Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Derstern
Horus
Level 179
God Stats
20W - 6L
1,713 SR
Queue Stats
361W - 128L
1,884 Elo+
Party 1
Geb
Geb
blue10
Geb
Level 142
God Stats
2W - 0L
1,880 SR
Queue Stats
495W - 171L
1,895 Elo+
Party 1
Team Averages
Level 160
1,698 SR
1,760 Elo+

VS

Team Averages
Level 140
1,520 SR
1,456 Elo+
Apollo
Apollo
Darioto
Apollo
Level 136
God Stats
1W - 2L
1,465 SR
Queue Stats
29W - 53L
1,407 Elo+
Solo
Hercules
Hercules
KANIOK
Hercules
Level 178
God Stats
8W - 8L
1,519 SR
Queue Stats
89W - 95L
1,509 Elo+
Solo
Kukulkan
Kukulkan
SebaGamer2468
Kukulkan
Level 105
God Stats
3W - 3L
1,576 SR
Queue Stats
234W - 253L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
8 / 0 / 4
9,893
989
14,713
6,405
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Derstern
Horus
13
1 / 1 / 10
8,045
805
3,281
8,874
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
blue10
Geb
14
4 / 2 / 8
8,713
871
9,149
11,042
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darioto
Apollo
12
1 / 3 / 2
7,328
733
3,094
8,934
2,141
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KANIOK
Hercules
12
1 / 4 / 0
6,969
697
3,072
13,033
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
SebaGamer2468
Kukulkan
13
1 / 6 / 2
7,493
749
4,794
8,080
1,913
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
4
10
L
Apollo
Darioto
Apollo
1
3
2
0.67
W
Horus
Derstern
Horus
1
1
10
6
L
Hercules
KANIOK
Hercules
1
4
0
0.25
L
Kukulkan
SebaGamer2468
Kukulkan
1
6
2
0.33
W
Geb
blue10
Geb
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
10,960
26,321
Taken
30,047
16,833
Mitigated
12,188
9,452
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,713
1,177
0
1,609
6,405
4,292
388
1,271
4,958
42,089
0
L
Apollo
Darioto
Apollo
3,094
990
0
2,129
8,934
2,141
0
6,452
1,445
0
13,059
W
Horus
Derstern
Horus
3,281
1,391
2,386
3,811
8,874
5,920
673
1,864
6,973
70
10,488
L
Hercules
KANIOK
Hercules
3,072
622
0
6,023
13,033
8,134
0
7,940
3,740
0
14,980
L
Kukulkan
SebaGamer2468
Kukulkan
4,794
180
0
1,878
8,080
1,913
0
6,444
713
20,513
0
W
Geb
blue10
Geb
9,149
1,207
0
1,646
11,042
6,621
0
2,612
8,328
24,396
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
21,790
124
Minions Killed
88
0
Camps Cleared
0
609,345
Distance Traveled
519,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,893
989
74
7
0
210,100
0
L
Apollo
7,328
733
29
3
0
170,468
0
W
Horus
8,045
805
14
1
0
199,517
0
L
Hercules
6,969
697
24
2
0
184,302
0
L
Kukulkan
7,493
749
35
4
0
164,469
2
W
Geb
8,713
871
36
4
0
199,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role