Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CerGinge
Xbalanque
Level 149
God Stats
10W - 10L
1,587 SR
Queue Stats
437W - 406L
1,581 Elo+
Party 1
Chronos
Chronos
WETvStraps
Chronos
Level 119
God Stats
1W - 2L
1,547 SR
Queue Stats
70W - 71L
1,492 Elo+
Party 1
Thor
Thor
XoxSabreWulfxoX
Thor
Level 153
God Stats
8W - 16L
1,363 SR
Queue Stats
395W - 374L
1,519 Elo+
Solo
Cerberus
Cerberus
thejantasy
Cerberus
Level 154
God Stats
96W - 67L
1,639 SR
Queue Stats
575W - 562L
1,521 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,522 Elo+

VS

Team Averages
Level 101
1,497 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AuraVersus
Nut
Level 8
God Stats
4W - 5L
1,537 SR
Queue Stats
14W - 18L
1,523 Elo+
Party 2
He Bo
He Bo
MainOppQuez
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,467 Elo+
Party 2
Bacchus
Bacchus
OhRaum
Bacchus
Level 127
God Stats
2W - 1L
1,321 SR
Queue Stats
24W - 36L
1,448 Elo+
Party 2
Hun Batz
Hun Batz
savid0120
Hun Batz
Level 119
God Stats
2W - 1L
1,628 SR
Queue Stats
179W - 168L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 4 / 0
4,975
553
2,315
8,551
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
CerGinge
Xbalanque
7
0 / 3 / 0
4,553
506
1,863
5,665
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
WETvStraps
Chronos
8
0 / 4 / 2
5,097
566
1,282
5,686
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 0
6,261
696
2,853
6,700
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
thejantasy
Cerberus
9
2 / 4 / 1
5,512
612
5,041
9,730
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 3 / 1
6,037
671
6,651
9,976
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 1 / 0
6,153
684
4,167
4,153
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 1 / 0
6,553
728
3,578
3,977
988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
OhRaum
Bacchus
9
1 / 0 / 4
4,935
548
2,941
3,924
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
savid0120
Hun Batz
12
2 / 1 / 6
6,023
669
4,040
5,435
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
16
16
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Ao Kuang
 
Ao Kuang
3
3
1
1.17
W
6
1
0
6
L
Xbalanque
CerGinge
Xbalanque
0
3
0
0
W
4
1
0
4
W
Bacchus
OhRaum
Bacchus
1
0
4
3
L
Chronos
WETvStraps
Chronos
0
4
2
0.25
L
3
1
0
3
W
Hun Batz
savid0120
Hun Batz
2
1
6
5
L
Cerberus
thejantasy
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,354
Damage
21,377
36,332
Taken
27,465
13,281
Mitigated
9,516
10,812
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,315
129
909
1,721
8,551
4,496
0
753
7,535
13,067
0
W
Ao Kuang
 
Ao Kuang
6,651
2,024
0
3,894
9,976
2,226
0
4,400
4,935
31,705
3,343
W
4,167
2,743
0
1,000
4,153
1,327
307
1,392
2,761
0
37,611
L
Xbalanque
CerGinge
Xbalanque
1,863
820
0
1,599
5,665
1,389
0
1,206
4,324
0
23,443
W
3,578
296
0
1,447
3,977
988
0
413
3,564
47,043
1,177
W
Bacchus
OhRaum
Bacchus
2,941
337
64
1,055
3,924
3,049
0
721
3,203
9,755
2,127
L
Chronos
WETvStraps
Chronos
1,282
215
0
520
5,686
1,667
0
2,572
3,114
18,927
1,033
L
2,853
447
0
2,274
6,700
2,504
0
1,406
5,255
0
45,191
W
Hun Batz
savid0120
Hun Batz
4,040
650
0
1,209
5,435
1,926
0
958
4,477
0
43,542
L
Cerberus
thejantasy
Cerberus
5,041
615
0
3,789
9,730
3,225
0
6,442
3,288
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
29,701
250
Minions Killed
305
0
Camps Cleared
0
938,341
Distance Traveled
967,730
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,975
553
16
2
0
210,135
0
W
Ao Kuang
6,037
671
57
6
0
168,724
0
W
Nut
6,153
684
70
8
0
180,210
2
L
Xbalanque
4,553
506
42
5
0
149,182
0
W
He Bo
6,553
728
94
10
0
183,762
0
W
Bacchus
4,935
548
13
1
0
197,138
0
L
Chronos
5,097
566
43
5
0
157,879
0
L
Thor
6,261
696
84
9
0
225,276
0
W
Hun Batz
6,023
669
71
8
0
237,896
2
L
Cerberus
5,512
612
65
7
0
195,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role