Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
JhoonDeer
Aphrodite
Level 219
God Stats
21W - 21L
1,534 SR
Queue Stats
445W - 409L
1,599 Elo+
Party 3
Ne Zha
Ne Zha
KonstantinOleg
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 59L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
MonoRed
Hun Batz
Level 191
God Stats
1W - 2L
1,546 SR
Queue Stats
192W - 163L
1,572 Elo+
Solo
Cerberus
Cerberus
MîlfHuntêr
Cerberus
Level 135
God Stats
5W - 4L
1,569 SR
Queue Stats
276W - 207L
1,621 Elo+
Party 2
Team Averages
Level 152
1,530 SR
1,586 Elo+

VS

Team Averages
Level 143
1,711 SR
1,539 Elo+
Medusa
Medusa
Camptus
Medusa
Level 106
God Stats
7W - 0L
1,933 SR
Queue Stats
91W - 66L
1,564 Elo+
Party 1
Chronos
Chronos
JlDiplel
Chronos
Level 146
God Stats
11W - 6L
1,612 SR
Queue Stats
204W - 150L
1,549 Elo+
Solo
Xing Tian
Xing Tian
TH3PUPPYCHAN
Xing Tian
Level 174
God Stats
15W - 6L
1,698 SR
Queue Stats
267W - 232L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
bosshog9
Cthulhu
Level 126
God Stats
12W - 6L
1,679 SR
Queue Stats
361W - 312L
1,486 Elo+
Solo
Mercury
Mercury
xMarck900XDx
Mercury
Level 165
God Stats
11W - 7L
1,635 SR
Queue Stats
38W - 39L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 4 / 1
5,417
542
2,473
8,485
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
JhoonDeer
Aphrodite
10
2 / 4 / 0
5,671
567
4,537
7,358
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
5,068
507
6,150
9,887
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
MonoRed
Hun Batz
10
2 / 3 / 1
5,512
551
3,867
6,946
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MîlfHuntêr
Cerberus
10
2 / 2 / 0
5,209
521
6,075
9,298
3,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Camptus
Medusa
9
0 / 2 / 0
5,199
520
4,187
5,293
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
JlDiplel
Chronos
12
6 / 0 / 3
6,720
672
8,772
7,220
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TH3PUPPYCHAN
Xing Tian
8
1 / 1 / 6
5,560
556
4,254
10,021
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
bosshog9
Cthulhu
11
3 / 1 / 0
6,752
675
4,623
6,132
3,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
xMarck900XDx
Mercury
12
7 / 2 / 3
6,319
632
6,191
7,911
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
Medusa
Camptus
Medusa
0
2
0
0
L
Aphrodite
JhoonDeer
Aphrodite
2
4
0
0.5
W
Chronos
JlDiplel
Chronos
6
0
3
7.5
L
0
4
2
0.25
L
Hun Batz
MonoRed
Hun Batz
2
3
1
0.83
L
Cerberus
MîlfHuntêr
Cerberus
2
2
0
1
W
Xing Tian
TH3PUPPYCHAN
Xing Tian
1
1
6
4
W
Cthulhu
bosshog9
Cthulhu
3
1
0
3
W
Mercury
xMarck900XDx
Mercury
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
28,027
41,974
Taken
36,577
16,236
Mitigated
15,671
15,286
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,473
1,033
0
1,632
8,485
3,479
0
4,510
3,975
33,104
473
W
Medusa
Camptus
Medusa
4,187
1,310
0
576
5,293
1,278
0
1,977
3,316
0
35,270
L
Aphrodite
JhoonDeer
Aphrodite
4,537
421
359
2,957
7,358
2,439
0
4,511
2,579
32,590
0
W
Chronos
JlDiplel
Chronos
8,772
3,271
0
3,683
7,220
2,062
0
2,791
4,110
40,240
718
L
6,150
2,035
284
3,103
9,887
4,695
0
3,100
6,657
150
18,806
L
Hun Batz
MonoRed
Hun Batz
3,867
852
0
3,326
6,946
2,139
0
2,779
4,079
0
33,908
L
Cerberus
MîlfHuntêr
Cerberus
6,075
952
0
3,625
9,298
3,484
1
2,120
7,178
42,470
0
W
Xing Tian
TH3PUPPYCHAN
Xing Tian
4,254
461
0
1,735
10,021
6,514
0
3,395
6,604
18,128
0
W
Cthulhu
bosshog9
Cthulhu
4,623
730
0
2,598
6,132
3,340
0
2,465
3,667
45,990
1,693
W
Mercury
xMarck900XDx
Mercury
6,191
4,203
0
265
7,911
2,477
0
2,104
5,653
0
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
30,550
319
Minions Killed
313
0
Camps Cleared
0
1,049,374
Distance Traveled
1,111,644
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,417
542
65
7
0
192,689
2
W
Medusa
5,199
520
78
8
0
218,151
5
L
Aphrodite
5,671
567
79
8
0
201,300
0
W
Chronos
6,720
672
72
7
0
214,022
3
L
Ne Zha
5,068
507
19
2
0
209,046
3
L
Hun Batz
5,512
551
61
6
0
231,140
0
L
Cerberus
5,209
521
95
10
0
215,199
0
W
Xing Tian
5,560
556
17
2
0
223,294
9
W
Cthulhu
6,752
675
87
9
0
196,598
0
W
Mercury
6,319
632
59
6
0
259,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role