Player Matchup

Mercury
Mercury
GodlyLoads
Mercury
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
Gunnar_0507
Hou Yi
Level 148
God Stats
1W - 3L
1,290 SR
Queue Stats
222W - 231L
1,448 Elo+
Solo
Achilles
Achilles
Kevinchoforo
Achilles
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 109L
1,548 Elo+
Party 2
Atlas
Atlas
ThyCallMeDeath
Atlas
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 20L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
wolfi253
Kukulkan
Level 158
God Stats
4W - 3L
1,586 SR
Queue Stats
104W - 104L
1,557 Elo+
Party 2
Team Averages
Level 114
1,475 SR
1,468 Elo+

VS

Team Averages
Level 160
1,573 SR
1,503 Elo+
Athena
Athena
 
Athena
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Poloncin
Fenrir
Level 128
God Stats
15W - 6L
1,594 SR
Queue Stats
51W - 49L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
Super-Rio26
Baba Yaga
Level 168
God Stats
31W - 35L
1,477 SR
Queue Stats
529W - 529L
1,518 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
102W - 111L
1,575 SR
Queue Stats
159W - 174L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
jonhysejugar
Gilgamesh
Level 133
God Stats
11W - 6L
1,717 SR
Queue Stats
457W - 442L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GodlyLoads
Mercury
10
1 / 4 / 1
5,667
472
3,578
7,786
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
10
0 / 3 / 1
5,306
442
4,051
9,690
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Kevinchoforo
Achilles
12
3 / 2 / 0
6,805
567
6,289
12,075
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,436
453
2,696
9,013
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
wolfi253
Kukulkan
13
1 / 1 / 3
7,326
611
3,225
7,334
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 7
7,046
587
5,848
11,532
9,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
Poloncin
Fenrir
12
4 / 2 / 0
6,268
522
3,216
6,012
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Super-Rio26
Baba Yaga
12
1 / 0 / 2
7,188
599
4,806
3,683
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
drroskii
Sylvanus
12
3 / 2 / 5
6,989
582
7,895
9,110
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
jonhysejugar
Gilgamesh
14
3 / 1 / 2
7,828
652
6,601
9,266
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
7
4.5
L
Mercury
GodlyLoads
Mercury
1
4
1
0.38
L
Hou Yi
0
3
1
0.17
L
Achilles
Kevinchoforo
Achilles
3
2
0
1.5
W
Fenrir
Poloncin
Fenrir
4
2
0
2
W
Baba Yaga
Super-Rio26
Baba Yaga
1
0
2
2
L
1
2
0
0.5
W
Sylvanus
drroskii
Sylvanus
3
2
5
2.75
W
Gilgamesh
jonhysejugar
Gilgamesh
3
1
2
4
L
Kukulkan
wolfi253
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
28,366
45,898
Taken
39,603
20,594
Mitigated
23,126
11,857
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,848
1,375
0
2,882
11,532
9,679
0
1,929
9,603
21,576
1,738
L
Mercury
GodlyLoads
Mercury
3,578
742
0
0
7,786
2,747
0
1,293
6,493
0
38,760
L
Hou Yi
4,051
1,526
0
3,384
9,690
3,025
11
4,603
5,087
0
36,230
L
Achilles
Kevinchoforo
Achilles
6,289
1,712
0
4,280
12,075
5,990
10
1,149
10,335
0
47,328
W
Fenrir
Poloncin
Fenrir
3,216
499
0
700
6,012
2,859
0
1,126
4,886
0
41,058
W
Baba Yaga
Super-Rio26
Baba Yaga
4,806
135
0
1,562
3,683
1,679
152
1,258
2,425
45,823
2,893
L
2,696
739
107
1,056
9,013
6,184
0
6,175
2,838
15,406
0
W
Sylvanus
drroskii
Sylvanus
7,895
3,024
464
4,037
9,110
4,208
160
1,360
7,750
44,240
11,139
W
Gilgamesh
jonhysejugar
Gilgamesh
6,601
1,558
0
2,081
9,266
4,701
0
0
9,266
0
55,918
L
Kukulkan
wolfi253
Kukulkan
3,225
668
0
3,030
7,334
2,648
0
4,280
3,054
56,558
1,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
35,319
351
Minions Killed
387
0
Camps Cleared
0
1,208,155
Distance Traveled
1,242,725
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,046
587
28
2
0
290,723
6
L
Mercury
5,667
472
61
5
0
268,636
0
L
Hou Yi
5,306
442
62
5
0
204,289
2
L
Achilles
6,805
567
83
7
0
225,563
3
W
Fenrir
6,268
522
63
5
0
270,549
0
W
Baba Yaga
7,188
599
96
8
0
226,654
2
L
Atlas
5,436
453
27
2
0
256,303
0
W
Sylvanus
6,989
582
95
8
0
211,190
2
W
Gilgamesh
7,828
652
105
9
0
243,609
2
L
Kukulkan
7,326
611
118
10
0
253,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role