Player Matchup

Thanatos
Thanatos
DeKaDeLuXe
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Bacchus
Bacchus
Kevinchoforo
Bacchus
Level 147
God Stats
1W - 3L
1,666 SR
Queue Stats
113W - 109L
1,545 Elo+
Party 1
Neith
Neith
MrManifest
Neith
Level 10
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Xing Tian
Xing Tian
Radik-264
Xing Tian
Level 85
God Stats
30W - 19L
1,661 SR
Queue Stats
34W - 26L
1,575 Elo+
Solo
Ix Chel
Ix Chel
wolfi253
Ix Chel
Level 158
God Stats
4W - 3L
1,684 SR
Queue Stats
104W - 104L
1,553 Elo+
Party 1
Team Averages
Level 97
1,646 SR
1,471 Elo+

VS

Team Averages
Level 160
1,526 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FMx Progend
Nemesis
Level 159
God Stats
2W - 2L
1,413 SR
Queue Stats
385W - 335L
1,538 Elo+
Solo
Kukulkan
Kukulkan
HUMPDAY24
Kukulkan
Level 124
God Stats
15W - 9L
1,569 SR
Queue Stats
80W - 71L
1,522 Elo+
Solo
Xing Tian
Xing Tian
el skarro
Xing Tian
Level 116
God Stats
1W - 1L
1,650 SR
Queue Stats
32W - 30L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeKaDeLuXe
Thanatos
10
1 / 7 / 0
6,093
435
3,220
11,898
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kevinchoforo
Bacchus
13
1 / 2 / 1
7,731
552
4,857
10,294
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
10
1 / 5 / 0
6,142
439
3,398
7,374
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Radik-264
Xing Tian
9
0 / 1 / 1
6,102
436
2,322
9,242
5,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
wolfi253
Ix Chel
16
1 / 3 / 0
8,173
584
3,459
9,339
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 0 / 5
9,056
647
8,615
5,574
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
 
King Arthur
14
3 / 2 / 2
8,522
609
7,102
9,581
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
FMx Progend
Nemesis
14
5 / 0 / 6
8,200
586
6,491
8,169
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
HUMPDAY24
Kukulkan
16
3 / 1 / 1
9,743
696
3,618
2,855
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
el skarro
Xing Tian
13
2 / 1 / 10
8,419
601
6,572
11,008
8,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
18
18
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
5
7.5
W
King Arthur
 
King Arthur
3
2
2
2
L
Thanatos
DeKaDeLuXe
Thanatos
1
7
0
0.14
W
Nemesis
FMx Progend
Nemesis
5
0
6
8
W
Kukulkan
HUMPDAY24
Kukulkan
3
1
1
3.5
L
Bacchus
Kevinchoforo
Bacchus
1
2
1
0.75
L
Neith
1
5
0
0.2
L
Xing Tian
Radik-264
Xing Tian
0
1
1
0.5
W
Xing Tian
el skarro
Xing Tian
2
1
10
7
L
Ix Chel
wolfi253
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
32,398
48,147
Taken
37,187
21,514
Mitigated
19,502
14,289
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,615
4,116
0
3,558
5,574
2,031
776
542
5,032
0
75,297
W
King Arthur
 
King Arthur
7,102
1,014
0
3,765
9,581
5,279
0
3,907
5,044
0
55,331
L
Thanatos
DeKaDeLuXe
Thanatos
3,220
1,015
0
4,617
11,898
4,482
0
1,473
10,425
0
33,390
W
Nemesis
FMx Progend
Nemesis
6,491
2,788
0
2,619
8,169
3,018
0
1,908
6,145
0
59,680
W
Kukulkan
HUMPDAY24
Kukulkan
3,618
0
0
647
2,855
987
210
1,591
1,264
83,724
712
L
Bacchus
Kevinchoforo
Bacchus
4,857
198
0
2,915
10,294
6,095
0
0
10,294
50,081
0
L
Neith
3,398
2,046
0
1,242
7,374
2,028
22
2,364
5,010
0
31,844
L
Xing Tian
Radik-264
Xing Tian
2,322
96
0
967
9,242
5,301
0
2,476
6,766
18,143
0
W
Xing Tian
el skarro
Xing Tian
6,572
262
285
2,294
11,008
8,187
252
2,217
8,791
26,616
0
L
Ix Chel
wolfi253
Ix Chel
3,459
382
479
4,069
9,339
3,608
0
3,854
5,485
76,785
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
43,940
415
Minions Killed
514
0
Camps Cleared
0
1,398,197
Distance Traveled
1,481,741
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,056
647
131
9
0
255,693
0
W
King Arthur
8,522
609
96
7
0
284,981
0
L
Thanatos
6,093
435
59
4
0
298,627
0
W
Nemesis
8,200
586
102
7
0
344,948
0
W
Kukulkan
9,743
696
159
11
0
297,372
0
L
Bacchus
7,731
552
112
8
0
285,897
6
L
Neith
6,142
439
75
5
0
244,653
0
L
Xing Tian
6,102
436
18
1
0
288,417
4
W
Xing Tian
8,419
601
26
2
0
298,747
2
L
Ix Chel
8,173
584
151
11
0
280,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role