Player Matchup

Kuzenbo
Kuzenbo
BlameCarson
Kuzenbo
Level 86
God Stats
14W - 8L
1,698 SR
Queue Stats
81W - 82L
1,576 Elo+
Party 1
Achilles
Achilles
FreeBandsOligark
Achilles
Level 124
God Stats
5W - 2L
1,668 SR
Queue Stats
94W - 77L
1,637 Elo+
Party 1
Vulcan
Vulcan
GarretQuillin
Vulcan
Level 78
God Stats
10W - 8L
1,490 SR
Queue Stats
71W - 71L
1,528 Elo+
Party 1
Izanami
Izanami
Gibberwatt
Izanami
Level 25
God Stats
11W - 5L
1,738 SR
Queue Stats
44W - 25L
1,603 Elo+
Party 1
Tyr
Tyr
Guanacomaster
Tyr
Level 126
God Stats
10W - 1L
1,852 SR
Queue Stats
91W - 86L
1,591 Elo+
Party 1
Team Averages
Level 88
1,689 SR
1,587 Elo+

VS

Team Averages
Level 133
1,495 SR
1,533 Elo+
Ne Zha
Ne Zha
FaceitSucks
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,565 Elo+
Party 2
Mulan
Mulan
GigglesTheCIown
Mulan
Level 169
God Stats
1W - 8L
1,154 SR
Queue Stats
565W - 550L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Monkey1881
Nu Wa
Level 252
God Stats
44W - 31L
1,646 SR
Queue Stats
234W - 235L
1,525 Elo+
Solo
Ix Chel
Ix Chel
Skahduusch
Ix Chel
Level 156
God Stats
14W - 12L
1,618 SR
Queue Stats
361W - 334L
1,562 Elo+
Solo
Agni
Agni
Thenoob248
Agni
Level 73
God Stats
4W - 6L
1,556 SR
Queue Stats
27W - 24L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlameCarson
Kuzenbo
10
1 / 0 / 4
5,421
1,084
1,909
4,786
4,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 5
5,576
1,115
3,742
2,915
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 3
5,926
1,185
4,331
2,510
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Gibberwatt
Izanami
9
1 / 1 / 1
5,055
1,011
1,050
3,145
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 5
5,159
1,032
2,567
4,575
3,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 1 / 0
5,149
1,030
5,743
4,540
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

8
0 / 1 / 0
4,445
889
671
3,553
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
10
0 / 2 / 1
4,841
968
4,083
2,816
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Skahduusch
Ix Chel
7
0 / 0 / 0
4,236
847
0
0
0
8
0 / 6 / 2
4,658
932
3,231
5,084
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlameCarson
Kuzenbo
1
0
4
3
L
Ne Zha
2
1
0
2
W
4
0
5
6.5
W
3
0
3
4.5
W
Izanami
Gibberwatt
Izanami
1
1
1
1.5
L
0
1
0
0
W
1
1
5
3.5
L
Nu Wa
0
2
1
0.25
L
Ix Chel
Skahduusch
Ix Chel
0
0
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
13,728
17,931
Taken
15,993
10,581
Mitigated
4,801
3,210
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlameCarson
Kuzenbo
1,909
652
0
948
4,786
4,300
0
1,606
3,155
10,092
0
L
Ne Zha
5,743
183
0
1,412
4,540
1,395
0
1,573
2,711
0
16,621
W
3,742
377
0
756
2,915
1,748
313
1,447
1,432
0
8,277
W
4,331
296
0
250
2,510
638
724
565
1,914
14,463
309
W
Izanami
Gibberwatt
Izanami
1,050
692
0
217
3,145
763
0
2,594
551
0
13,687
L
671
0
0
680
3,553
1,390
0
1,887
1,581
0
4,928
W
2,567
192
0
1,039
4,575
3,132
230
1,016
3,526
0
10,455
L
Nu Wa
4,083
1,402
0
0
2,816
699
0
394
2,360
14,208
956
L
Ix Chel
Skahduusch
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
3,231
413
0
0
5,084
1,317
0
2,044
2,765
6,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
23,329
115
Minions Killed
69
0
Camps Cleared
0
548,817
Distance Traveled
364,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,421
1,084
11
2
0
123,017
0
L
Ne Zha
5,149
1,030
17
3
0
120,278
0
W
Achilles
5,576
1,115
7
1
0
121,776
0
W
Vulcan
5,926
1,185
36
7
0
100,115
0
W
Izanami
5,055
1,011
36
7
0
87,751
0
L
Mulan
4,445
889
12
2
0
48,111
0
W
Tyr
5,159
1,032
25
5
0
116,158
0
L
Nu Wa
4,841
968
27
5
0
97,607
0
L
Ix Chel
4,236
847
0
0
0
0
0
L
Agni
4,658
932
13
3
0
98,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role