Player Matchup

Thor
Thor
IVI A X 1 M U 5
Thor
Level 156
God Stats
4W - 3L
1,570 SR
Queue Stats
382W - 352L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
JivoMaster
Baron Samedi
Level 54
God Stats
6W - 0L
1,549 SR
Queue Stats
65W - 43L
1,564 Elo+
Party 1
Vulcan
Vulcan
Masterpro02
Vulcan
Level 143
God Stats
4W - 4L
1,654 SR
Queue Stats
134W - 147L
1,434 Elo+
Party 1
Skadi
Skadi
QueenNoli
Skadi
Level 155
God Stats
1W - 3L
1,446 SR
Queue Stats
49W - 61L
1,527 Elo+
Solo
Jormungandr
Jormungandr
WetLizardGuy
Jormungandr
Level 101
God Stats
3W - 0L
1,789 SR
Queue Stats
23W - 38L
1,397 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,495 Elo+

VS

Team Averages
Level 114
1,540 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
Fear Behemoth
Morgan Le Fay
Level 104
God Stats
16W - 16L
1,532 SR
Queue Stats
261W - 297L
1,467 Elo+
Party 2
Arachne
Arachne
MonsterFriZbee
Arachne
Level 141
God Stats
18W - 16L
1,637 SR
Queue Stats
338W - 404L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
NumericJewel066
Aphrodite
Level 64
God Stats
18W - 15L
1,524 SR
Queue Stats
45W - 44L
1,484 Elo+
Solo
Horus
Horus
kingbowser324
Horus
Level 125
God Stats
9W - 9L
1,547 SR
Queue Stats
118W - 118L
1,494 Elo+
Solo
Izanami
Izanami
temp-68988227062
Izanami
Level 136
God Stats
2W - 4L
1,458 SR
Queue Stats
160W - 154L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 5
9,452
591
11,223
14,671
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
JivoMaster
Baron Samedi
14
0 / 2 / 4
7,977
499
3,697
9,950
6,881
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
15
6 / 2 / 5
9,169
573
15,148
9,236
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
QueenNoli
Skadi
15
4 / 3 / 4
9,801
613
9,010
9,906
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WetLizardGuy
Jormungandr
15
4 / 1 / 3
9,739
609
6,737
10,513
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fear Behemoth
Morgan Le Fay
13
3 / 7 / 3
8,130
508
6,939
11,558
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 5 / 2
8,887
555
8,601
13,952
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NumericJewel066
Aphrodite
10
1 / 5 / 2
6,524
408
2,432
13,864
6,778
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
6,066
379
3,349
9,073
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 6 / 0
7,130
446
10,640
14,303
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
25
Kills
11
11
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Fear Behemoth
Morgan Le Fay
3
7
3
0.64
W
11
3
5
4.5
W
Baron Samedi
JivoMaster
Baron Samedi
0
2
4
1
W
Vulcan
6
2
5
4.25
L
3
5
2
0.8
L
Aphrodite
NumericJewel066
Aphrodite
1
5
2
0.4
W
Skadi
QueenNoli
Skadi
4
3
4
2
W
Jormungandr
WetLizardGuy
Jormungandr
4
1
3
5.5
L
1
2
0
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,815
Damage
31,961
54,276
Taken
62,750
25,423
Mitigated
26,072
19,869
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Fear Behemoth
Morgan Le Fay
6,939
325
0
2,082
11,558
4,085
0
2,129
9,259
44,492
0
W
11,223
2,550
0
5,300
14,671
5,116
0
3,189
11,482
0
60,331
W
Baron Samedi
JivoMaster
Baron Samedi
3,697
441
781
3,809
9,950
6,881
0
377
9,573
31,643
0
W
Vulcan
15,148
1,354
0
4,345
9,236
3,096
420
1,441
7,795
63,278
0
L
8,601
7,115
0
3,077
13,952
4,807
228
1,616
12,304
0
54,705
L
Aphrodite
NumericJewel066
Aphrodite
2,432
322
3,208
6,615
13,864
6,778
0
9,173
4,366
20,333
2,457
W
Skadi
QueenNoli
Skadi
9,010
4,267
0
1,865
9,906
3,028
2,263
3,953
5,953
0
72,435
W
Jormungandr
WetLizardGuy
Jormungandr
6,737
1,363
0
3,769
10,513
7,302
480
670
9,843
59,180
4,092
L
3,349
1,296
0
3,288
9,073
5,721
0
4,039
5,034
0
22,816
L
10,640
6,434
0
441
14,303
4,681
416
7,602
6,532
0
65,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
36,737
465
Minions Killed
332
0
Camps Cleared
0
1,484,337
Distance Traveled
1,343,599
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,130
508
84
5
0
286,624
0
W
Thor
9,452
591
91
6
0
310,386
1
W
Baron Samedi
7,977
499
24
2
0
269,284
0
W
Vulcan
9,169
573
109
7
0
310,878
0
L
Arachne
8,887
555
72
5
0
346,376
0
L
Aphrodite
6,524
408
38
2
0
272,195
5
W
Skadi
9,801
613
127
8
0
301,546
3
W
Jormungandr
9,739
609
114
7
0
292,243
0
L
Horus
6,066
379
43
3
0
164,514
0
L
Izanami
7,130
446
95
6
0
273,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role