Player Matchup

Chaac
Chaac
DaubenyIRL
Chaac
Level 93
God Stats
0W - 1L
1,619 SR
Queue Stats
114W - 106L
1,466 Elo+
Party 1
Medusa
Medusa
NordPeck
Medusa
Level 65
God Stats
1W - 3L
1,436 SR
Queue Stats
72W - 57L
1,543 Elo+
Solo
Hel
Hel
Skolas993
Hel
Level 82
God Stats
21W - 22L
1,613 SR
Queue Stats
63W - 72L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
tolodevilladun
Sylvanus
Level 155
God Stats
3W - 5L
1,480 SR
Queue Stats
215W - 214L
1,557 Elo+
Solo
Anubis
Anubis
Ähmed
Anubis
Level 143
God Stats
37W - 36L
1,567 SR
Queue Stats
539W - 497L
1,570 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,517 Elo+

VS

Team Averages
Level 170
1,527 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fawakaa
Loki
Level 170
God Stats
49W - 32L
1,575 SR
Queue Stats
791W - 758L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Shugx3
Sylvanus
Level 144
God Stats
37W - 38L
1,479 SR
Queue Stats
301W - 303L
1,427 Elo+
Solo
The Morrigan
The Morrigan
iZYMAv
The Morrigan
Level 86
God Stats
5W - 3L
1,579 SR
Queue Stats
350W - 377L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
3
0 / 1 / 0
3,519
391
369
1,719
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
NordPeck
Medusa
10
5 / 2 / 3
5,893
655
7,893
8,384
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 2 / 0
4,508
501
661
2,143
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
2 / 0 / 4
6,005
667
4,364
9,927
5,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Ähmed
Anubis
12
5 / 3 / 2
6,186
687
6,935
7,843
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,617
735
3,937
6,273
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
9
1 / 5 / 3
5,408
601
5,730
8,142
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Fawakaa
Loki
11
2 / 2 / 1
5,900
656
2,620
6,888
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Shugx3
Sylvanus
9
2 / 2 / 2
5,168
574
3,175
7,612
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
iZYMAv
The Morrigan
10
2 / 3 / 2
5,537
615
5,178
3,713
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
8
8
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
W
Sol
 
Sol
1
5
3
0.5
L
Chaac
0
1
0
0
W
Loki
Fawakaa
Loki
2
2
1
1.25
L
Medusa
NordPeck
Medusa
5
2
3
3.25
W
Sylvanus
Shugx3
Sylvanus
2
2
2
1.5
L
1
2
0
0.5
W
The Morrigan
iZYMAv
The Morrigan
2
3
2
1
L
Sylvanus
2
0
4
4
L
Anubis
Ähmed
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
20,640
30,016
Taken
32,628
12,764
Mitigated
10,678
13,074
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,937
520
0
2,158
6,273
2,714
0
2,335
3,938
0
43,672
W
Sol
 
Sol
5,730
2,906
0
1,980
8,142
1,949
693
3,005
5,137
33,601
0
L
Chaac
369
0
0
596
1,719
528
0
0
1,719
0
6,327
W
Loki
Fawakaa
Loki
2,620
199
0
3,050
6,888
1,650
0
2,539
4,349
0
38,611
L
Medusa
NordPeck
Medusa
7,893
4,001
0
2,331
8,384
2,502
0
5,978
2,406
0
33,585
W
Sylvanus
Shugx3
Sylvanus
3,175
1,695
662
2,238
7,612
3,312
60
2,608
5,004
12,084
4,559
L
661
47
161
288
2,143
543
0
1,102
1,041
20,688
0
W
The Morrigan
iZYMAv
The Morrigan
5,178
595
0
394
3,713
1,053
0
1,473
2,240
28,272
304
L
Sylvanus
4,364
1,282
1,098
5,392
9,927
5,829
66
2,791
7,136
24,356
0
L
Anubis
Ähmed
Anubis
6,935
305
0
3,208
7,843
3,362
0
3,858
3,985
44,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
28,630
209
Minions Killed
278
0
Camps Cleared
0
688,794
Distance Traveled
902,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,617
735
80
9
0
190,484
0
W
Sol
5,408
601
46
5
0
167,562
0
L
Chaac
3,519
391
10
1
0
46,491
0
W
Loki
5,900
656
81
9
0
226,002
0
L
Medusa
5,893
655
56
6
0
186,468
2
W
Sylvanus
5,168
574
26
3
0
160,951
2
L
Hel
4,508
501
43
5
0
116,550
2
W
The Morrigan
5,537
615
45
5
0
157,834
0
L
Sylvanus
6,005
667
34
4
0
164,152
0
L
Anubis
6,186
687
66
7
0
175,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role