Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BirSan
Izanami
Level 59
God Stats
25W - 20L
1,565 SR
Queue Stats
109W - 128L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Incubuster4
Nu Wa
Level 134
God Stats
6W - 8L
1,399 SR
Queue Stats
26W - 23L
1,463 Elo+
Party 3
Bellona
Bellona
LoadedVice
Bellona
Level 128
God Stats
2W - 2L
1,460 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 3
Yemoja
Yemoja
mtn-arb
Yemoja
Level 27
God Stats
1W - 0L
1,675 SR
Queue Stats
2W - 3L
1,295 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,428 Elo+

VS

Team Averages
Level 93
1,591 SR
1,453 Elo+
Cerberus
Cerberus
Coolkiller6190
Cerberus
Level 61
God Stats
22W - 18L
1,593 SR
Queue Stats
65W - 64L
1,465 Elo+
Party 2
Agni
Agni
Jrockem_
Agni
Level 127
God Stats
4W - 2L
1,793 SR
Queue Stats
131W - 124L
1,454 Elo+
Solo
Kali
Kali
LIL_RASTAMAN
Kali
Level 49
God Stats
5W - 5L
1,515 SR
Queue Stats
57W - 66L
1,453 Elo+
Solo
Ullr
Ullr
temp-965119
Ullr
Level 66
God Stats
15W - 20L
1,521 SR
Queue Stats
63W - 58L
1,473 Elo+
Party 2
Apollo
Apollo
x_enviar_x
Apollo
Level 160
God Stats
16W - 20L
1,533 SR
Queue Stats
44W - 61L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 4
9,056
533
9,338
8,262
2,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
BirSan
Izanami
15
0 / 1 / 5
8,776
516
7,704
9,632
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 4 / 7
9,188
540
14,185
8,803
2,133
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
LoadedVice
Bellona
12
2 / 4 / 6
8,265
486
11,508
15,301
13,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
mtn-arb
Yemoja
13
2 / 2 / 5
8,685
511
8,139
9,903
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 9
6,822
401
9,363
20,770
14,596
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
12
3 / 5 / 0
7,221
425
4,264
8,666
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 3
7,560
445
7,288
16,747
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 3
6,907
406
6,414
11,916
3,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
x_enviar_x
Apollo
14
7 / 1 / 3
8,690
511
9,474
14,263
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
13
13
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
4
3
W
Izanami
BirSan
Izanami
0
1
5
2.5
L
Cerberus
0
4
9
1.13
W
9
4
7
3.13
L
Agni
3
5
0
0.6
L
1
5
3
0.5
W
Bellona
LoadedVice
Bellona
2
4
6
1.25
W
Yemoja
mtn-arb
Yemoja
2
2
5
2.25
L
2
2
3
1.75
L
Apollo
x_enviar_x
Apollo
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
36,803
51,901
Taken
72,362
25,017
Mitigated
36,062
16,618
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,338
5,964
0
3,065
8,262
2,349
3,529
187
7,833
0
50,604
W
Izanami
BirSan
Izanami
7,704
4,333
0
3,110
9,632
3,026
3,443
1,849
7,741
0
69,037
L
Cerberus
9,363
569
0
5,277
20,770
14,596
0
7,335
12,961
44,259
0
W
14,185
4,939
0
1,487
8,803
2,133
1,841
3,979
4,742
42,771
2,408
L
Agni
4,264
273
0
1,290
8,666
2,225
0
5,535
2,681
39,071
0
L
7,288
2,718
0
5,870
16,747
9,130
0
3,720
12,942
0
35,573
W
Bellona
LoadedVice
Bellona
11,508
4,517
0
4,075
15,301
13,031
539
3,251
11,731
0
33,165
W
Yemoja
mtn-arb
Yemoja
8,139
1,460
2,071
2,810
9,903
4,478
282
4,361
5,460
36,548
0
L
6,414
2,042
0
1,255
11,916
3,928
0
1,786
10,130
0
36,575
L
Apollo
x_enviar_x
Apollo
9,474
5,174
227
6,193
14,263
6,183
0
2,727
11,463
0
54,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
37,200
340
Minions Killed
346
0
Camps Cleared
0
1,476,345
Distance Traveled
1,462,439
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,056
533
77
5
0
313,094
0
W
Izanami
8,776
516
104
6
0
295,752
3
L
Cerberus
6,822
401
94
6
0
303,086
0
W
Nu Wa
9,188
540
63
4
0
246,785
0
L
Agni
7,221
425
80
5
0
209,430
1
L
Kali
7,560
445
45
3
0
301,621
0
W
Bellona
8,265
486
40
2
0
315,830
0
W
Yemoja
8,685
511
56
3
0
304,884
0
L
Ullr
6,907
406
50
3
0
313,916
0
L
Apollo
8,690
511
77
5
0
334,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role