Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Athaelsonana
Thanatos
Level 170
God Stats
5W - 8L
1,463 SR
Queue Stats
209W - 203L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Durigon
Heimdallr
Level 141
God Stats
15W - 19L
1,472 SR
Queue Stats
165W - 173L
1,476 Elo+
Solo
Sol
Sol
maguadu
Sol
Level 64
God Stats
75W - 72L
1,576 SR
Queue Stats
170W - 183L
1,480 Elo+
Solo
Sylvanus
Sylvanus
zAndreLuiz
Sylvanus
Level 153
God Stats
1W - 4L
1,322 SR
Queue Stats
133W - 126L
1,506 Elo+
Party 1
Team Averages
Level 137
1,467 SR
1,492 Elo+

VS

Team Averages
Level 143
1,464 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AndyBlack1
Cernunnos
Level 159
God Stats
4W - 2L
1,137 SR
Queue Stats
239W - 227L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
Bartronkpro3
Hun Batz
Level 157
God Stats
3W - 0L
1,651 SR
Queue Stats
61W - 52L
1,495 Elo+
Party 2
Tyr
Tyr
BlackDead11
Tyr
Level 155
God Stats
63W - 61L
1,535 SR
Queue Stats
421W - 392L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 2
7,272
559
7,229
6,468
2,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Athaelsonana
Thanatos
14
5 / 0 / 3
7,442
572
6,616
9,136
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Durigon
Heimdallr
12
1 / 1 / 7
6,892
530
7,160
7,028
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
9
1 / 3 / 1
6,005
462
3,942
7,055
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
zAndreLuiz
Sylvanus
10
0 / 1 / 9
6,724
517
5,084
14,908
12,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 1
7,639
588
6,437
5,971
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
10
0 / 1 / 2
6,091
469
4,372
10,110
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
AndyBlack1
Cernunnos
13
1 / 4 / 2
6,867
528
5,722
9,228
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Bartronkpro3
Hun Batz
14
2 / 3 / 1
7,348
565
3,376
9,928
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 1
8,200
631
5,894
10,092
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
7
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
2
2.5
W
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Ares
 
Ares
0
1
2
1
W
Cernunnos
AndyBlack1
Cernunnos
1
4
2
0.5
L
Thanatos
Athaelsonana
Thanatos
5
0
3
6.5
W
Hun Batz
Bartronkpro3
Hun Batz
2
3
1
0.83
W
2
1
1
2.5
L
Heimdallr
Durigon
Heimdallr
1
1
7
4.5
L
Sol
1
3
1
0.5
L
Sylvanus
zAndreLuiz
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
25,801
44,595
Taken
45,329
23,161
Mitigated
21,553
21,453
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,229
149
0
1,998
6,468
2,575
0
1,466
4,962
37,425
460
W
Kukulkan
 
Kukulkan
6,437
533
0
780
5,971
1,715
0
2,427
3,544
53,959
1,634
W
Ares
 
Ares
4,372
37
0
3,586
10,110
6,371
0
5,428
4,682
14,606
0
W
Cernunnos
AndyBlack1
Cernunnos
5,722
3,023
0
3,503
9,228
2,672
0
1,457
7,771
0
49,470
L
Thanatos
Athaelsonana
Thanatos
6,616
1,907
0
6,109
9,136
4,262
0
593
8,503
0
56,061
W
Hun Batz
Bartronkpro3
Hun Batz
3,376
841
0
439
9,928
3,623
337
2,455
7,473
0
59,384
W
5,894
350
0
4,251
10,092
7,172
0
4,007
6,085
209
51,674
L
Heimdallr
Durigon
Heimdallr
7,160
3,199
0
2,449
7,028
2,592
340
472
6,556
0
51,644
L
Sol
3,942
1,855
0
2,580
7,055
1,678
0
2,798
3,849
23,046
7,523
L
Sylvanus
zAndreLuiz
Sylvanus
5,084
1,276
3,557
4,760
14,908
12,054
0
5,158
9,608
23,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
36,145
316
Minions Killed
409
0
Camps Cleared
0
1,186,032
Distance Traveled
1,410,493
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,272
559
74
6
0
262,009
6
W
Kukulkan
7,639
588
111
9
0
278,028
6
W
Ares
6,091
469
15
1
0
292,514
2
W
Cernunnos
6,867
528
96
7
0
239,002
0
L
Thanatos
7,442
572
92
7
0
325,433
1
W
Hun Batz
7,348
565
97
7
0
306,652
0
W
Tyr
8,200
631
90
7
0
294,297
4
L
Heimdallr
6,892
530
67
5
0
210,637
0
L
Sol
6,005
462
55
4
0
135,800
0
L
Sylvanus
6,724
517
28
2
0
252,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role