Player Matchup

Ne Zha
Ne Zha
DrPepper5835
Ne Zha
Level 141
God Stats
1W - 0L
1,710 SR
Queue Stats
104W - 103L
1,522 Elo+
Party 1
Merlin
Merlin
Kpcookie_17
Merlin
Level 122
God Stats
2W - 5L
1,120 SR
Queue Stats
57W - 68L
1,490 Elo+
Party 1
Charon
Charon
Nick24500
Charon
Level 75
God Stats
3W - 1L
1,703 SR
Queue Stats
117W - 131L
1,488 Elo+
Party 1
Surtr
Surtr
TarheelsGamer24
Surtr
Level 28
God Stats
15W - 16L
1,516 SR
Queue Stats
72W - 97L
1,445 Elo+
Party 1
Hachiman
Hachiman
dote11
Hachiman
Level 17
God Stats
10W - 12L
1,500 SR
Queue Stats
33W - 51L
1,399 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,469 Elo+

VS

Team Averages
Level 12
1,488 SR
1,382 Elo+
Neith
Neith
Bmtrix1
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,459 Elo+
Solo
Jing Wei
Jing Wei
DanteLord2766
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Godemptrump
Ne Zha
Level 14
God Stats
1W - 3L
1,442 SR
Queue Stats
23W - 29L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Happy_feet647
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Solo
Agni
Agni
youngy0098
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
7 / 0 / 12
9,675
1,075
12,031
8,273
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
8 / 0 / 7
9,181
1,020
9,729
2,704
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Nick24500
Charon
14
3 / 2 / 9
8,583
954
7,180
10,596
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 15
8,733
970
4,663
6,910
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
dote11
Hachiman
14
2 / 0 / 6
8,219
913
3,997
2,932
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bmtrix1
Neith
14
0 / 1 / 1
8,019
891
4,786
6,421
2,406
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
DanteLord2766
Jing Wei
13
0 / 8 / 0
7,429
825
2,046
10,936
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
0 / 4 / 1
7,594
844
4,219
10,401
7,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
11
0 / 5 / 1
7,137
793
3,327
8,559
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

16
3 / 4 / 0
8,827
981
5,279
6,762
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
22
Kills
3
3
Deaths
22
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Bmtrix1
Neith
0
1
1
0.5
L
Jing Wei
DanteLord2766
Jing Wei
0
8
0
0
W
Ne Zha
7
0
12
13
L
Ne Zha
0
4
1
0.13
L
Cthulhu
0
5
1
0.1
W
Merlin
8
0
7
11.5
W
Charon
Nick24500
Charon
3
2
9
3.75
W
2
1
15
9.5
W
Hachiman
dote11
Hachiman
2
0
6
5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
19,657
31,415
Taken
43,079
19,984
Mitigated
21,739
7,950
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bmtrix1
Neith
4,786
1,271
0
1,930
6,421
2,406
0
2,383
3,327
0
25,944
L
Jing Wei
DanteLord2766
Jing Wei
2,046
1,187
0
260
10,936
3,387
204
1,690
8,904
0
11,526
W
Ne Zha
12,031
2,099
0
1,940
8,273
3,278
917
2,020
6,023
0
29,415
L
Ne Zha
4,219
293
0
676
10,401
7,648
0
4,446
5,062
664
14,496
L
Cthulhu
3,327
147
0
566
8,559
6,153
0
3,745
4,289
9,094
0
W
Merlin
9,729
393
0
1,288
2,704
985
75
880
1,716
16,056
0
W
Charon
Nick24500
Charon
7,180
1,247
0
1,782
10,596
8,637
0
2,435
7,796
19,443
0
W
4,663
715
0
2,165
6,910
5,824
315
1,443
5,193
417
20,291
W
Hachiman
dote11
Hachiman
3,997
2,644
0
775
2,932
1,260
234
957
1,834
0
18,004
L
5,279
303
0
982
6,762
2,145
0
2,169
4,296
24,503
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
39,006
170
Minions Killed
179
0
Camps Cleared
0
1,013,555
Distance Traveled
818,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,019
891
60
7
0
171,268
0
L
Jing Wei
7,429
825
22
2
0
179,588
0
W
Ne Zha
9,675
1,075
49
5
0
243,440
0
L
Ne Zha
7,594
844
21
2
0
148,014
0
L
Cthulhu
7,137
793
15
2
0
131,593
0
W
Merlin
9,181
1,020
28
3
0
191,702
0
W
Charon
8,583
954
28
3
0
181,459
0
W
Surtr
8,733
970
32
4
0
201,914
0
W
Hachiman
8,219
913
33
4
0
195,040
0
L
Agni
8,827
981
61
7
0
187,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role