Player Matchup

Cupid
Cupid
Gold III
DeusBlake
Cupid
Gold III
Level 81
God Stats
3W - 6L
1,388 SR
Queue Stats
40W - 46L
1,398 MMR
Party 1
Discordia
Discordia
Gold III
DeusWill
Discordia
Gold III
Level 113
God Stats
28W - 38L
1,550 SR
Queue Stats
40W - 46L
1,398 MMR
Party 1
Chaac
Chaac
Gold IV
Djness2
Chaac
Gold IV
Level 155
God Stats
15W - 35L
1,342 SR
Queue Stats
730W - 797L
1,403 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,427 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,559 SR
1,409 MMR
Cerberus
Cerberus
Gold IV
KTomsey
Cerberus
Gold IV
Level 119
God Stats
5W - 3L
1,479 SR
Queue Stats
90W - 104L
1,523 MMR
Solo
Nox
Nox
Gold V
Kittydlima
Nox
Gold V
Level 100
God Stats
4W - 3L
1,507 SR
Queue Stats
56W - 58L
1,330 MMR
Solo
Medusa
Medusa
Silver IV
TrunkFullaFunk7
Medusa
Silver IV
Level 62
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 8L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DeusBlake
Cupid
16
6 / 3 / 4
9,805
891
8,944
12,639
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DeusWill
Discordia
17
5 / 3 / 6
10,038
913
14,603
8,205
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
Djness2
Chaac
8
1 / 3 / 1
7,383
671
2,576
4,782
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
BacchusKuzenboAtlasCthulhuAres

VS

Bans
MulanHeraDanzaburouNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KTomsey
Cerberus
16
5 / 3 / 3
11,040
1,004
5,194
16,075
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 6
10,154
923
8,916
8,863
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 5
9,780
889
7,867
11,200
4,847
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
9
9
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
DeusBlake
Cupid
6
3
4
2.67
L
Discordia
DeusWill
Discordia
5
3
6
2.67
L
Chaac
Djness2
Chaac
1
3
1
0.5
W
Cerberus
KTomsey
Cerberus
5
3
3
2.17
W
2
3
6
1.67
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
21,977
25,626
Taken
36,138
8,183
Mitigated
24,092
5,141
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DeusBlake
Cupid
8,944
4,720
556
1,737
12,639
3,983
281
7,031
5,608
0
27,090
L
Discordia
DeusWill
Discordia
14,603
858
0
2,001
8,205
2,600
80
4,472
3,687
32,359
0
L
Chaac
Djness2
Chaac
2,576
613
0
847
4,782
1,600
0
2,333
2,423
0
9,335
W
Cerberus
KTomsey
Cerberus
5,194
503
0
3,798
16,075
15,607
340
6,676
9,380
17,053
2,667
W
8,916
339
0
1,750
8,863
3,638
1,683
5,011
3,833
39,838
54
W
7,867
3,794
0
654
11,200
4,847
2,113
2,994
8,187
0
39,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
30,974
91
Minions Killed
148
0
Camps Cleared
0
516,639
Distance Traveled
633,781
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,805
891
36
3
0
216,223
0
L
Discordia
10,038
913
44
4
0
227,984
0
L
Chaac
7,383
671
11
1
0
72,432
0
W
Cerberus
11,040
1,004
32
3
0
232,387
0
W
Nox
10,154
923
70
6
0
191,621
6
W
Medusa
9,780
889
46
4
0
209,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role