Player Matchup

Charybdis
Charybdis
Crazy85000
Charybdis
Level 99
God Stats
25W - 19L
1,581 SR
Queue Stats
489W - 492L
1,503 Elo+
Party 1
Fenrir
Fenrir
Krisibebe
Fenrir
Level 73
God Stats
12W - 8L
1,558 SR
Queue Stats
161W - 154L
1,435 Elo+
Party 2
Surtr
Surtr
MEM031
Surtr
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 120L
1,500 Elo+
Party 2
Hades
Hades
mikelegoldo
Hades
Level 108
God Stats
9W - 10L
1,515 SR
Queue Stats
209W - 209L
1,488 Elo+
Party 1
Yemoja
Yemoja
sangeputin
Yemoja
Level 126
God Stats
9W - 5L
1,582 SR
Queue Stats
76W - 80L
1,405 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,466 Elo+

VS

Team Averages
Level 118
1,524 SR
1,434 Elo+
Izanami
Izanami
CosmicFlame29
Izanami
Level 148
God Stats
1W - 4L
1,173 SR
Queue Stats
22W - 49L
1,292 Elo+
Solo
Jormungandr
Jormungandr
JacobDell17
Jormungandr
Level 81
God Stats
24W - 17L
1,596 SR
Queue Stats
71W - 57L
1,495 Elo+
Party 3
Yemoja
Yemoja
OhNo Not A Fart
Yemoja
Level 163
God Stats
3W - 9L
1,500 SR
Queue Stats
261W - 258L
1,496 Elo+
Solo
Vulcan
Vulcan
Rabajin793
Vulcan
Level 117
God Stats
0W - 2L
1,493 SR
Queue Stats
62W - 66L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Steva-Sativa
Hun Batz
Level 79
God Stats
3W - 1L
1,859 SR
Queue Stats
72W - 56L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crazy85000
Charybdis
12
4 / 2 / 0
6,851
571
9,272
10,299
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Krisibebe
Fenrir
13
9 / 5 / 3
7,874
656
8,096
10,890
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
MEM031
Surtr
12
2 / 1 / 4
7,358
613
9,738
12,474
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 4
8,050
671
6,641
8,615
3,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
sangeputin
Yemoja
11
0 / 2 / 2
6,044
504
1,350
7,062
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 3 / 4
6,086
507
6,658
6,240
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JacobDell17
Jormungandr
12
1 / 1 / 2
6,422
535
7,443
11,740
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 5
5,886
491
6,338
7,558
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Rabajin793
Vulcan
12
4 / 3 / 0
7,317
610
4,882
6,863
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Steva-Sativa
Hun Batz
10
3 / 10 / 3
6,314
526
5,884
12,957
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
19
Kills
11
11
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
3
4
1.33
W
Charybdis
Crazy85000
Charybdis
4
2
0
2
L
Jormungandr
JacobDell17
Jormungandr
1
1
2
2
W
Fenrir
Krisibebe
Fenrir
9
5
3
2.1
W
Surtr
MEM031
Surtr
2
1
4
4
L
1
2
5
1.75
L
Vulcan
Rabajin793
Vulcan
4
3
0
1.33
L
Hun Batz
Steva-Sativa
Hun Batz
3
10
3
0.45
W
4
1
4
6
W
Yemoja
sangeputin
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
31,205
49,340
Taken
45,358
21,383
Mitigated
17,731
21,165
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,658
4,710
0
1,177
6,240
1,931
0
403
5,837
0
35,742
W
Charybdis
Crazy85000
Charybdis
9,272
4,052
0
3,726
10,299
3,204
928
3,902
6,397
0
49,330
L
Jormungandr
JacobDell17
Jormungandr
7,443
2,295
0
4,680
11,740
5,058
0
429
11,311
46,642
2,412
W
Fenrir
Krisibebe
Fenrir
8,096
2,106
0
1,671
10,890
4,416
0
2,811
8,079
0
51,494
W
Surtr
MEM031
Surtr
9,738
4,185
0
4,484
12,474
6,339
0
6,270
6,204
1,768
50,400
L
6,338
579
992
1,450
7,558
4,380
0
1,013
6,545
23,143
1,244
L
Vulcan
Rabajin793
Vulcan
4,882
684
0
694
6,863
2,076
0
3,587
3,276
34,144
0
L
Hun Batz
Steva-Sativa
Hun Batz
5,884
2,177
214
1,942
12,957
4,286
0
3,135
9,822
0
29,754
W
6,641
1,038
722
5,757
8,615
3,365
647
2,704
5,911
51,199
3,745
W
Yemoja
sangeputin
Yemoja
1,350
446
2,585
2,220
7,062
4,059
319
2,465
4,597
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
32,025
362
Minions Killed
295
0
Camps Cleared
0
1,147,360
Distance Traveled
1,168,290
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,086
507
68
6
0
229,646
7
W
Charybdis
6,851
571
74
6
0
242,437
0
L
Jormungandr
6,422
535
85
7
0
243,958
0
W
Fenrir
7,874
656
83
7
0
256,678
0
W
Surtr
7,358
613
74
6
0
238,869
0
L
Yemoja
5,886
491
36
3
0
227,418
3
L
Vulcan
7,317
610
67
6
0
237,579
0
L
Hun Batz
6,314
526
39
3
0
229,689
0
W
Hades
8,050
671
107
9
0
202,180
0
W
Yemoja
6,044
504
24
2
0
207,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role