Player Matchup

Tiamat
Tiamat
Platinum II
joshex13
Tiamat
Platinum II
Level 148
God Stats
37W - 31L
1,575 SR
Queue Stats
60W - 57L
1,791 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,575 SR
1,791 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,666 SR
1,751 MMR
He Bo
He Bo
Platinum IV
BentoSalesboy
He Bo
Platinum IV
Level 133
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 2L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
joshex13
Tiamat
20
4 / 1 / 0
20,378
1,019
12,824
15,543
18,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ChronosUllrBakasuraAh Muzen CabPoseidon

VS

Bans
Chang'eBastetBellonaHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 0
16,431
822
10,053
19,844
13,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Tiamat
joshex13
Tiamat
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,824
Damage
10,053
15,543
Taken
19,844
18,321
Mitigated
13,001
7,327
Healing
1,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,053
254
0
1,120
19,844
13,001
364
12,826
7,018
95,980
0
W
Tiamat
joshex13
Tiamat
12,824
1,566
0
7,327
15,543
18,321
2,096
10,235
5,308
130,079
5,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,378
Gold Earned
16,431
254
Minions Killed
224
15
Camps Cleared
1
412,857
Distance Traveled
376,257
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
16,431
822
224
11
1
376,257
4
W
Tiamat
20,378
1,019
254
13
15
412,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role