Player Matchup

Nemesis
Nemesis
ASAPWHARE
Nemesis
Level 123
God Stats
8W - 7L
1,562 SR
Queue Stats
56W - 66L
1,459 Elo+
Solo
Mulan
Mulan
ETV Strange
Mulan
Level 95
God Stats
10W - 4L
1,755 SR
Queue Stats
495W - 492L
1,444 Elo+
Solo
Medusa
Medusa
IVI A X 1 M U 5
Medusa
Level 156
God Stats
3W - 8L
1,323 SR
Queue Stats
498W - 480L
1,553 Elo+
Solo
Chronos
Chronos
RENOK_oneTooMany
Chronos
Level 105
God Stats
1W - 5L
1,290 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Rondo Cheeze
Jormungandr
Level 149
God Stats
13W - 13L
1,563 SR
Queue Stats
149W - 151L
1,510 Elo+
Solo
Team Averages
Level 126
1,499 SR
1,485 Elo+

VS

Team Averages
Level 102
1,576 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AuraVersus
Nut
Level 8
God Stats
4W - 5L
1,614 SR
Queue Stats
23W - 30L
1,548 Elo+
Party 1
Chang'e
Chang'e
Bwolf4556
Chang'e
Level 149
God Stats
12W - 7L
1,691 SR
Queue Stats
516W - 521L
1,506 Elo+
Solo
Anubis
Anubis
MainOppQuez
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,488 Elo+
Party 1
Bacchus
Bacchus
OhRaum
Bacchus
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
31W - 43L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASAPWHARE
Nemesis
9
0 / 2 / 2
4,601
575
1,737
5,308
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
4 / 2 / 3
5,137
642
2,972
6,151
2,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
5 / 2 / 4
5,238
655
6,096
5,012
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 0
3,520
440
80
2,135
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Rondo Cheeze
Jormungandr
8
2 / 3 / 0
5,034
629
4,165
5,655
2,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
5,126
641
3,560
5,983
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
1 / 5 / 1
4,185
523
3,950
5,996
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Bwolf4556
Chang'e
9
1 / 0 / 3
5,612
702
2,226
2,548
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
6 / 1 / 3
6,328
791
4,565
5,402
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
OhRaum
Bacchus
7
1 / 4 / 3
4,161
520
2,529
5,445
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
11
11
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
1
1.25
L
Nemesis
ASAPWHARE
Nemesis
0
2
2
0.5
W
1
5
1
0.3
W
Chang'e
Bwolf4556
Chang'e
1
0
3
2.5
L
4
2
3
2.75
L
5
2
4
3.5
W
Anubis
6
1
3
7.5
W
Bacchus
OhRaum
Bacchus
1
4
3
0.63
L
0
2
0
0
L
Jormungandr
Rondo Cheeze
Jormungandr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
16,830
24,261
Taken
25,374
8,692
Mitigated
11,993
5,388
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,560
719
0
2,840
5,983
3,166
0
3,058
2,925
0
22,559
L
Nemesis
ASAPWHARE
Nemesis
1,737
321
0
728
5,308
1,638
0
2,071
3,138
0
21,889
W
3,950
2,450
0
954
5,996
1,711
0
0
5,996
0
19,661
W
Chang'e
Bwolf4556
Chang'e
2,226
600
264
1,021
2,548
695
257
116
2,432
32,461
1,649
L
2,972
401
0
1,100
6,151
2,465
0
2,265
3,696
0
14,081
L
6,096
3,005
0
1,642
5,012
1,298
0
1,405
3,515
0
25,642
W
Anubis
4,565
116
0
3,693
5,402
1,890
0
1,071
4,331
37,926
0
W
Bacchus
OhRaum
Bacchus
2,529
275
90
702
5,445
4,531
0
0
5,445
7,938
0
L
80
67
0
426
2,135
474
0
1,623
512
8,923
0
L
Jormungandr
Rondo Cheeze
Jormungandr
4,165
968
0
1,492
5,655
2,817
0
1,617
3,803
26,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
25,412
184
Minions Killed
222
0
Camps Cleared
0
656,849
Distance Traveled
782,456
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,126
641
41
5
0
158,099
0
L
Nemesis
4,601
575
47
6
0
173,677
0
W
Nut
4,185
523
37
5
0
157,612
1
W
Chang'e
5,612
702
59
7
0
146,402
2
L
Mulan
5,137
642
22
3
0
147,087
0
L
Medusa
5,238
655
40
5
0
135,648
3
W
Anubis
6,328
791
75
9
0
172,379
2
W
Bacchus
4,161
520
10
1
0
147,964
1
L
Chronos
3,520
440
22
3
0
63,147
0
L
Jormungandr
5,034
629
53
7
0
137,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role