Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Bc 7 8 92236
Awilix
Level 151
God Stats
5W - 1L
1,599 SR
Queue Stats
96W - 102L
1,529 Elo+
Party 2
Neith
Neith
PaisleyMax
Neith
Level 86
God Stats
226W - 190L
1,611 SR
Queue Stats
260W - 223L
1,562 Elo+
Party 3
Atlas
Atlas
Playtex Sport
Atlas
Level 173
God Stats
13W - 5L
1,731 SR
Queue Stats
151W - 148L
1,553 Elo+
Party 2
Hercules
Hercules
xKiRBYS 4 5Hotx
Hercules
Level 172
God Stats
11W - 4L
1,652 SR
Queue Stats
142W - 144L
1,528 Elo+
Party 2
Team Averages
Level 141
1,619 SR
1,534 Elo+

VS

Team Averages
Level 110
1,519 SR
1,459 Elo+
Kali
Kali
BoomerRemover69
Kali
Level 158
God Stats
2W - 3L
1,604 SR
Queue Stats
234W - 218L
1,427 Elo+
Party 1
Zeus
Zeus
Meglidir
Zeus
Level 114
God Stats
12W - 9L
1,634 SR
Queue Stats
128W - 134L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 128
God Stats
56W - 38L
1,611 SR
Queue Stats
686W - 665L
1,520 Elo+
Solo
Anubis
Anubis
SLEEPYxTU4TL3
Anubis
Level 114
God Stats
0W - 2L
1,246 SR
Queue Stats
122W - 119L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
TheyNeedHelp
Jormungandr
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 64L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 3
6,343
634
7,171
7,663
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
12
7 / 2 / 6
7,007
701
7,417
5,935
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
12
2 / 0 / 2
6,865
687
3,378
3,597
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 4
6,465
647
3,149
8,662
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
10
4 / 0 / 5
6,006
601
5,818
7,047
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 0
6,143
614
5,337
10,753
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zeus
9
0 / 5 / 0
5,442
544
2,325
6,461
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ohio_CIe
Zhong Kui
11
0 / 3 / 0
5,587
559
1,796
5,472
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
2 / 6 / 3
6,202
620
6,858
9,360
3,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TheyNeedHelp
Jormungandr
8
0 / 1 / 1
5,034
503
2,490
6,220
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
7
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
3
4.5
W
Awilix
7
2
6
5
L
5
5
0
1
L
Zeus
0
5
0
0
L
Zhong Kui
Ohio_CIe
Zhong Kui
0
3
0
0
W
Neith
2
0
2
3
W
2
4
4
1
L
2
6
3
0.58
L
Jormungandr
TheyNeedHelp
Jormungandr
0
1
1
0.5
W
Hercules
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
18,806
32,904
Taken
38,266
12,956
Mitigated
15,326
8,956
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,171
194
0
500
7,663
3,528
0
3,218
4,405
39,355
980
W
Awilix
7,417
3,062
0
2,146
5,935
1,550
0
537
5,387
0
41,237
L
5,337
3,237
0
1,918
10,753
3,942
7
1,004
9,596
0
33,999
L
Zeus
2,325
497
0
366
6,461
1,804
0
2,957
3,138
32,191
134
L
Zhong Kui
Ohio_CIe
Zhong Kui
1,796
414
0
1,897
5,472
3,274
0
0
5,444
35,409
6,574
W
Neith
3,378
2,249
101
1,073
3,597
1,114
637
1,596
2,001
0
49,165
W
3,149
711
0
2,220
8,662
3,500
0
4,464
4,198
31,306
1,687
L
6,858
259
0
2,489
9,360
3,441
0
2,650
6,564
37,840
0
L
Jormungandr
TheyNeedHelp
Jormungandr
2,490
1,026
0
477
6,220
2,865
0
2,975
3,024
14,365
3,943
W
Hercules
5,818
1,961
0
2,916
7,047
3,264
0
2,814
4,233
0
25,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
28,408
336
Minions Killed
310
0
Camps Cleared
0
1,058,790
Distance Traveled
970,700
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,343
634
73
7
0
214,691
0
W
Awilix
7,007
701
66
7
0
216,872
0
L
Kali
6,143
614
47
5
0
221,729
2
L
Zeus
5,442
544
72
7
0
187,428
0
L
Zhong Kui
5,587
559
77
8
0
196,811
0
W
Neith
6,865
687
99
10
0
214,923
2
W
Atlas
6,465
647
61
6
0
185,415
2
L
Anubis
6,202
620
69
7
0
180,186
0
L
Jormungandr
5,034
503
45
5
0
184,546
2
W
Hercules
6,006
601
37
4
0
226,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role