Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Luisskyp3
Aphrodite
Level 155
God Stats
47W - 34L
1,631 SR
Queue Stats
198W - 215L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
Monster637
Hun Batz
Level 109
God Stats
4W - 6L
1,366 SR
Queue Stats
56W - 57L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
foxi24017954
Cu Chulainn
Level 120
God Stats
9W - 10L
1,412 SR
Queue Stats
262W - 241L
1,433 Elo+
Solo
Sol
Sol
lilbrownbean57
Sol
Level 141
God Stats
6W - 7L
1,480 SR
Queue Stats
573W - 567L
1,447 Elo+
Party 2
Team Averages
Level 147
1,478 SR
1,466 Elo+

VS

Team Averages
Level 116
1,468 SR
1,468 Elo+
Geb
Geb
A High Saiyan
Geb
Level 193
God Stats
37W - 40L
1,528 SR
Queue Stats
264W - 281L
1,464 Elo+
Solo
Izanami
Izanami
DOOMSLAYER0
Izanami
Level 24
God Stats
1W - 3L
1,407 SR
Queue Stats
27W - 49L
1,384 Elo+
Party 1
Mulan
Mulan
GravyFarts
Mulan
Level 152
God Stats
1W - 4L
1,303 SR
Queue Stats
100W - 118L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
Radik-264
Xing Tian
Level 85
God Stats
21W - 14L
1,687 SR
Queue Stats
25W - 19L
1,591 Elo+
Solo
Olorun
Olorun
RustyDolphin_
Olorun
Level 125
God Stats
1W - 3L
1,418 SR
Queue Stats
80W - 89L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
6,301
630
4,358
6,910
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
Luisskyp3
Aphrodite
10
1 / 0 / 6
6,382
638
4,166
6,140
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
Monster637
Hun Batz
9
1 / 2 / 2
5,282
528
2,027
6,767
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
foxi24017954
Cu Chulainn
11
2 / 1 / 0
6,276
628
5,146
6,907
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 1 / 2
6,516
652
7,978
6,800
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,724
472
3,930
8,030
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
DOOMSLAYER0
Izanami
7
0 / 5 / 0
4,343
434
1,892
6,267
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
10
2 / 1 / 0
5,296
530
4,163
8,108
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Radik-264
Xing Tian
8
2 / 2 / 0
5,403
540
2,643
8,970
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 2
4,881
488
2,751
6,211
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
0
1
2
1
L
Izanami
DOOMSLAYER0
Izanami
0
5
0
0
L
Mulan
2
1
0
2
W
Aphrodite
Luisskyp3
Aphrodite
1
0
6
4
W
Hun Batz
Monster637
Hun Batz
1
2
2
1
L
Xing Tian
Radik-264
Xing Tian
2
2
0
1
L
0
3
2
0.33
W
Cu Chulainn
foxi24017954
Cu Chulainn
2
1
0
2
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
15,379
33,524
Taken
37,586
14,635
Mitigated
14,490
16,886
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,358
3,002
0
4,886
6,910
2,090
106
2,291
4,619
0
45,879
L
3,930
223
0
2,426
8,030
2,859
0
2,272
5,758
21,254
4,848
L
Izanami
DOOMSLAYER0
Izanami
1,892
1,548
0
1,134
6,267
1,650
14
2,938
3,329
0
20,066
L
Mulan
4,163
571
0
3,018
8,108
3,785
0
900
7,208
0
30,896
W
Aphrodite
Luisskyp3
Aphrodite
4,166
411
1,504
3,463
6,140
3,780
199
2,439
3,701
22,300
2,433
W
Hun Batz
Monster637
Hun Batz
2,027
141
0
3,366
6,767
2,023
0
1,690
5,077
0
29,206
L
Xing Tian
Radik-264
Xing Tian
2,643
86
0
1,988
8,970
4,200
0
5,333
3,637
13,828
0
L
2,751
1,391
150
1,508
6,211
1,996
0
664
5,547
27,837
0
W
Cu Chulainn
foxi24017954
Cu Chulainn
5,146
548
0
552
6,907
4,676
138
548
6,359
6,172
32,984
W
7,978
4,297
0
3,115
6,800
2,066
1,825
2,245
4,555
37,820
8,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
24,647
326
Minions Killed
195
0
Camps Cleared
0
946,586
Distance Traveled
976,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,301
630
87
9
0
185,151
0
L
Geb
4,724
472
39
4
0
208,014
0
L
Izanami
4,343
434
24
2
0
186,179
0
L
Mulan
5,296
530
49
5
0
188,494
0
W
Aphrodite
6,382
638
43
4
0
187,800
0
W
Hun Batz
5,282
528
50
5
0
210,771
6
L
Xing Tian
5,403
540
24
2
0
202,412
1
L
Olorun
4,881
488
59
6
0
191,735
1
W
Cu Chulainn
6,276
628
60
6
0
185,343
0
W
Sol
6,516
652
86
9
0
177,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role