Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
HardToGuard
Erlang Shen
Platinum II
Level 84
God Stats
18W - 7L
1,783 SR
Queue Stats
53W - 40L
1,991 MMR
Party 2
Achilles
Achilles
Diamond III
ltsRaid
Achilles
Diamond III
Level 131
God Stats
11W - 10L
1,675 SR
Queue Stats
106W - 117L
2,270 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,653 SR
1,920 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,480 SR
1,357 MMR
Poseidon
Poseidon
Bronze III
Jericho Vll
Poseidon
Bronze III
Level 126
God Stats
1W - 5L
1,451 SR
Queue Stats
22W - 32L
1,388 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
PapaReaper8443
Jormungandr
Bronze III
Level 107
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 2L
1,415 MMR
Party 1
Neith
Neith
Silver II
ty_cali805
Neith
Silver II
Level 125
God Stats
20W - 30L
1,453 SR
Queue Stats
46W - 73L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 0 / 9
9,848
895
7,279
3,379
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
HardToGuard
Erlang Shen
17
3 / 1 / 7
10,020
911
8,184
10,582
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
ltsRaid
Achilles
17
7 / 0 / 3
10,392
945
8,745
11,908
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SerqetMedusaFafnirThothCthulhu

VS

Bans
CupidChaacDiscordiaHou YiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jericho Vll
Poseidon
13
0 / 4 / 1
8,139
740
4,839
7,501
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PapaReaper8443
Jormungandr
13
0 / 4 / 1
7,661
696
4,924
11,536
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
13
1 / 2 / 0
8,033
730
6,031
7,577
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
9
4.5
W
Erlang Shen
HardToGuard
Erlang Shen
3
1
7
6.5
L
Poseidon
Jericho Vll
Poseidon
0
4
1
0.13
L
Jormungandr
PapaReaper8443
Jormungandr
0
4
1
0.13
W
Achilles
ltsRaid
Achilles
7
0
3
8.5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
15,794
25,869
Taken
26,614
25,840
Mitigated
14,277
11,737
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,279
113
0
2,333
3,379
1,197
1,151
1,441
1,872
49,824
0
W
Erlang Shen
HardToGuard
Erlang Shen
8,184
2,377
0
5,400
10,582
12,016
1,554
3,123
7,264
915
30,509
L
Poseidon
Jericho Vll
Poseidon
4,839
756
0
1,180
7,501
2,230
0
1,966
4,999
28,030
514
L
Jormungandr
PapaReaper8443
Jormungandr
4,924
239
0
1,190
11,536
9,381
0
3,757
7,055
18,365
543
W
Achilles
ltsRaid
Achilles
8,745
957
0
4,004
11,908
12,627
1,037
4,433
7,165
0
30,318
L
Neith
6,031
1,936
0
1,100
7,577
2,666
0
2,036
5,083
0
20,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
23,833
177
Minions Killed
124
0
Camps Cleared
0
705,675
Distance Traveled
596,350
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,848
895
109
10
0
230,453
3
W
Erlang Shen
10,020
911
25
2
0
241,386
2
L
Poseidon
8,139
740
59
5
0
187,927
0
L
Jormungandr
7,661
696
28
3
0
205,819
2
W
Achilles
10,392
945
43
4
0
233,836
2
L
Neith
8,033
730
37
3
0
202,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role