Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Ninouschka
Eset
Level 185
God Stats
113W - 73L
1,604 SR
Queue Stats
659W - 669L
1,490 Elo+
Party 2
Nemesis
Nemesis
Ravenanth
Nemesis
Level 157
God Stats
1W - 1L
1,514 SR
Queue Stats
56W - 73L
1,420 Elo+
Solo
Charybdis
Charybdis
TonDarron
Charybdis
Level 114
God Stats
9W - 11L
1,571 SR
Queue Stats
73W - 75L
1,524 Elo+
Solo
Odin
Odin
torduLama220
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 323L
1,510 Elo+
Solo
Team Averages
Level 149
1,538 SR
1,489 Elo+

VS

Team Averages
Level 86
1,620 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
Raulmp25
Kumbhakarna
Level 120
God Stats
2W - 5L
1,353 SR
Queue Stats
62W - 98L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaalviG
Morgan Le Fay
Level 106
God Stats
18W - 12L
1,616 SR
Queue Stats
95W - 126L
1,448 Elo+
Party 1
Bellona
Bellona
Stabmehariryu
Bellona
Level 96
God Stats
5W - 2L
1,858 SR
Queue Stats
129W - 59L
1,712 Elo+
Solo
Medusa
Medusa
alvedo202
Medusa
Level 67
God Stats
7W - 7L
1,738 SR
Queue Stats
48W - 83L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
javielin
Ao Kuang
Level 40
God Stats
9W - 12L
1,537 SR
Queue Stats
68W - 112L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 6
5,956
596
4,612
9,212
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 1
5,823
582
6,252
5,787
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ravenanth
Nemesis
10
1 / 1 / 2
5,313
531
3,253
6,672
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TonDarron
Charybdis
11
4 / 0 / 2
6,626
663
5,906
5,198
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 1
5,458
546
5,131
6,752
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Raulmp25
Kumbhakarna
6
0 / 2 / 1
4,538
454
2,057
8,634
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SaalviG
Morgan Le Fay
11
1 / 2 / 1
6,077
608
3,835
6,494
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
3 / 1 / 1
6,676
668
7,837
9,817
4,720
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
alvedo202
Medusa
9
0 / 5 / 0
4,890
489
1,816
5,249
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
javielin
Ao Kuang
8
0 / 3 / 1
4,807
481
3,118
8,102
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
6
5
W
4
1
1
4.5
L
Kumbhakarna
Raulmp25
Kumbhakarna
0
2
1
0.25
W
Nemesis
Ravenanth
Nemesis
1
1
2
2
L
Morgan Le Fay
SaalviG
Morgan Le Fay
1
2
1
0.75
L
Bellona
3
1
1
3.5
W
Charybdis
TonDarron
Charybdis
4
0
2
5
L
Medusa
alvedo202
Medusa
0
5
0
0
L
Ao Kuang
javielin
Ao Kuang
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
18,663
33,621
Taken
38,296
13,673
Mitigated
13,459
13,128
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,612
448
0
3,508
9,212
5,582
0
2,473
6,739
14,510
2,504
W
6,252
479
248
1,774
5,787
1,736
0
2,899
2,888
42,676
0
L
Kumbhakarna
Raulmp25
Kumbhakarna
2,057
343
188
2,178
8,634
3,521
0
2,572
5,986
13,091
0
W
Nemesis
Ravenanth
Nemesis
3,253
1,433
0
1,690
6,672
2,284
0
1,721
4,951
0
32,618
L
Morgan Le Fay
SaalviG
Morgan Le Fay
3,835
165
0
1,642
6,494
1,873
0
4,097
2,357
39,103
0
L
Bellona
7,837
3,560
0
4,578
9,817
4,720
0
638
8,754
0
42,646
W
Charybdis
TonDarron
Charybdis
5,906
2,879
0
3,078
5,198
1,397
1,434
1,256
3,942
0
50,454
L
Medusa
alvedo202
Medusa
1,816
1,071
170
772
5,249
1,217
0
1,116
4,133
0
29,016
L
Ao Kuang
javielin
Ao Kuang
3,118
905
0
1,338
8,102
2,128
0
1,927
6,136
26,328
8,698
W
5,131
1,195
0
2,830
6,752
2,674
0
465
6,287
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
26,988
302
Minions Killed
268
0
Camps Cleared
0
1,025,257
Distance Traveled
1,037,160
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,956
596
27
3
0
197,969
4
W
Eset
5,823
582
77
8
0
204,296
4
L
Kumbhakarna
4,538
454
12
1
0
203,169
2
W
Nemesis
5,313
531
59
6
0
228,254
2
L
Morgan Le Fay
6,077
608
69
7
0
180,440
0
L
Bellona
6,676
668
76
8
0
232,836
1
W
Charybdis
6,626
663
98
10
0
183,457
0
L
Medusa
4,890
489
52
5
0
194,264
0
L
Ao Kuang
4,807
481
59
6
0
226,451
1
W
Odin
5,458
546
41
4
0
211,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role