Player Matchup

Zeus
Zeus
Anbu116
Zeus
Level 28
God Stats
2W - 4L
1,532 SR
Queue Stats
16W - 33L
1,365 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MISTERROBIE
Cu Chulainn
Level 34
God Stats
1W - 3L
1,145 SR
Queue Stats
8W - 20L
1,250 Elo+
Solo
Xbalanque
Xbalanque
Subraiz
Xbalanque
Level 45
God Stats
38W - 18L
1,705 SR
Queue Stats
71W - 57L
1,503 Elo+
Party 3
Fenrir
Fenrir
jose11276
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
Level 76
God Stats
7W - 3L
1,654 SR
Queue Stats
147W - 153L
1,466 Elo+
Solo
Team Averages
Level 48
1,507 SR
1,412 Elo+

VS

Team Averages
Level 68
1,517 SR
1,418 Elo+
Amaterasu
Amaterasu
GHVN_CLOWN_BOY
Amaterasu
Level 28
God Stats
3W - 6L
1,315 SR
Queue Stats
8W - 15L
1,336 Elo+
Party 2
Ares
Ares
Jred7399TTV
Ares
Level 83
God Stats
23W - 16L
1,518 SR
Queue Stats
139W - 116L
1,498 Elo+
Solo
Artemis
Artemis
LovelyMiss27415
Artemis
Level 97
God Stats
19W - 18L
1,563 SR
Queue Stats
296W - 297L
1,473 Elo+
Party 1
Arachne
Arachne
MetalDevil09
Arachne
Level 94
God Stats
37W - 19L
1,688 SR
Queue Stats
234W - 197L
1,526 Elo+
Party 1
Poseidon
Poseidon
vhyper
Poseidon
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 27L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anbu116
Zeus
13
1 / 7 / 3
7,837
490
8,726
10,310
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
MISTERROBIE
Cu Chulainn
9
0 / 9 / 1
5,861
366
2,988
16,748
7,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Subraiz
Xbalanque
14
1 / 6 / 4
7,687
480
12,697
12,782
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
jose11276
Fenrir
14
4 / 5 / 0
8,258
516
2,474
14,202
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
xILLUMINATORx5
Kumbhakarna
9
1 / 6 / 0
7,073
442
4,392
15,851
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GHVN_CLOWN_BOY
Amaterasu
15
5 / 0 / 2
9,554
597
5,523
10,539
8,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 13
8,308
519
9,227
15,137
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 9
8,758
547
10,261
9,066
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MetalDevil09
Arachne
15
13 / 4 / 5
9,868
617
9,813
12,284
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
vhyper
Poseidon
17
8 / 0 / 5
10,531
658
11,076
5,906
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
32
33
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
Anbu116
Zeus
1
7
3
0.36
W
Amaterasu
GHVN_CLOWN_BOY
Amaterasu
5
0
2
6
W
2
1
13
8.5
W
4
2
9
4.25
L
Cu Chulainn
MISTERROBIE
Cu Chulainn
0
9
1
0.06
W
Arachne
MetalDevil09
Arachne
13
4
5
3.88
L
Xbalanque
Subraiz
Xbalanque
1
6
4
0.5
L
Fenrir
jose11276
Fenrir
4
5
0
0.8
W
Poseidon
vhyper
Poseidon
8
0
5
10.5
L
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
45,900
69,893
Taken
52,932
30,658
Mitigated
29,390
13,453
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Anbu116
Zeus
8,726
658
0
560
10,310
2,940
336
4,028
6,282
52,657
0
W
Amaterasu
GHVN_CLOWN_BOY
Amaterasu
5,523
2,598
0
4,082
10,539
8,231
752
3,080
7,459
0
59,178
W
9,227
1,054
0
4,540
15,137
11,220
415
3,484
11,653
26,963
2,495
W
10,261
3,659
387
2,534
9,066
3,321
1,390
1,885
7,181
0
62,866
L
Cu Chulainn
MISTERROBIE
Cu Chulainn
2,988
715
0
3,567
16,748
7,871
0
2,878
13,870
0
25,468
W
Arachne
MetalDevil09
Arachne
9,813
6,456
0
3,006
12,284
4,778
80
3,255
9,029
0
56,406
L
Xbalanque
Subraiz
Xbalanque
12,697
6,185
0
4,076
12,782
4,638
120
2,354
10,428
0
69,636
L
Fenrir
jose11276
Fenrir
2,474
1,094
0
3,080
14,202
5,119
0
4,634
9,568
0
46,475
W
Poseidon
vhyper
Poseidon
11,076
2,966
0
3,794
5,906
1,840
54
2,019
3,887
82,140
672
L
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
4,392
620
0
2,170
15,851
10,090
96
5,809
10,042
18,746
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
47,019
358
Minions Killed
456
0
Camps Cleared
0
1,456,036
Distance Traveled
1,570,491
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,837
490
99
6
0
263,965
0
W
Amaterasu
9,554
597
105
7
0
303,562
0
W
Ares
8,308
519
28
2
0
298,768
10
W
Artemis
8,758
547
102
6
0
249,655
0
L
Cu Chulainn
5,861
366
33
2
0
313,782
0
W
Arachne
9,868
617
73
5
0
367,008
0
L
Xbalanque
7,687
480
105
7
0
285,341
2
L
Fenrir
8,258
516
92
6
0
327,593
0
W
Poseidon
10,531
658
148
9
0
351,498
4
L
Kumbhakarna
7,073
442
29
2
0
265,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role