Player Matchup

Zeus
Zeus
TheReqium
Zeus
Level 110
God Stats
1W - 2L
1,192 SR
Queue Stats
73W - 85L
1,514 Elo+
Party 1
Medusa
Medusa
TheSwanky
Medusa
Level 108
God Stats
2W - 1L
1,502 SR
Queue Stats
87W - 96L
1,520 Elo+
Party 1
Horus
Horus
TheZerc
Horus
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
100W - 94L
1,510 Elo+
Party 1
Rama
Rama
TooTrill2Chill
Rama
Level 142
God Stats
6W - 5L
1,533 SR
Queue Stats
318W - 310L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
widdowmaker1551
Kuzenbo
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,501 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,509 Elo+

VS

Team Averages
Level 123
1,489 SR
1,500 Elo+
Yu Huang
Yu Huang
Almost_Emily
Yu Huang
Level 155
God Stats
9W - 15L
1,448 SR
Queue Stats
438W - 482L
1,415 Elo+
Solo
Poseidon
Poseidon
LilxTylenol
Poseidon
Level 154
God Stats
2W - 9L
1,273 SR
Queue Stats
287W - 327L
1,504 Elo+
Solo
Freya
Freya
Moonl1tblackfox
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,509 Elo+
Party 2
Ra
Ra
SaintamaWaifu
Ra
Level 105
God Stats
3W - 3L
1,560 SR
Queue Stats
132W - 140L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
not sk xx
Ah Puch
Level 167
God Stats
5W - 3L
1,664 SR
Queue Stats
221W - 236L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 1 / 7
9,820
893
13,120
4,917
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TheSwanky
Medusa
16
5 / 2 / 5
9,976
907
7,358
6,971
3,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
TheZerc
Horus
15
3 / 5 / 8
9,269
843
5,482
14,562
12,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

19
4 / 0 / 8
10,522
957
4,488
7,204
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
0 / 2 / 10
8,436
767
2,863
9,685
11,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Almost_Emily
Yu Huang
16
4 / 5 / 1
8,341
758
7,168
9,060
3,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
LilxTylenol
Poseidon
1
0 / 0 / 0
2,872
261
0
0
0
13
1 / 6 / 2
7,255
660
3,692
11,671
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 5 / 5
9,407
855
7,336
12,458
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
not sk xx
Ah Puch
10
0 / 0 / 2
6,870
625
1,320
1,902
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
16
Kills
7
10
Deaths
16
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Almost_Emily
Yu Huang
4
5
1
0.9
L
Poseidon
LilxTylenol
Poseidon
0
0
0
0
L
1
6
2
0.33
L
2
5
5
0.9
W
Zeus
4
1
7
7.5
W
Medusa
TheSwanky
Medusa
5
2
5
3.75
W
Horus
TheZerc
Horus
3
5
8
1.4
W
4
0
8
8
L
Ah Puch
not sk xx
Ah Puch
0
0
2
1
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
19,516
43,339
Taken
35,091
32,611
Mitigated
13,911
19,036
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Almost_Emily
Yu Huang
7,168
110
39
1,020
9,060
3,553
0
3,603
5,457
20,236
0
L
Poseidon
LilxTylenol
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
3,692
673
322
1,572
11,671
4,236
0
5,213
6,458
8,224
0
L
7,336
318
2,101
4,059
12,458
5,534
0
5,599
6,859
27,661
0
W
Zeus
13,120
984
1,259
613
4,917
2,137
1,115
3,090
1,609
36,362
0
W
Medusa
TheSwanky
Medusa
7,358
2,259
819
473
6,971
3,134
2,960
2,238
4,687
0
28,593
W
Horus
TheZerc
Horus
5,482
2,686
6,310
5,365
14,562
12,353
460
4,460
9,734
0
8,813
W
4,488
2,762
486
2,362
7,204
3,332
3,542
4,479
2,632
0
24,513
L
Ah Puch
not sk xx
Ah Puch
1,320
0
0
812
1,902
588
0
1,458
444
7,729
0
W
2,863
1,151
757
592
9,685
11,655
229
4,249
5,161
5,127
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
34,745
145
Minions Killed
101
0
Camps Cleared
0
1,058,818
Distance Traveled
669,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,341
758
24
2
0
204,084
0
L
Poseidon
2,872
261
0
0
0
0
0
L
Freya
7,255
660
11
1
0
150,936
0
L
Ra
9,407
855
59
5
0
161,341
0
W
Zeus
9,820
893
39
4
0
197,696
0
W
Medusa
9,976
907
46
4
0
233,705
0
W
Horus
9,269
843
7
1
0
226,545
0
W
Rama
10,522
957
49
4
0
180,153
0
L
Ah Puch
6,870
625
7
1
0
153,034
0
W
Kuzenbo
8,436
767
4
0
0
220,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role