Player Matchup

Zhong Kui
Zhong Kui
Platinum II
CertifiedYapper
Zhong Kui
Platinum II
Level 206
God Stats
11W - 3L
1,880 SR
Queue Stats
270W - 243L
1,787 MMR
Party 1
Medusa
Medusa
Gold I
JosAn7145
Medusa
Gold I
Level 157
God Stats
3W - 6L
1,425 SR
Queue Stats
320W - 333L
1,796 MMR
Solo
Serqet
Serqet
Gold I
Sectums3mpra
Serqet
Gold I
Level 134
God Stats
5W - 3L
1,503 SR
Queue Stats
151W - 154L
1,738 MMR
Solo
Ymir
Ymir
Platinum I
TheNebelung
Ymir
Platinum I
Level 157
God Stats
2W - 1L
1,521 SR
Queue Stats
105W - 79L
1,739 MMR
Party 1
Artio
Artio
Platinum V
tamalitoenojon
Artio
Platinum V
Level 245
God Stats
2W - 2L
1,537 SR
Queue Stats
70W - 56L
1,752 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,573 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,628 SR
1,762 MMR
Chaac
Chaac
Platinum III
Chief5957
Chaac
Platinum III
Level 168
God Stats
16W - 17L
1,572 SR
Queue Stats
201W - 190L
1,781 MMR
Solo
Mercury
Mercury
Platinum V
ItadoriiYuji
Mercury
Platinum V
Level 102
God Stats
6W - 4L
1,700 SR
Queue Stats
272W - 272L
1,762 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Rmariscal23
Cthulhu
Platinum III
Level 145
God Stats
13W - 13L
1,588 SR
Queue Stats
640W - 648L
1,731 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Tyrrorem
Danzaburou
Platinum V
Level 171
God Stats
0W - 2L
1,616 SR
Queue Stats
70W - 62L
1,749 MMR
Solo
Nu Wa
Nu Wa
Platinum III
coolroco101
Nu Wa
Platinum III
Level 128
God Stats
11W - 9L
1,664 SR
Queue Stats
200W - 193L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CertifiedYapper
Zhong Kui
7
0 / 0 / 0
3,744
749
761
1,989
1,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
JosAn7145
Medusa
6
2 / 0 / 2
3,550
710
2,850
2,396
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
6
1 / 0 / 0
3,574
715
243
3,039
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 3
3,813
763
2,487
4,891
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 1 / 0
3,101
620
1,943
4,235
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KumbhakarnaArachneMulanFenrirJormungandr

VS

Bans
ThanatosSun WukongAresBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chief5957
Chaac
6
1 / 0 / 0
3,770
754
2,158
4,210
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ItadoriiYuji
Mercury
1
0 / 0 / 0
2,409
482
0
0
0
Cthulhu
Rmariscal23
Cthulhu
5
0 / 2 / 0
3,246
649
1,178
4,828
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Tyrrorem
Danzaburou
5
0 / 2 / 0
2,903
581
3,439
3,044
718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
3,433
687
1,220
1,356
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CertifiedYapper
Zhong Kui
0
0
0
0
L
Chaac
Chief5957
Chaac
1
0
0
1
L
Mercury
ItadoriiYuji
Mercury
0
0
0
0
W
Medusa
JosAn7145
Medusa
2
0
2
3
L
Cthulhu
Rmariscal23
Cthulhu
0
2
0
0
W
Serqet
1
0
0
1
W
1
0
3
2.5
L
Danzaburou
Tyrrorem
Danzaburou
0
2
0
0
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
7,995
16,550
Taken
13,438
6,904
Mitigated
5,582
7,795
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CertifiedYapper
Zhong Kui
761
41
0
1,684
1,989
1,130
0
221
1,708
26,046
1,691
L
Chaac
Chief5957
Chaac
2,158
558
0
1,526
4,210
1,918
0
1,713
2,267
0
18,439
L
Mercury
ItadoriiYuji
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
JosAn7145
Medusa
2,850
1,194
0
951
2,396
651
0
499
1,847
0
20,551
L
Cthulhu
Rmariscal23
Cthulhu
1,178
151
145
2,056
4,828
2,605
0
1,816
3,012
12,028
0
W
Serqet
243
35
0
848
3,039
992
0
190
2,799
0
17,408
W
2,487
1,117
0
1,948
4,891
2,109
0
1,037
3,804
8,033
1,325
L
Danzaburou
Tyrrorem
Danzaburou
3,439
2,028
0
1,056
3,044
718
0
572
2,472
0
12,894
L
1,220
0
0
183
1,356
341
0
761
595
14,371
321
W
1,943
419
0
2,364
4,235
2,022
0
173
4,012
10,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,782
Gold Earned
15,761
158
Minions Killed
110
0
Camps Cleared
0
485,517
Distance Traveled
378,113
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,744
749
49
10
0
91,304
0
L
Chaac
3,770
754
34
7
0
88,840
0
L
Mercury
2,409
482
0
0
0
0
0
W
Medusa
3,550
710
27
5
0
97,223
0
L
Cthulhu
3,246
649
14
3
0
105,717
0
W
Serqet
3,574
715
39
8
0
114,781
0
W
Ymir
3,813
763
24
5
0
87,778
2
L
Danzaburou
2,903
581
29
6
0
78,758
0
L
Nu Wa
3,433
687
33
7
0
104,798
2
W
Artio
3,101
620
19
4
0
94,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role