Player Matchup

Danzaburou
Danzaburou
Bronze III
RogueConduit
Danzaburou
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,337 MMR
Party 1
Surtr
Surtr
Bronze III
Weedska
Surtr
Bronze III
Level 89
God Stats
0W - 1L
1,772 SR
Queue Stats
5W - 10L
1,392 MMR
Party 1
Ra
Ra
Platinum II
rockyboy-22
Ra
Platinum II
Level 153
God Stats
145W - 155L
1,588 SR
Queue Stats
186W - 214L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,620 SR
1,397 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,573 SR
1,473 MMR
Ah Puch
Ah Puch
Platinum V
 
Ah Puch
Platinum V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold V
DeadBlackHole
Hera
Gold V
Level 159
God Stats
82W - 59L
1,642 SR
Queue Stats
353W - 406L
1,323 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Jay764__
Gilgamesh
Gold I
Level 108
God Stats
12W - 6L
1,578 SR
Queue Stats
38W - 31L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RogueConduit
Danzaburou
14
3 / 8 / 1
9,902
825
7,371
12,835
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Weedska
Surtr
13
0 / 7 / 3
8,519
710
6,311
16,114
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 2
10,414
868
9,085
15,432
5,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KumbhakarnaSerqetBacchusNe ZhaKuzenbo

VS

Bans
CthulhuMauiCerberusAresFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
12 / 1 / 5
12,218
1,018
15,229
9,251
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 12
10,415
868
12,239
8,437
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jay764__
Gilgamesh
16
4 / 3 / 14
10,616
885
11,173
16,842
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
19
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
1
5
14.5
W
3
2
12
4.5
W
Gilgamesh
Jay764__
Gilgamesh
4
3
14
3.67
L
Danzaburou
RogueConduit
Danzaburou
3
8
1
0.44
L
Surtr
Weedska
Surtr
0
7
3
0.21
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
38,641
44,381
Taken
34,530
21,718
Mitigated
26,507
11,157
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,229
585
0
2,797
9,251
5,338
1,190
4,053
4,749
47,501
0
W
12,239
3,412
0
2,789
8,437
3,111
1,784
1,520
6,649
34,992
961
W
Gilgamesh
Jay764__
Gilgamesh
11,173
3,336
0
1,399
16,842
18,058
988
3,542
12,876
0
25,195
L
Danzaburou
RogueConduit
Danzaburou
7,371
3,284
0
2,259
12,835
4,577
914
7,056
5,454
0
24,198
L
Surtr
Weedska
Surtr
6,311
1,745
220
2,048
16,114
11,277
282
9,638
6,118
354
12,720
L
9,085
53
390
6,240
15,432
5,864
0
10,424
4,496
44,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
33,249
138
Minions Killed
170
0
Camps Cleared
0
639,994
Distance Traveled
723,939
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,218
1,018
86
7
0
226,790
0
W
Hera
10,415
868
57
5
0
250,219
5
W
Gilgamesh
10,616
885
27
2
0
246,930
0
L
Danzaburou
9,902
825
49
4
0
178,150
1
L
Surtr
8,519
710
25
2
0
219,376
0
L
Ra
10,414
868
64
5
0
242,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role