Player Matchup

Ra
Ra
NChooch
Ra
Level 310
God Stats
5W - 3L
1,557 SR
Queue Stats
189W - 199L
1,520 Elo+
Party 1
Serqet
Serqet
SeleneGandillon
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,396 Elo+
Party 1
Zeus
Zeus
Skooshsuckler
Zeus
Level 155
God Stats
4W - 0L
1,880 SR
Queue Stats
156W - 42L
1,772 Elo+
Party 2
Anubis
Anubis
TrollyKrtBandit
Anubis
Level 75
God Stats
1W - 0L
1,705 SR
Queue Stats
48W - 14L
1,748 Elo+
Party 2
Ymir
Ymir
sneakking3
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,613 Elo+
Party 2
Team Averages
Level 163
1,628 SR
1,610 Elo+

VS

Team Averages
Level 122
1,534 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Masayume_Chasin
Bastet
Level 129
God Stats
4W - 8L
1,410 SR
Queue Stats
488W - 515L
1,481 Elo+
Solo
King Arthur
King Arthur
Masonicboot735
King Arthur
Level 86
God Stats
1W - 1L
1,761 SR
Queue Stats
29W - 26L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,020
1,404
5,098
2,631
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 4
5,460
1,092
1,594
2,630
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 6
6,310
1,262
5,476
4,472
2,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 0 / 7
5,916
1,183
5,844
2,973
1,296
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 6
6,429
1,286
3,377
5,073
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 2
5,374
1,075
3,666
6,578
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
 
Neith
9
0 / 1 / 2
5,009
1,002
3,734
2,942
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Horus
 
Horus
9
0 / 1 / 3
4,898
980
1,199
5,498
6,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,372
1,074
4,031
3,138
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Masonicboot735
King Arthur
8
0 / 3 / 0
4,720
944
750
6,354
2,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
9
Kills
3
4
Deaths
9
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
2
1
L
Neith
 
Neith
0
1
2
1
L
Horus
 
Horus
0
1
3
1.5
L
2
2
1
1.25
L
King Arthur
Masonicboot735
King Arthur
0
3
0
0
W
3
0
5
5.5
W
0
1
4
2
W
3
3
6
2
W
1
0
7
4.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
13,380
17,779
Taken
24,510
11,079
Mitigated
18,368
7,230
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,666
2,286
444
2,244
6,578
6,942
0
4,580
1,513
0
5,692
L
Neith
 
Neith
3,734
551
0
673
2,942
1,001
0
2,428
361
0
11,062
L
Horus
 
Horus
1,199
330
1,152
2,206
5,498
6,690
0
4,593
741
0
1,400
L
4,031
647
46
315
3,138
1,031
0
2,033
1,037
0
5,819
L
King Arthur
Masonicboot735
King Arthur
750
111
520
908
6,354
2,704
0
4,800
1,398
0
3,670
W
5,098
75
2,720
1,418
2,631
1,218
271
0
2,535
17,393
0
W
1,594
121
251
0
2,630
1,338
448
0
2,511
0
2,089
W
5,476
1,425
327
306
4,472
2,007
997
0
4,143
11,790
0
W
5,844
469
222
805
2,973
1,296
658
0
2,723
13,641
1,658
W
3,377
1,281
52
1,129
5,073
5,220
351
0
4,840
5,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
25,373
88
Minions Killed
43
0
Camps Cleared
0
528,473
Distance Traveled
484,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,374
1,075
23
5
0
113,089
0
L
Neith
5,009
1,002
15
3
0
93,032
0
L
Horus
4,898
980
1
0
0
103,316
0
L
Bastet
5,372
1,074
1
0
0
104,188
0
L
King Arthur
4,720
944
3
1
0
70,642
0
W
Ra
7,020
1,404
38
8
0
115,136
0
W
Serqet
5,460
1,092
3
1
0
87,837
0
W
Zeus
6,310
1,262
13
3
0
108,315
0
W
Anubis
5,916
1,183
30
6
0
113,557
0
W
Ymir
6,429
1,286
4
1
0
103,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role