Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kelpnugget
Discordia
Level 124
God Stats
10W - 13L
1,446 SR
Queue Stats
384W - 378L
1,489 Elo+
Party 1
Mercury
Mercury
MATHIEL4
Mercury
Level 126
God Stats
4W - 1L
1,917 SR
Queue Stats
173W - 201L
1,425 Elo+
Solo
Horus
Horus
infernofox2341
Horus
Level 121
God Stats
11W - 4L
1,786 SR
Queue Stats
45W - 45L
1,511 Elo+
Party 1
Medusa
Medusa
zacleblond44
Medusa
Level 129
God Stats
10W - 9L
1,610 SR
Queue Stats
125W - 125L
1,503 Elo+
Solo
Team Averages
Level 130
1,652 SR
1,485 Elo+

VS

Team Averages
Level 146
1,490 SR
1,504 Elo+
Loki
Loki
DigemSmack223
Loki
Level 158
God Stats
3W - 4L
1,426 SR
Queue Stats
133W - 102L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Helge53
Sun Wukong
Level 120
God Stats
8W - 7L
1,567 SR
Queue Stats
48W - 59L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SSStunner
Ah Muzen Cab
Level 146
God Stats
13W - 15L
1,436 SR
Queue Stats
129W - 161L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Sweep14
Cthulhu
Level 129
God Stats
7W - 2L
1,634 SR
Queue Stats
74W - 53L
1,551 Elo+
Party 2
Hades
Hades
Trypy137
Hades
Level 176
God Stats
14W - 26L
1,388 SR
Queue Stats
294W - 299L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 1
6,412
916
3,555
8,578
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Kelpnugget
Discordia
13
0 / 0 / 2
6,741
963
5,537
3,947
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MATHIEL4
Mercury
7
0 / 0 / 0
4,059
580
0
0
0
12
3 / 3 / 0
6,670
953
6,907
9,077
8,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Medusa
13
1 / 1 / 2
6,809
973
8,519
5,070
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,285
898
3,733
4,124
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Helge53
Sun Wukong
11
2 / 2 / 2
6,419
917
3,840
6,624
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
SSStunner
Ah Muzen Cab
13
2 / 1 / 4
7,164
1,023
6,021
5,738
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sweep14
Cthulhu
12
3 / 0 / 3
7,025
1,004
4,614
8,576
7,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Trypy137
Hades
13
1 / 1 / 3
7,388
1,055
3,176
4,964
1,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
8
8
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
W
0
0
4
2
W
Sun Wukong
Helge53
Sun Wukong
2
2
2
1.5
L
Discordia
Kelpnugget
Discordia
0
0
2
1
L
Mercury
MATHIEL4
Mercury
0
0
0
0
W
Ah Muzen Cab
SSStunner
Ah Muzen Cab
2
1
4
4
W
Cthulhu
Sweep14
Cthulhu
3
0
3
4.5
W
Hades
Trypy137
Hades
1
1
3
2.5
L
3
3
0
1
L
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
21,384
26,672
Taken
30,026
20,442
Mitigated
15,569
6,743
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,555
20
0
396
8,578
9,037
0
2,569
6,009
8,024
0
W
3,733
447
0
439
4,124
1,271
0
1,780
2,344
0
12,582
W
Sun Wukong
Helge53
Sun Wukong
3,840
567
0
1,232
6,624
3,150
0
1,477
5,147
0
9,582
L
Discordia
Kelpnugget
Discordia
5,537
325
0
1,500
3,947
1,302
0
1,022
2,925
22,380
0
L
Mercury
MATHIEL4
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
SSStunner
Ah Muzen Cab
6,021
1,948
0
489
5,738
2,165
0
2,395
3,343
0
27,128
W
Cthulhu
Sweep14
Cthulhu
4,614
684
0
2,154
8,576
7,178
0
2,646
5,930
13,746
159
W
Hades
Trypy137
Hades
3,176
94
99
2,444
4,964
1,805
600
794
4,170
17,409
2,427
L
6,907
2,399
1,400
2,510
9,077
8,083
25
2,324
6,753
0
11,625
L
Medusa
8,519
3,089
0
937
5,070
2,020
27
1,743
3,327
0
30,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
34,281
127
Minions Killed
151
0
Camps Cleared
0
605,743
Distance Traveled
762,689
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,412
916
6
1
0
127,568
0
W
Loki
6,285
898
19
3
0
179,105
4
W
Sun Wukong
6,419
917
14
2
0
158,457
2
L
Discordia
6,741
963
44
6
0
159,947
0
L
Mercury
4,059
580
0
0
0
0
0
W
Ah Muzen Cab
7,164
1,023
44
6
0
142,415
0
W
Cthulhu
7,025
1,004
27
4
0
159,554
0
W
Hades
7,388
1,055
47
7
0
123,158
0
L
Horus
6,670
953
18
3
0
150,309
0
L
Medusa
6,809
973
59
8
0
167,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role