Player Matchup

Hachiman
Hachiman
HeDownBad4Me
Hachiman
Level 146
God Stats
6W - 3L
1,753 SR
Queue Stats
467W - 415L
1,585 Elo+
Party 3
Scylla
Scylla
Lawdedaw
Scylla
Level 116
God Stats
18W - 18L
1,524 SR
Queue Stats
201W - 182L
1,551 Elo+
Solo
Maui
Maui
Mrsteelurkil396
Maui
Level 116
God Stats
24W - 24L
1,574 SR
Queue Stats
189W - 168L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
THATGAMER12210
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TemptingBark846
Gilgamesh
Level 125
God Stats
1W - 2L
1,433 SR
Queue Stats
43W - 56L
1,449 Elo+
Party 1
Team Averages
Level 122
1,557 SR
1,519 Elo+

VS

Team Averages
Level 126
1,742 SR
1,504 Elo+
Loki
Loki
MXCH lPijonl
Loki
Level 98
God Stats
3W - 0L
1,841 SR
Queue Stats
156W - 142L
1,504 Elo+
Solo
Discordia
Discordia
Nicol0c0
Discordia
Level 217
God Stats
7W - 1L
1,865 SR
Queue Stats
207W - 178L
1,514 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 87
God Stats
59W - 42L
1,600 SR
Queue Stats
77W - 78L
1,492 Elo+
Party 2
Surtr
Surtr
oHighlitez--
Surtr
Level 100
God Stats
13W - 4L
1,741 SR
Queue Stats
96W - 88L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
snailtale
Ah Muzen Cab
Level 126
God Stats
4W - 2L
1,661 SR
Queue Stats
481W - 452L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeDownBad4Me
Hachiman
12
2 / 3 / 0
6,920
532
4,164
8,388
2,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Lawdedaw
Scylla
13
1 / 2 / 0
7,261
559
2,297
7,899
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
6,544
503
3,442
12,687
11,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
11
0 / 4 / 2
5,927
456
3,825
10,260
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TemptingBark846
Gilgamesh
11
1 / 4 / 0
6,752
519
5,951
14,002
13,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
7,723
594
4,276
7,333
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Nicol0c0
Discordia
14
2 / 1 / 2
8,639
665
7,782
3,735
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lil_rascle91
Bacchus
12
1 / 1 / 3
7,332
564
4,780
7,613
7,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 1
9,028
694
12,452
12,563
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
snailtale
Ah Muzen Cab
13
3 / 1 / 2
7,442
572
9,536
6,049
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HeDownBad4Me
Hachiman
2
3
0
0.67
L
Scylla
Lawdedaw
Scylla
1
2
0
0.5
W
4
0
2
5
L
0
2
2
0.5
W
Discordia
Nicol0c0
Discordia
2
1
2
3
L
Hun Batz
0
4
2
0.25
L
Gilgamesh
TemptingBark846
Gilgamesh
1
4
0
0.25
W
Bacchus
lil_rascle91
Bacchus
1
1
3
2.5
W
5
1
1
5.5
W
Ah Muzen Cab
snailtale
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
38,826
53,236
Taken
37,293
33,416
Mitigated
26,009
10,310
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HeDownBad4Me
Hachiman
4,164
1,855
0
3,685
8,388
2,836
0
1,757
6,631
0
58,040
L
Scylla
Lawdedaw
Scylla
2,297
296
0
2,061
7,899
2,019
0
5,321
1,860
54,881
57
W
4,276
1,351
0
5,187
7,333
2,418
0
682
6,651
0
56,508
L
3,442
427
0
2,481
12,687
11,034
0
2,730
9,957
18,091
0
W
Discordia
Nicol0c0
Discordia
7,782
539
0
749
3,735
1,075
504
1,267
2,468
57,790
2,527
L
Hun Batz
3,825
1,057
0
659
10,260
3,696
0
2,014
7,867
0
38,361
L
Gilgamesh
TemptingBark846
Gilgamesh
5,951
1,331
0
1,424
14,002
13,831
0
1,038
12,076
0
44,578
W
Bacchus
lil_rascle91
Bacchus
4,780
838
0
2,680
7,613
7,000
93
1,784
5,829
19,270
0
W
12,452
4,074
0
4,150
12,563
13,409
24
90
12,473
2,737
57,927
W
Ah Muzen Cab
snailtale
Ah Muzen Cab
9,536
4,120
0
542
6,049
2,107
305
1,974
4,075
0
64,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
40,164
418
Minions Killed
450
0
Camps Cleared
0
1,351,455
Distance Traveled
1,414,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,920
532
115
9
0
246,815
0
L
Scylla
7,261
559
115
9
0
261,888
0
W
Loki
7,723
594
93
7
0
331,195
0
L
Maui
6,544
503
40
3
0
272,688
2
W
Discordia
8,639
665
119
9
0
262,618
0
L
Hun Batz
5,927
456
64
5
0
317,815
0
L
Gilgamesh
6,752
519
84
6
0
252,249
0
W
Bacchus
7,332
564
22
2
0
299,581
5
W
Surtr
9,028
694
110
8
0
247,438
1
W
Ah Muzen Cab
7,442
572
106
8
0
273,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role