Player Matchup

Pele
Pele
Silver I
Italian_KaTz
Pele
Silver I
Level 144
God Stats
33W - 39L
1,525 SR
Queue Stats
292W - 304L
1,440 MMR
Solo
Ah Puch
Ah Puch
Gold IV
KAUREN-9
Ah Puch
Gold IV
Level 221
God Stats
88W - 80L
1,540 SR
Queue Stats
606W - 603L
1,374 MMR
Solo
Poseidon
Poseidon
Gold II
ToonaLunaa
Poseidon
Gold II
Level 154
God Stats
2W - 3L
1,710 SR
Queue Stats
84W - 85L
1,440 MMR
Solo
Skadi
Skadi
Gold II
bawlos
Skadi
Gold II
Level 141
God Stats
31W - 31L
1,552 SR
Queue Stats
137W - 141L
1,456 MMR
Solo
Ymir
Ymir
Gold V
mercilessblaze
Ymir
Gold V
Level 142
God Stats
1W - 2L
1,702 SR
Queue Stats
47W - 55L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,606 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,638 SR
1,421 MMR
Aphrodite
Aphrodite
Gold IV
Aviel5539
Aphrodite
Gold IV
Level 123
God Stats
50W - 42L
1,570 SR
Queue Stats
101W - 99L
1,425 MMR
Solo
Cthulhu
Cthulhu
Gold V
MC-Palpabeat
Cthulhu
Gold V
Level 155
God Stats
7W - 4L
1,544 SR
Queue Stats
73W - 78L
1,372 MMR
Solo
Sol
Sol
Bronze III
Sir Brownnie
Sol
Bronze III
Level 154
God Stats
3W - 2L
1,763 SR
Queue Stats
31W - 44L
1,448 MMR
Solo
Vamana
Vamana
Gold III
SvpMvrshvllLvw
Vamana
Gold III
Level 108
God Stats
5W - 3L
1,766 SR
Queue Stats
146W - 147L
1,395 MMR
Solo
Fenrir
Fenrir
Gold V
kieranga
Fenrir
Gold V
Level 146
God Stats
1W - 0L
1,547 SR
Queue Stats
24W - 22L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,502
367
1,727
5,641
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
KAUREN-9
Ah Puch
14
0 / 3 / 0
7,964
531
10,323
12,708
4,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
ToonaLunaa
Poseidon
15
4 / 4 / 1
8,979
599
10,411
9,326
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
bawlos
Skadi
15
1 / 1 / 1
8,245
550
7,156
7,191
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 1
7,103
474
5,991
15,570
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
ChaacSusanoAres

VS

Bans
BacchusAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aviel5539
Aphrodite
15
3 / 1 / 3
8,794
586
7,059
8,244
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MC-Palpabeat
Cthulhu
14
3 / 1 / 8
8,812
587
7,520
16,143
11,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
1 / 1 / 4
8,051
537
4,302
9,248
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
3 / 0 / 0
8,762
584
5,507
10,688
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
kieranga
Fenrir
16
5 / 2 / 3
8,813
588
10,625
19,090
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aviel5539
Aphrodite
3
1
3
4.5
L
0
1
1
0.5
L
Ah Puch
KAUREN-9
Ah Puch
0
3
0
0
W
Cthulhu
MC-Palpabeat
Cthulhu
3
1
8
7
W
1
1
4
3
W
3
0
0
3
L
Poseidon
ToonaLunaa
Poseidon
4
4
1
1.13
L
Skadi
bawlos
Skadi
1
1
1
1.5
W
Fenrir
kieranga
Fenrir
5
2
3
3.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,608
Damage
35,013
50,436
Taken
63,413
24,426
Mitigated
33,129
9,992
Healing
26,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aviel5539
Aphrodite
7,059
314
1,829
4,827
8,244
2,597
1,051
5,436
2,808
61,135
2,353
L
1,727
200
0
1,227
5,641
1,745
0
246
5,395
0
19,726
L
Ah Puch
KAUREN-9
Ah Puch
10,323
292
0
5,425
12,708
4,190
84
1,319
10,938
67,755
1,659
W
Cthulhu
MC-Palpabeat
Cthulhu
7,520
1,051
2,508
4,357
16,143
11,148
0
6,831
9,312
42,369
0
W
4,302
1,640
0
4,736
9,248
2,785
325
3,457
5,791
53,848
0
W
5,507
1,944
0
1,467
10,688
8,123
54
5,401
5,287
0
56,458
L
Poseidon
ToonaLunaa
Poseidon
10,411
1,178
0
708
9,326
2,936
0
5,693
3,593
73,369
0
L
Skadi
bawlos
Skadi
7,156
1,706
0
1,156
7,191
2,830
589
3,217
3,974
0
76,618
W
Fenrir
kieranga
Fenrir
10,625
2,606
0
6,537
19,090
8,476
0
5,818
13,272
0
91,154
L
5,991
979
0
1,476
15,570
12,725
0
8,376
7,151
18,486
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
43,232
437
Minions Killed
505
0
Camps Cleared
0
1,301,948
Distance Traveled
1,527,601
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,794
586
115
8
0
288,544
0
L
Pele
5,502
367
27
2
0
138,460
0
L
Ah Puch
7,964
531
108
7
0
269,109
1
W
Cthulhu
8,812
587
62
4
0
309,647
3
W
Sol
8,051
537
91
6
0
271,190
4
W
Vamana
8,762
584
117
8
0
318,699
2
L
Poseidon
8,979
599
138
9
0
327,474
0
L
Skadi
8,245
550
146
10
0
292,457
4
W
Fenrir
8,813
588
120
8
0
339,521
2
L
Ymir
7,103
474
18
1
0
274,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role