Player Matchup

Ra
Ra
 
Ra
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MagusZdk
Rama
Level 180
God Stats
4W - 0L
1,836 SR
Queue Stats
71W - 92L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
Spectral178
Erlang Shen
Level 166
God Stats
4W - 2L
1,572 SR
Queue Stats
394W - 404L
1,556 Elo+
Solo
Thanatos
Thanatos
locodebolado
Thanatos
Level 183
God Stats
3W - 5L
1,268 SR
Queue Stats
120W - 145L
1,467 Elo+
Party 1
Khepri
Khepri
voadoradivina
Khepri
Level 135
God Stats
2W - 2L
1,416 SR
Queue Stats
37W - 47L
1,425 Elo+
Party 1
Team Averages
Level 171
1,518 SR
1,483 Elo+

VS

Team Averages
Level 115
1,446 SR
1,558 Elo+
Ao Kuang
Ao Kuang
BARRACuDDaa
Ao Kuang
Level 95
God Stats
0W - 2L
1,272 SR
Queue Stats
381W - 398L
1,514 Elo+
Solo
Horus
Horus
BieelXB
Horus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,864 Elo+
Solo
King Arthur
King Arthur
Klauuss
King Arthur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 298L
1,476 Elo+
Solo
Tyr
Tyr
URUrazor
Tyr
Level 138
God Stats
0W - 2L
1,317 SR
Queue Stats
1,078W - 1,099L
1,461 Elo+
Solo
Skadi
Skadi
Whitedeath3441
Skadi
Level 133
God Stats
2W - 1L
1,643 SR
Queue Stats
92W - 90L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 16
9,105
911
13,920
9,424
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
16
10 / 1 / 7
9,596
960
17,056
7,616
4,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Spectral178
Erlang Shen
14
4 / 2 / 17
8,685
869
12,971
15,122
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
locodebolado
Thanatos
15
5 / 2 / 16
8,876
888
10,739
14,135
10,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
0 / 1 / 16
8,641
864
4,352
14,136
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BARRACuDDaa
Ao Kuang
13
2 / 5 / 3
7,295
730
11,873
10,800
4,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
BieelXB
Horus
13
0 / 3 / 4
7,307
731
2,393
14,281
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Klauuss
King Arthur
14
2 / 3 / 4
7,852
785
14,718
18,993
12,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 3
7,497
750
7,181
13,771
12,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 2
7,220
722
8,061
7,622
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
22
Kills
7
7
Deaths
22
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
16
11
L
Ao Kuang
BARRACuDDaa
Ao Kuang
2
5
3
0.7
L
Horus
BieelXB
Horus
0
3
4
0.67
L
King Arthur
Klauuss
King Arthur
2
3
4
1.33
W
Rama
10
1
7
13.5
W
Erlang Shen
Spectral178
Erlang Shen
4
2
17
6.25
L
1
6
3
0.42
L
2
5
2
0.6
W
Thanatos
locodebolado
Thanatos
5
2
16
6.5
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,038
Damage
44,226
60,433
Taken
65,467
58,586
Mitigated
45,488
36,224
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,920
766
15,778
4,336
9,424
9,007
95
2,052
7,372
31,844
0
L
Ao Kuang
BARRACuDDaa
Ao Kuang
11,873
2,144
597
2,165
10,800
4,577
0
3,380
7,047
21,530
0
L
Horus
BieelXB
Horus
2,393
880
3,929
6,258
14,281
12,932
0
2,481
11,043
568
4,805
L
King Arthur
Klauuss
King Arthur
14,718
1,371
1,243
6,357
18,993
12,621
0
5,579
12,933
0
28,599
W
Rama
17,056
13,820
574
764
7,616
4,222
5,301
1,065
6,551
0
29,360
W
Erlang Shen
Spectral178
Erlang Shen
12,971
7,019
619
2,283
15,122
18,684
754
2,797
12,325
0
18,314
L
7,181
533
300
846
13,771
12,439
0
4,172
8,891
0
14,030
L
8,061
3,515
336
163
7,622
2,919
0
2,070
5,275
0
18,561
W
Thanatos
locodebolado
Thanatos
10,739
2,024
0
7,173
14,135
10,600
693
4,028
10,107
0
14,425
W
4,352
385
2,321
2,376
14,136
16,073
154
2,262
11,874
10,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
37,171
107
Minions Killed
80
0
Camps Cleared
0
924,815
Distance Traveled
887,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,105
911
49
5
0
225,989
0
L
Ao Kuang
7,295
730
22
2
0
186,463
0
L
Horus
7,307
731
3
0
0
176,643
0
L
King Arthur
7,852
785
28
3
0
192,558
0
W
Rama
9,596
960
33
3
0
152,642
0
W
Erlang Shen
8,685
869
16
2
0
137,082
0
L
Tyr
7,497
750
12
1
0
181,192
0
L
Skadi
7,220
722
15
2
0
150,798
0
W
Thanatos
8,876
888
4
0
0
207,426
0
W
Khepri
8,641
864
5
1
0
201,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role