Tsukuyomi
InZaNe xII
Tsukuyomi
16,735
3,735
0
6,291
16,804
10,090
211
3,128
12,865
0
45,470
L
Medusa
8,371
1,401
0
708
14,044
5,484
423
3,315
10,292
0
41,154
L
12,029
736
0
1,827
15,775
24,353
0
3,194
12,054
0
30,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
32,259
185
Minions Killed
166
0
Camps Cleared
0
834,225
Distance Traveled
726,451
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,727
766
38
3
0
241,758
0
W
Arachne
12,195
871
61
4
0
282,988
0
W
Poseidon
12,576
898
83
6
0
268,307
1
W
Tsukuyomi
12,841
917
41
3
0
282,930
1
L
Medusa
10,365
740
78
6
0
241,733
0
L
Tyr
11,167
798
50
4
0
242,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role