Player Matchup

Cliodhna
Cliodhna
GutsyTheGoblin
Cliodhna
Level 57
God Stats
2W - 2L
1,211 SR
Queue Stats
41W - 49L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
HGL PALADONUT
Cthulhu
Level 79
God Stats
11W - 11L
1,497 SR
Queue Stats
31W - 30L
1,456 Elo+
Party 3
Medusa
Medusa
ProBaldy
Medusa
Level 28
God Stats
2W - 2L
1,448 SR
Queue Stats
31W - 32L
1,445 Elo+
Party 3
Chaac
Chaac
jimlayey71
Chaac
Level 137
God Stats
10W - 11L
1,481 SR
Queue Stats
416W - 398L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tiberius12345678
Morgan Le Fay
Level 63
God Stats
5W - 2L
1,548 SR
Queue Stats
32W - 31L
1,462 Elo+
Party 3
Team Averages
Level 73
1,437 SR
1,461 Elo+

VS

Team Averages
Level 87
1,556 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Champz1875
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,579 Elo+
Party 2
Neith
Neith
Pro Cold Sniper
Neith
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 2
Sobek
Sobek
ReaIKingPin
Sobek
Level 19
God Stats
19W - 25L
1,523 SR
Queue Stats
115W - 132L
1,389 Elo+
Party 1
Nike
Nike
youngking5wins
Nike
Level 65
God Stats
23W - 20L
1,566 SR
Queue Stats
376W - 369L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 0 / 4
7,585
542
7,035
9,907
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
11
1 / 2 / 6
7,284
520
4,161
8,966
6,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
ProBaldy
Medusa
12
5 / 1 / 1
7,423
530
5,979
4,592
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
6 / 1 / 3
9,417
673
11,827
13,780
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
tiberius12345678
Morgan Le Fay
12
1 / 0 / 2
7,325
523
7,067
3,819
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 1
6,537
467
5,301
3,787
1,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Champz1875
Mercury
13
2 / 0 / 1
6,822
487
4,435
12,961
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,286
378
3,343
7,214
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 1
5,839
417
1,988
11,579
8,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 9 / 0
7,074
505
7,521
16,022
12,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
L
Mercury
Champz1875
Mercury
2
0
1
2.5
W
Cliodhna
3
0
4
5
W
Cthulhu
1
2
6
2
L
0
2
1
0.25
W
Medusa
ProBaldy
Medusa
5
1
1
5.5
L
0
5
1
0.1
W
Chaac
6
1
3
7.5
W
Morgan Le Fay
tiberius12345678
Morgan Le Fay
1
0
2
2
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
22,588
41,064
Taken
51,563
24,418
Mitigated
28,763
20,015
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,301
206
0
1,874
3,787
1,081
0
2,207
1,580
47,352
1,346
L
Mercury
Champz1875
Mercury
4,435
2,104
0
5,255
12,961
4,411
0
3,070
9,845
0
53,931
W
Cliodhna
7,035
1,256
0
6,639
9,907
3,628
164
1,279
8,628
0
49,203
W
Cthulhu
4,161
111
1,708
2,970
8,966
6,093
331
1,966
7,000
17,064
1,367
L
3,343
1,193
0
1,496
7,214
2,002
0
2,883
4,285
0
20,327
W
Medusa
ProBaldy
Medusa
5,979
1,356
98
173
4,592
1,339
1,094
716
3,876
0
37,709
L
1,988
375
0
3,121
11,579
8,827
0
1,283
10,002
13,528
0
W
Chaac
11,827
2,828
0
7,442
13,780
12,180
1,110
1,096
12,684
1,210
64,419
W
Morgan Le Fay
tiberius12345678
Morgan Le Fay
7,067
790
0
985
3,819
1,178
1,062
2,191
1,628
45,927
0
L
7,521
1,799
0
1,910
16,022
12,442
0
2,225
13,309
118
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
31,558
359
Minions Killed
346
0
Camps Cleared
0
1,392,403
Distance Traveled
1,238,461
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,537
467
82
6
0
209,931
0
L
Mercury
6,822
487
103
7
0
362,457
0
W
Cliodhna
7,585
542
85
6
0
308,211
6
W
Cthulhu
7,284
520
28
2
0
256,237
4
L
Neith
5,286
378
43
3
0
213,511
0
W
Medusa
7,423
530
55
4
0
295,606
1
L
Sobek
5,839
417
25
2
0
226,076
2
W
Chaac
9,417
673
112
8
0
254,758
0
W
Morgan Le Fay
7,325
523
79
6
0
277,591
2
L
Nike
7,074
505
93
7
0
226,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role