Player Matchup

Chronos
Chronos
S1LIS
Chronos
Level 106
God Stats
5W - 2L
1,649 SR
Queue Stats
35W - 21L
1,637 Elo+
Solo
Shiva
Shiva
SlayedByTy
Shiva
Level 148
God Stats
3W - 4L
1,404 SR
Queue Stats
47W - 53L
1,540 Elo+
Solo
Khepri
Khepri
shadowdog582
Khepri
Level 147
God Stats
2W - 1L
1,576 SR
Queue Stats
21W - 29L
1,476 Elo+
Solo
Team Averages
Level 134
1,543 SR
1,551 Elo+

VS

Team Averages
Level 89
1,441 SR
1,584 Elo+
Nemesis
Nemesis
Casul9
Nemesis
Level 108
God Stats
13W - 19L
1,437 SR
Queue Stats
154W - 144L
1,579 Elo+
Party 1
Persephone
Persephone
ChronosPC
Persephone
Level 56
God Stats
0W - 2L
1,557 SR
Queue Stats
70W - 50L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ParkerSticks
Kumbhakarna
Level 103
God Stats
4W - 7L
1,328 SR
Queue Stats
101W - 103L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
S1LIS
Chronos
17
7 / 0 / 4
11,208
934
11,127
6,377
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
4 / 1 / 5
9,991
833
10,206
11,996
12,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Khepri
16
0 / 1 / 10
9,708
809
4,280
8,265
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Casul9
Nemesis
14
2 / 4 / 0
8,589
716
8,047
9,068
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ChronosPC
Persephone
14
0 / 4 / 1
8,838
737
6,904
9,045
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ParkerSticks
Kumbhakarna
14
0 / 3 / 2
8,057
671
2,576
12,665
12,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Casul9
Nemesis
2
4
0
0.5
L
Persephone
ChronosPC
Persephone
0
4
1
0.13
L
Kumbhakarna
ParkerSticks
Kumbhakarna
0
3
2
0.33
W
Chronos
S1LIS
Chronos
7
0
4
9
W
Shiva
4
1
5
6.5
W
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
17,527
26,638
Taken
30,778
21,387
Mitigated
20,381
4,914
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Casul9
Nemesis
8,047
3,240
0
1,027
9,068
5,003
0
3,398
5,522
0
28,414
L
Persephone
ChronosPC
Persephone
6,904
631
0
1,530
9,045
2,606
0
4,910
3,846
37,084
427
L
Kumbhakarna
ParkerSticks
Kumbhakarna
2,576
247
0
1,245
12,665
12,772
0
5,584
6,571
12,754
0
W
Chronos
S1LIS
Chronos
11,127
2,226
0
864
6,377
2,735
2,989
2,061
4,316
48,661
1,064
W
Shiva
10,206
2,301
70
975
11,996
12,277
172
3,002
8,994
0
30,780
W
Khepri
4,280
133
363
2,642
8,265
6,375
442
4,373
3,892
21,656
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
25,484
164
Minions Killed
130
0
Camps Cleared
0
675,752
Distance Traveled
672,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,589
716
43
4
0
246,333
0
L
Persephone
8,838
737
69
6
0
204,924
0
L
Kumbhakarna
8,057
671
18
2
0
221,391
0
W
Chronos
11,208
934
81
7
0
245,247
0
W
Shiva
9,991
833
40
3
0
230,359
0
W
Khepri
9,708
809
43
4
0
200,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role