Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Aczino420
Maman Brigitte
Level 159
God Stats
0W - 3L
1,180 SR
Queue Stats
171W - 159L
1,521 Elo+
Solo
Hades
Hades
Foolish Genius
Hades
Level 185
God Stats
9W - 9L
1,512 SR
Queue Stats
505W - 476L
1,539 Elo+
Solo
Neith
Neith
JaxedoxELIT3x
Neith
Level 165
God Stats
6W - 6L
1,619 SR
Queue Stats
347W - 357L
1,439 Elo+
Solo
Terra
Terra
class B fe1on
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,449 Elo+
Solo
Team Averages
Level 144
1,462 SR
1,489 Elo+

VS

Team Averages
Level 103
1,530 SR
1,384 Elo+
Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Monkey_D_Malak
Shiva
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 2
Izanami
Izanami
Will of Ezio
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,248 Elo+
Party 2
He Bo
He Bo
tayalat
He Bo
Level 144
God Stats
3W - 1L
1,536 SR
Queue Stats
187W - 184L
1,480 Elo+
Solo
Artemis
Artemis
ziierra-
Artemis
Level 150
God Stats
3W - 1L
1,616 SR
Queue Stats
31W - 42L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 5
5,538
1,108
5,558
6,497
5,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
Aczino420
Maman Brigitte
5
0 / 0 / 0
4,284
857
0
0
0
11
0 / 3 / 6
5,632
1,126
3,404
6,365
4,882
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

13
5 / 2 / 1
6,365
1,273
6,336
4,749
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,284
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 6
6,169
1,234
1,828
5,081
3,793
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 2 / 7
5,917
1,183
2,059
6,063
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Will of Ezio
Izanami
11
2 / 1 / 4
6,556
1,311
1,897
3,484
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
tayalat
He Bo
11
3 / 2 / 3
6,771
1,354
3,558
3,974
1,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ziierra-
Artemis
12
2 / 1 / 4
6,579
1,316
5,106
4,094
1,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
7
7
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
5
2.25
W
Terra
 
Terra
0
1
6
3
L
Maman Brigitte
Aczino420
Maman Brigitte
0
0
0
0
L
0
3
6
1
L
5
2
1
2.75
W
0
2
7
1.75
W
Izanami
Will of Ezio
Izanami
2
1
4
4
L
0
0
0
0
W
He Bo
tayalat
He Bo
3
2
3
2.25
W
Artemis
ziierra-
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
14,448
17,611
Taken
22,696
12,310
Mitigated
14,067
5,648
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,558
474
324
1,557
6,497
5,402
0
2,206
4,223
0
10,009
W
Terra
 
Terra
1,828
300
2,827
2,349
5,081
3,793
189
779
4,302
5,678
0
L
Maman Brigitte
Aczino420
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
3,404
146
282
2,265
6,365
4,882
0
2,277
3,941
8,941
0
L
6,336
1,440
292
928
4,749
2,026
0
862
3,713
0
14,711
W
2,059
237
695
1,269
6,063
6,074
439
573
5,490
0
3,388
W
Izanami
Will of Ezio
Izanami
1,897
1,561
0
889
3,484
1,217
1,301
582
2,902
0
9,899
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
tayalat
He Bo
3,558
215
622
380
3,974
1,196
467
521
3,453
7,263
636
W
Artemis
ziierra-
Artemis
5,106
1,539
973
497
4,094
1,787
830
949
3,145
0
13,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
31,992
35
Minions Killed
51
0
Camps Cleared
0
269,928
Distance Traveled
528,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,538
1,108
6
1
0
99,689
0
W
Terra
6,169
1,234
5
1
0
103,008
0
L
Maman Brigitte
4,284
857
0
0
0
0
0
L
Hades
5,632
1,126
15
3
0
86,920
0
L
Neith
6,365
1,273
14
3
0
83,319
0
W
Shiva
5,917
1,183
3
1
0
121,195
0
W
Izanami
6,556
1,311
18
4
0
102,478
0
L
Terra
1,284
257
0
0
0
0
0
W
He Bo
6,771
1,354
8
2
0
103,832
0
W
Artemis
6,579
1,316
17
3
0
98,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role