Player Matchup

Horus
Horus
BeAuCh DeBaUcHe
Horus
Level 139
God Stats
29W - 10L
1,602 SR
Queue Stats
118W - 53L
1,598 Elo+
Party 1
Agni
Agni
MataRindo13
Agni
Level 67
God Stats
14W - 6L
1,609 SR
Queue Stats
64W - 70L
1,451 Elo+
Solo
Ishtar
Ishtar
RockRz919
Ishtar
Level 141
God Stats
1W - 0L
1,414 SR
Queue Stats
8W - 10L
1,408 Elo+
Solo
Eset
Eset
garsdebout
Eset
Level 148
God Stats
5W - 2L
1,579 SR
Queue Stats
114W - 55L
1,584 Elo+
Party 1
Ares
Ares
notbeans
Ares
Level 48
God Stats
2W - 2L
1,583 SR
Queue Stats
28W - 41L
1,440 Elo+
Solo
Team Averages
Level 109
1,558 SR
1,496 Elo+

VS

Team Averages
Level 61
1,438 SR
1,391 Elo+
Kukulkan
Kukulkan
DraugrZ3
Kukulkan
Level 18
God Stats
3W - 5L
1,301 SR
Queue Stats
25W - 49L
1,291 Elo+
Party 2
Ymir
Ymir
GHOSTzihn
Ymir
Level 57
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
OraCulo90
Zhong Kui
Level 46
God Stats
6W - 12L
1,550 SR
Queue Stats
148W - 171L
1,442 Elo+
Solo
Artemis
Artemis
Queen_Serpentine
Artemis
Level 155
God Stats
120W - 97L
1,565 SR
Queue Stats
192W - 218L
1,463 Elo+
Solo
Camazotz
Camazotz
YaboiSpud
Camazotz
Level 30
God Stats
5W - 10L
1,491 SR
Queue Stats
89W - 150L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 19
10,449
1,161
10,116
10,166
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
5 / 0 / 15
10,864
1,207
11,022
4,477
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
RockRz919
Ishtar
17
13 / 0 / 8
12,681
1,409
14,441
7,385
3,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 15
10,062
1,118
16,511
5,213
1,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
1 / 3 / 13
9,590
1,066
6,813
12,512
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

424

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraugrZ3
Kukulkan
14
2 / 5 / 1
9,269
1,030
10,406
13,994
7,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
13
0 / 2 / 0
8,156
906
63
2,559
1,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
OraCulo90
Zhong Kui
13
0 / 1 / 0
8,100
900
893
1,169
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 7 / 3
8,900
989
10,071
17,507
5,566
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
YaboiSpud
Camazotz
13
1 / 10 / 3
8,846
983
6,068
25,364
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
25
Kills
4
4
Deaths
25
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Kukulkan
DraugrZ3
Kukulkan
2
5
1
0.5
L
Ymir
0
2
0
0
W
5
0
15
12.5
L
Zhong Kui
OraCulo90
Zhong Kui
0
1
0
0
L
1
7
3
0.36
W
Ishtar
RockRz919
Ishtar
13
0
8
17
L
Camazotz
YaboiSpud
Camazotz
1
10
3
0.25
W
3
1
15
10.5
W
Ares
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
27,501
39,753
Taken
60,593
26,442
Mitigated
21,252
9,864
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,116
2,399
1,220
2,962
10,166
8,592
0
2,408
7,718
746
14,990
L
Kukulkan
DraugrZ3
Kukulkan
10,406
785
0
64
13,994
7,790
0
8,832
4,575
25,068
394
L
Ymir
63
35
0
84
2,559
1,091
0
947
1,516
1,854
0
W
11,022
432
110
1,756
4,477
1,734
0
2,073
2,404
30,680
0
L
Zhong Kui
OraCulo90
Zhong Kui
893
173
0
282
1,169
507
0
588
544
3,565
78
L
10,071
4,672
0
143
17,507
5,566
0
9,364
7,738
0
15,874
W
Ishtar
RockRz919
Ishtar
14,441
9,455
0
2,339
7,385
3,260
0
3,541
3,844
0
47,214
L
Camazotz
YaboiSpud
Camazotz
6,068
667
0
1,477
25,364
6,298
0
14,061
10,269
0
11,691
W
16,511
1,051
308
508
5,213
1,955
0
1,364
3,797
31,599
0
W
Ares
6,813
560
0
661
12,512
10,901
0
1,567
9,441
7,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,646
Gold Earned
43,271
197
Minions Killed
53
4
Camps Cleared
3
810,621
Distance Traveled
455,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,449
1,161
19
2
1
179,793
0
L
Kukulkan
9,269
1,030
21
2
0
139,096
0
L
Ymir
8,156
906
5
1
0
25,418
0
W
Agni
10,864
1,207
53
6
0
186,591
0
L
Zhong Kui
8,100
900
10
1
1
18,455
0
L
Artemis
8,900
989
11
1
2
121,175
0
W
Ishtar
12,681
1,409
88
10
2
173,534
0
L
Camazotz
8,846
983
6
1
0
151,380
0
W
Eset
10,062
1,118
36
4
1
157,410
0
W
Ares
9,590
1,066
1
0
0
113,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role