Player Matchup

Arachne
Arachne
HelenKiller4658
Arachne
Level 200
God Stats
26W - 12L
1,709 SR
Queue Stats
325W - 310L
1,491 Elo+
Party 1
Ra
Ra
LoopyShoe
Ra
Level 168
God Stats
38W - 57L
1,439 SR
Queue Stats
206W - 241L
1,489 Elo+
Party 1
Mulan
Mulan
NateTheGreat667
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,406 Elo+
Solo
Team Averages
Level 144
1,549 SR
1,462 Elo+

VS

Team Averages
Level 92
1,534 SR
1,452 Elo+
Ix Chel
Ix Chel
Dagnii-san
Ix Chel
Level 87
God Stats
2W - 4L
1,434 SR
Queue Stats
127W - 156L
1,436 Elo+
Solo
Bastet
Bastet
PorkyThePawg
Bastet
Level 123
God Stats
9W - 9L
1,595 SR
Queue Stats
72W - 89L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
airkeeper2
Cthulhu
Level 67
God Stats
14W - 12L
1,572 SR
Queue Stats
61W - 69L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,384
838
7,632
9,056
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 2
8,966
897
6,203
5,024
1,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 1 / 5
7,942
794
4,582
10,520
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dagnii-san
Ix Chel
13
0 / 1 / 1
7,334
733
1,469
3,518
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
12
0 / 2 / 1
7,077
708
7,846
9,236
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
airkeeper2
Cthulhu
13
2 / 2 / 0
7,891
789
10,906
9,464
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dagnii-san
Ix Chel
0
1
1
0.5
W
2
0
3
3.5
W
3
1
2
4
W
0
1
5
2.5
L
Bastet
0
2
1
0.25
L
Cthulhu
airkeeper2
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
20,221
24,600
Taken
22,218
13,748
Mitigated
13,053
9,586
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dagnii-san
Ix Chel
1,469
108
902
1,057
3,518
1,629
0
1,181
2,281
13,642
0
W
7,632
6,861
0
2,405
9,056
4,338
330
3,832
4,820
0
35,014
W
6,203
378
3,006
2,674
5,024
1,828
484
2,067
2,826
33,425
0
W
4,582
468
0
1,501
10,520
7,582
0
5,010
4,903
0
15,471
L
Bastet
7,846
898
0
2,824
9,236
3,126
0
1,039
8,145
0
30,488
L
Cthulhu
airkeeper2
Cthulhu
10,906
574
537
3,151
9,464
8,298
0
3,795
5,527
26,931
2,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
22,302
167
Minions Killed
121
0
Camps Cleared
0
638,100
Distance Traveled
570,129
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,334
733
29
3
0
163,839
2
W
Arachne
8,384
838
57
6
0
218,216
0
W
Ra
8,966
897
80
8
0
225,178
0
W
Mulan
7,942
794
30
3
0
194,706
0
L
Bastet
7,077
708
43
4
0
211,985
4
L
Cthulhu
7,891
789
49
5
0
194,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role