Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DEAD SILENCE183
Set
Level 64
God Stats
11W - 19L
1,431 SR
Queue Stats
19W - 28L
1,494 Elo+
Party 3
Xing Tian
Xing Tian
YB0P
Xing Tian
Level 78
God Stats
9W - 4L
1,741 SR
Queue Stats
25W - 13L
1,435 Elo+
Party 1
Neith
Neith
Yeiken
Neith
Level 123
God Stats
6W - 4L
1,606 SR
Queue Stats
133W - 125L
1,432 Elo+
Solo
Team Averages
Level 95
1,555 SR
1,472 Elo+

VS

Team Averages
Level 31
1,394 SR
1,275 Elo+
Ymir
Ymir
CrispySway
Ymir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 2
Medusa
Medusa
MitchTheLegend
Medusa
Level 13
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 7L
1,133 Elo+
Party 2
Tiamat
Tiamat
Noobertin
Tiamat
Level 28
God Stats
0W - 5L
1,188 SR
Queue Stats
2W - 11L
1,277 Elo+
Party 2
Odin
Odin
ZenDG97
Odin
Level 69
God Stats
99W - 87L
1,559 SR
Queue Stats
238W - 236L
1,510 Elo+
Solo
Arachne
Arachne
payczek
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 2
9,382
586
12,319
13,969
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
15
6 / 1 / 2
8,981
561
6,627
9,972
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 4
7,897
494
4,965
9,065
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
YB0P
Xing Tian
13
3 / 1 / 7
7,440
465
7,401
13,156
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yeiken
Neith
14
6 / 1 / 4
8,621
539
13,724
7,751
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,054
378
2,401
14,839
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 8 / 2
5,698
356
6,058
11,259
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Noobertin
Tiamat
14
2 / 5 / 0
7,684
480
4,986
9,583
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
ZenDG97
Odin
12
0 / 4 / 0
6,919
432
6,445
13,000
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
payczek
Arachne
11
2 / 3 / 2
6,485
405
5,447
12,321
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
4
4
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
2
6
W
Zhong Kui
 
Zhong Kui
6
1
2
7
L
0
4
1
0.13
W
4
1
4
6
L
0
8
2
0.13
L
Tiamat
Noobertin
Tiamat
2
5
0
0.4
W
Xing Tian
YB0P
Xing Tian
3
1
7
6.5
W
Neith
Yeiken
Neith
6
1
4
8
L
Odin
ZenDG97
Odin
0
4
0
0
L
Arachne
payczek
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
25,337
53,913
Taken
61,002
33,706
Mitigated
34,328
14,852
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,319
1,681
0
2,796
13,969
12,254
195
183
12,979
292
59,726
W
Zhong Kui
 
Zhong Kui
6,627
456
0
5,514
9,972
6,550
100
3,203
6,769
53,006
1,716
L
2,401
557
0
3,108
14,839
10,167
0
3,172
11,667
26,534
2,442
W
4,965
2,470
0
2,554
9,065
4,489
0
1,157
7,877
0
53,296
L
6,058
2,840
0
761
11,259
3,039
0
3,081
8,178
0
27,545
L
Tiamat
Noobertin
Tiamat
4,986
911
0
1,507
9,583
4,407
0
4,442
5,141
40,518
1,557
W
Xing Tian
YB0P
Xing Tian
7,401
454
0
1,237
13,156
7,512
122
1,889
11,267
27,511
1,888
W
Neith
Yeiken
Neith
13,724
4,396
0
2,751
7,751
2,901
1,444
961
6,790
0
71,236
L
Odin
ZenDG97
Odin
6,445
1,183
0
4,129
13,000
12,089
0
91
12,909
1,568
43,106
L
Arachne
payczek
Arachne
5,447
3,032
0
4,290
12,321
4,626
0
2,818
9,503
0
37,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
32,840
436
Minions Killed
288
0
Camps Cleared
0
1,555,052
Distance Traveled
1,557,051
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,382
586
89
6
0
311,053
4
W
Zhong Kui
8,981
561
121
8
0
259,678
0
L
Ymir
6,054
378
34
2
0
283,324
0
W
Set
7,897
494
75
5
0
385,311
0
L
Medusa
5,698
356
47
3
0
314,894
0
L
Tiamat
7,684
480
74
5
0
279,370
2
W
Xing Tian
7,440
465
34
2
0
329,288
5
W
Neith
8,621
539
117
7
0
269,722
7
L
Odin
6,919
432
79
5
0
276,022
0
L
Arachne
6,485
405
54
3
0
403,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role