Player Matchup

Susano
Susano
DidIAskUrOpinion
Susano
Level 25
God Stats
3W - 1L
1,735 SR
Queue Stats
36W - 43L
1,411 Elo+
Party 1
Olorun
Olorun
Mladsho1
Olorun
Level 18
God Stats
3W - 7L
1,384 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sorrita69-69
Ah Muzen Cab
Level 127
God Stats
4W - 8L
1,346 SR
Queue Stats
115W - 130L
1,381 Elo+
Solo
Cthulhu
Cthulhu
ThеBreak
Cthulhu
Level 106
God Stats
9W - 6L
1,648 SR
Queue Stats
149W - 147L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
etisatis
Guan Yu
Level 157
God Stats
4W - 7L
1,449 SR
Queue Stats
479W - 489L
1,383 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,398 Elo+

VS

Team Averages
Level 104
1,541 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Devilntor2000
Ra
Level 168
God Stats
4W - 3L
1,651 SR
Queue Stats
14W - 16L
1,470 Elo+
Solo
Cthulhu
Cthulhu
JJgetsLIT
Cthulhu
Level 128
God Stats
9W - 9L
1,546 SR
Queue Stats
420W - 408L
1,447 Elo+
Party 2
Horus
Horus
MR_Aydin_2006
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
YT-OhMyDestiny
Ao Kuang
Level 16
God Stats
17W - 13L
1,507 SR
Queue Stats
24W - 20L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,554
444
0
1,966
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Mladsho1
Olorun
9
0 / 2 / 0
4,028
504
495
4,582
1,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Sorrita69-69
Ah Muzen Cab
6
1 / 3 / 0
3,792
474
1,421
4,864
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThеBreak
Cthulhu
6
0 / 2 / 1
3,827
478
4,489
5,966
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
etisatis
Guan Yu
9
3 / 2 / 0
5,280
660
3,819
8,092
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 3
5,372
672
2,595
4,482
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 0
6,426
803
2,255
2,707
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
JJgetsLIT
Cthulhu
9
3 / 1 / 1
4,929
616
4,232
5,444
1,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 1
4,968
621
2,387
6,674
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
9
2 / 1 / 1
4,881
610
3,112
5,533
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
9
9
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
2
0
0
2
L
0
0
0
0
W
Cthulhu
JJgetsLIT
Cthulhu
3
1
1
3.5
W
1
2
1
0.75
L
Olorun
Mladsho1
Olorun
0
2
0
0
L
Ah Muzen Cab
Sorrita69-69
Ah Muzen Cab
1
3
0
0.33
L
Cthulhu
ThеBreak
Cthulhu
0
2
1
0.25
W
Ao Kuang
2
1
1
2.5
L
Guan Yu
etisatis
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,224
Damage
14,581
25,470
Taken
24,840
11,511
Mitigated
8,102
7,100
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,595
1,572
0
1,977
4,482
1,215
701
1,075
3,379
0
40,952
W
2,255
56
0
1,384
2,707
833
364
438
2,269
55,949
829
L
0
0
0
1,484
1,966
436
0
0
1,966
0
7,395
W
Cthulhu
JJgetsLIT
Cthulhu
4,232
294
64
2,202
5,444
1,700
390
2,309
2,813
16,872
0
W
2,387
1,302
57
2,200
6,674
2,681
0
0
6,674
0
18,670
L
Olorun
Mladsho1
Olorun
495
207
0
653
4,582
1,404
0
2,410
2,095
17,741
1,231
L
Ah Muzen Cab
Sorrita69-69
Ah Muzen Cab
1,421
381
0
930
4,864
1,194
0
1,962
2,902
0
16,085
L
Cthulhu
ThеBreak
Cthulhu
4,489
546
0
1,682
5,966
3,390
0
3,329
2,637
14,163
408
W
Ao Kuang
3,112
1,127
0
744
5,533
1,673
0
569
4,906
26,689
0
L
Guan Yu
etisatis
Guan Yu
3,819
691
0
2,351
8,092
5,087
0
1,724
6,082
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,481
Gold Earned
26,576
128
Minions Killed
305
0
Camps Cleared
0
683,037
Distance Traveled
850,683
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,372
672
84
11
0
158,928
2
W
Ra
6,426
803
115
14
0
166,359
0
L
Susano
3,554
444
18
2
0
90,067
0
W
Cthulhu
4,929
616
30
4
0
173,708
2
W
Horus
4,968
621
29
4
0
153,360
0
L
Olorun
4,028
504
28
4
0
133,300
0
L
Ah Muzen Cab
3,792
474
26
3
0
118,533
0
L
Cthulhu
3,827
478
19
2
0
170,949
1
W
Ao Kuang
4,881
610
47
6
0
198,328
0
L
Guan Yu
5,280
660
37
5
0
170,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role