Player Matchup

Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
ItadoriiYuji
Aphrodite
Gold I
Level 102
God Stats
1W - 4L
1,299 SR
Queue Stats
295W - 296L
1,716 MMR
Solo
Hera
Hera
Platinum III
Jayweb
Hera
Platinum III
Level 102
God Stats
26W - 19L
1,630 SR
Queue Stats
367W - 351L
1,774 MMR
Solo
Heimdallr
Heimdallr
Platinum II
SaraTalex
Heimdallr
Platinum II
Level 157
God Stats
11W - 8L
1,676 SR
Queue Stats
417W - 416L
1,843 MMR
Solo
Chaac
Chaac
Platinum III
Ykeyeps
Chaac
Platinum III
Level 122
God Stats
11W - 10L
1,643 SR
Queue Stats
533W - 541L
1,729 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,550 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,537 SR
1,767 MMR
Hercules
Hercules
Gold II
DiegoAY
Hercules
Gold II
Level 64
God Stats
1W - 1L
1,293 SR
Queue Stats
19W - 11L
1,797 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Fifftycali
Nu Wa
Platinum I
Level 180
God Stats
31W - 26L
1,623 SR
Queue Stats
464W - 471L
1,848 MMR
Solo
Charon
Charon
Platinum IV
KareemLloyd13
Charon
Platinum IV
Level 159
God Stats
8W - 6L
1,516 SR
Queue Stats
334W - 330L
1,717 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
enaro_rulesttv
Hun Batz
Platinum IV
Level 246
God Stats
13W - 10L
1,609 SR
Queue Stats
521W - 531L
1,697 MMR
Solo
Chiron
Chiron
Platinum II
zStainville__-
Chiron
Platinum II
Level 168
God Stats
7W - 3L
1,644 SR
Queue Stats
125W - 109L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 4 / 0
4,043
404
1,060
5,176
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
ItadoriiYuji
Aphrodite
6
0 / 3 / 0
4,233
423
1,059
7,928
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Jayweb
Hera
11
0 / 1 / 1
5,563
556
3,594
3,477
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
SaraTalex
Heimdallr
8
0 / 4 / 1
4,654
465
4,454
7,305
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
Ykeyeps
Chaac
10
2 / 4 / 0
5,618
562
4,910
8,114
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'eArachneBakasura

VS

Bans
BastetFreyaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiegoAY
Hercules
12
0 / 0 / 1
6,553
655
528
2,972
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
11
4 / 1 / 2
6,192
619
3,399
4,172
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
5,621
562
4,614
6,521
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
12
6 / 0 / 1
6,700
670
4,677
6,860
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 4
6,061
606
7,535
7,618
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Hercules
DiegoAY
Hercules
0
0
1
0.5
W
Nu Wa
4
1
2
5
L
Aphrodite
ItadoriiYuji
Aphrodite
0
3
0
0
L
Hera
Jayweb
Hera
0
1
1
0.5
W
2
0
6
5
L
Heimdallr
SaraTalex
Heimdallr
0
4
1
0.13
L
Chaac
Ykeyeps
Chaac
2
4
0
0.5
W
Hun Batz
6
0
1
6.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
20,753
32,000
Taken
28,143
11,199
Mitigated
12,220
9,970
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,060
599
0
910
5,176
1,053
0
1,314
3,825
0
11,727
W
Hercules
DiegoAY
Hercules
528
273
0
862
2,972
2,303
0
0
2,972
0
43,239
W
Nu Wa
3,399
455
0
1,560
4,172
1,193
56
2,698
1,474
39,218
0
L
Aphrodite
ItadoriiYuji
Aphrodite
1,059
187
564
3,333
7,928
3,021
0
1,467
6,308
8,674
0
L
Hera
Jayweb
Hera
3,594
485
0
389
3,477
1,005
0
1,296
2,141
46,136
0
W
4,614
860
0
1,364
6,521
4,552
0
661
5,860
17,983
1,399
L
Heimdallr
SaraTalex
Heimdallr
4,454
2,866
0
2,060
7,305
2,185
0
2,323
4,690
0
25,298
L
Chaac
Ykeyeps
Chaac
4,910
571
0
2,714
8,114
3,935
0
993
7,027
0
40,041
W
Hun Batz
4,677
1,002
0
4,661
6,860
2,130
0
978
5,882
0
44,731
W
7,535
2,527
225
2,993
7,618
2,042
0
316
7,302
0
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
31,127
244
Minions Killed
360
0
Camps Cleared
0
824,103
Distance Traveled
990,269
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,043
404
21
2
0
118,455
0
W
Hercules
6,553
655
102
10
0
192,045
2
W
Nu Wa
6,192
619
91
9
0
179,399
2
L
Aphrodite
4,233
423
6
1
0
147,418
0
L
Hera
5,563
556
97
10
0
211,493
2
W
Charon
5,621
562
32
3
0
202,953
5
L
Heimdallr
4,654
465
48
5
0
144,259
0
L
Chaac
5,618
562
72
7
0
202,478
0
W
Hun Batz
6,700
670
80
8
0
221,728
0
W
Chiron
6,061
606
55
6
0
194,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role